I like how the artist used the negative space to suggest a lone man in a hollow, virtual world, surrounded by nothing but cartoonish enemies and money/coins. It’s truly an homage to the surreal experience of the post-modern man in conflict with nature.
It’s a corporate problem. Fucking Balatro was a smash hit for design, art, etc. These ‘next gen’ games are pushed because bigger numbers are absolute, and quantifiable. A CEO likes number go up, but real artists don’t push polygons.
Why does the PS3 require firmware upgrades for the blu-ray encryption key but not a normal blu-ray player? My standard blu-ray player still plays everything just fine and never gets updates.
The generational leap from PS3 -> PS4 wasn’t that significant already, and that happened more than 10 years ago. The biggest difference seem to be lights/shadows and texture size, the latter of which balloons game size and can tank performance
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