kotaku.com

1984, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games
@1984@lemmy.today avatar

I’m comfortable not owning their games. In fact, I want their games as far away from me as possible.

Omega_Haxors, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games

Companies claiming you don’t own your games are admitting that piracy isn’t stealing

KairuByte, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games
@KairuByte@lemmy.dbzer0.com avatar

No

vanderbilt, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games
@vanderbilt@beehaw.org avatar

So long as they are comfortable with me never buying them.

yogthos, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games
@yogthos@lemmy.ml avatar

It’s rather amusing how everything people fear happening under communism comes to pass under capitalism in one way or another. Turns out that it is the capitalists who aim to strip individuals of their personal property by transforming everything into a rental service. You see, you no longer possess your media, books, computer, phone, or any other device; they’ve all been transformed into internet-connected subscriptions. The moment you cease paying or when the company decides to discontinue its services, you find yourself in quite an unfortunate predicament.

thoro, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games

This is the direction the big companies are looking to move in. This is the direction Microsoft is banking on, too. Even if you like one service more, the end result may be the same. It’s a matter of time before we see subscription exclusives.

GamePass subscribers are the pre-orderers and mtx consumers of yesteryear, normalizing the industry to practices harmful to general consumers.

Seudo, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games

Worked for books and Audible!

The_Helmet_Stays_On, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games

Hehehe no

doggle, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games

I’ve been quite comfortable with not owning any new Ubisoft games for a few years now

TheAnonymouseJoker, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games

I want Ubisoft to be comfortable with the fact that they cannot earn money increasingly every quarter, and they will fall off the cliff very hard.

Sivick314, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games
@Sivick314@universeodon.com avatar

@ylai fuck ubisoft. They haven't made a decent game since black flag.

LoamImprovement, do gaming w Ubisoft Wants You To Be Comfortable Not Owning Your Games

Imagine a company telling you that you should get used to not owning the things you buy when arguably the most popular game in their most popular franchise is about being a literal fucking pirate.

DebatableRaccoon, (edited ) do gaming w Square Enix Wants To Make Fewer Games – New CEO Takashi Kiryu wants to focus on making AAA and indie titles and marketing those titles better

Now that is a business strategy. Just make them ownable and not all looter shooters and people will probably buy them

Edit: typing whoopsie

Xanvial, do gaming w Hogwarts Legacy Just Broke A 14-Year Games Industry Streak – For the first time since 2008, something other than Call of Duty or a Rockstar game was the best-seller

Number 5 in switch after just a few weeks is crazy

Russianranger, do gaming w Square Enix Wants To Make Fewer Games – New CEO Takashi Kiryu wants to focus on making AAA and indie titles and marketing those titles better

It’s interesting because I swear I buzzed by an article the other day with some eye roll complaint about there being too many games, and that’s why it was hard for games to sell.

There are a lot of games, but it means that people want to engage with games that are actually fun and aren’t soulless cash grabs or half baked early access with no real value or fun.

It’s just the basic “quality versus quantity” principle. Instead of shoveling out crap like Rise of Kong, Gollum, The Day Before, etc etc, just focus your efforts on a single good game. The only recent exception to this rule I guess would be Starfield, but that’s for Bethesda to figure out on how to salvage.

SatouKazuma,
@SatouKazuma@lemmy.world avatar

Speaking of salvage…at this point I think Bethesda themselves might be worth salvage value at this point. If they were willing to release a turd like Starfield, imagine what they’ll do to TES VI.

Iapar,

Turds eat shit part six.

SatouKazuma,
@SatouKazuma@lemmy.world avatar

Whoa whoa whoa…when did Todd Howard become the protagonist?

Russianranger,

Yeah… I don’t have high hopes for TESVI. After FO76 and Starfield, they’ve got a lot of trust to win back. I expect it to be the following;

  • Slow rise in hype after 2025
  • Sharp rise in hype within year of release
  • Honeymoon phase for first 5 days after release, criticism drowned out by fan boys
  • Collective realization the game is shit with only the most delusional still protecting/coping

That’s basically what happened with Starfield, and unless they prove otherwise, it’s what I expect for TESVI

SatouKazuma,
@SatouKazuma@lemmy.world avatar

I’ve started turning more and more to indie games now, and I’ve found quite a few games I’ve loved that way. Deep Rock Galactic, Streets of Rogue, Valheim (before realising it’s abandonware)…honestly, good fucking riddance to the consoles who make it impossible to enjoy games by smaller studios.

Russianranger,

Same. Indie games and emulators is what I’ve been putting a lot of my time into. I’ve learned that “AAA” studios are a lot like their alkaline counterparts - basically obsolete.

Valheim I agree. I did get a ton of enjoyment out of it on release, so it’s not really a matter of disappointment in the sense of fun per dollar, just disappointment in the glacial pace of updates. My feeling is that the Devs got their bag, then decided to just coast. It makes me wonder that if it didn’t explode in sales at the start, would they have put more effort into updates or would they have just given up. Guess we’ll never truly know

SatouKazuma,
@SatouKazuma@lemmy.world avatar

I think that’s going to be the big one in terms of changing the pattern of early purchases. It will also make it much harder for future indie devs to sell their games, which really fucking sucks.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • ERP
  • fediversum
  • test1
  • rowery
  • Technologia
  • krakow
  • muzyka
  • shophiajons
  • NomadOffgrid
  • esport
  • informasi
  • FromSilesiaToPolesia
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny