Finally finished a few things that were keeping me working at home after work and was able to dive back into Mass Effect 2 (in the remastered trilogy). I’m enjoying it a lot, I just recruited the final squad member.
Before that, I did the missions on the Krogan homeworld and really enjoyed seeing how my companion from ME 1 is doing. I also like my Krogan squad member a lot, so it was nice.
Still playing Slay The Spire and Hexcells as my “podcast games”.
Started Halls of Torment. Really cool aesthetically and some interesting boss designs. Hope it distinguishes itself more from Vampire Survivors though. Especially in having more incentives to keep playing than “numbers go up”. There are some minor story things and unique aspects of some maps that I think could really set this game apart.
Also playing Super Mario Sunshine. Honestly probably my least favorite 3D Mario to date. Besides feeling very clumsy it has some pretty sloppy level design here and there. Still a decent game, but having played Odyssey this game feels very dated.
Halls of torment is really fun. Not only can you keep unlocking stuff for a long time, you can run multiple different builds on each character to keep things interesting.
Aw, Sunshine is my favorite title, but I can’t find myself disagreeing on the “Odyssey makes it feel clunky” note. The only point of note for me is that Sunshine feels much more open world than Odyssey does. Probably the nostalgia speaking…
I do feel Halls of Torment does a good job of separating itself from Vampire Survivors. There is actual aiming and an attack button if you want and there's Diablo style gear you can equip before and during runs.
What it is not good at is visual clarity. I very frequently take damage or even die because I couldn't see something over all the stuff my character was throwing out. VS also has this problem but it's lessened by the fact that by that point everything's probably dead in 2 seconds anyways.
I finished TotK after playing for months (loves it, it’s amazing, etc) and went straight into Metroid Dread. I enjoyed it, but what a let-down after remembering Metroid Prime. I can’t remember if I played all of those, but they were a real fresh take on the franchise. Dread feels like a step back. I don’t think I’ll be doing another run in Hard either, because it was already hard enough.
I don’t have anything in the pipeline to play either. I would like to go BG3 or Crusader Kings 3, but I have so little time for PC games. I did play the Sea of Stars demo on Switch so I may pick that up instead.
I can chime in as someone who has been playing both Baldur’s Gate 3 (when my and my friends schedule allows) and Sea of Stars - Sea of Stars is fantastic and great on the Switch. Beautiful pixel art and the combat is a lot of fun.
Still playing Stationeers. If you want detailed survival game, Stationeers is it. Grind for ores to smelt and make parts. Blow up your base, cause you forgot ice melts in your hand. Suffocate cause you forgot to close your helmet when you left your base. Did you turn that gas mixer off? What’s that noi…
Baldur’s Gate 3. Still my first run with a friend, we do not want this to end at all. We take our time as much as we can, exploring everything. It’s so much fun, we’re absolutely into the story.
I can’t imagine the feeling of emptiness once we finish this.
Similar experience here. The game is very impressive and immersive.
I was halfway in ACT II only to realize that I haven’t even met with Gale (a companion that you can recruit). I went back to do the Gale’s quest recently and discovered what practically counted for me as 10 hours of new content in ACT I.
Now, I think I concluded the story lines of ACT I and can move back to ACT II.
I should play BG3 and get out of Act1. Buuut it’s starting to be so long since I last played it that I am lost in where I was and were doing. And I honestly don’t like the zone designs with all their open emptyness while at the same time being soooo cramped. What does it take to walk from the druid’s encampment to the goblin temple? Two minutes? Three? Cooooome on. Would have preferred the druid’s having one map, then world map travel to goblin’s and then zoom in on their lair. Condense the adventure while keeping distances plausible. So I’ll keep on looking at my small settlers as I keep building their settlement in Farthest Frontier.
I’m not sure if it helps you at all, but there some waypoints you can jump to. In fact, there are waypoints both right near the druids grove and one in the goblin encampment.
In regards to what you’re doing, there are journal entries that keep track of quests step by step so you can see what you’ve learned in each as you’ve progressed.
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