This wouldn’t be a steam deck competitor. At least less directly than it is a switch competitor. And Sony tends to do hardware well, they just don’t have the best pricing track record as of late.
They also don’t have enough games for their last generation to justify a new console, it’s a lot of work populating a library and their ex-exclusives are now playable on Deck. Which, even if it didn’t have thousands of games out of the gate, would actually be a cool mobile PC with guaranteed Linux drivers.
I guess I’m saying folks who are interested in a console handheld are probably not also looking at the deck since it is literally a computer. I don’t disagree on the lack of first party and exclusives. I think they can make a great device, it’s just gonna have a huge lack of content much like the psvr2.
That being said I think there’s a chance they go the route of psvr2 and somehow make the handheld compatible with steam so they don’t have to curate a library given the high cost of game development these days.
Nah it’s never gonna be able to play steam games as Sony is making money on the games it’s selling and not the hardware.
I think the advantage it would have over the Steam Deck is that you wouldn’t have to tinker to get games playing as it’d just be a normal console.
Personally, as a console gamer, I feel more and more attracted by Linux gaming, but I don’t think I’ll make the jump until physical games are gone for good.
Remember when they made a handheld last year? You know the one that requires the ownership of a ps5? Imagine instead of making that they made this instead? No?
Back in the days, you bought a PSP, and you got a shitload of exclusive games, with an occasional fan-favorite port. It was incredible value, especially for a handheld. Today, unless you’re a Playstation gamer specifically, getting the console isn’t even worth it. Knowing Sony, they will introduce a proprietary storage format yet again too.
Buying multiple licenses for the same game, across different platform is annoying as well. That’s one of the reasons why the Deck is so massively successful
I agree with you. The PSP (and vita) was amazing because it was also its own thing, and you got games dedicated to it. Not that I don’t find value in a handheld that offers up the same games, I love the switch, but it offers both purposes in one that makes it way more versatile. I don’t really think a system that just plays PS5 games will be as big as they think. It could hit a small market for people that don’t have a system and actually enjoy portable over a system.
One thing I don’t agree with is that you think they will be 2 different games for sale and not a 1 buy gets it on either ps5 console or handheld? In this day in age seeing how switch and steam deck work I highly doubt that they will push this as 2 games. My guess is they request a mobile settings profile from developers to make sure it runs good enough on the hardware which will most likely be slightly less powerful than the console.
They may be crossbuy, which will definitely be awesome, but then it’d still have to buy a PC copy, and a Playstation one. Same reason why my Switch has basically become a Xenoblade Chronicles machine. I don’t like paying double for an inferior version of the game, just so I can play it handheld
My PSP was half it’s own console and half a portable PS1. The PS3 ended up with a massive PS1 catalog and I think all of it was downloadable to the PSP.
I assume it’s going to be a cloud connected screen that streams games. There’s no current way to get thermal and power requirements met for PS5 on a handheld. They’re just trying to remove the in-home PS5 requirement from the Portal.
Well it’s Unreal, so expect shader compilations and micro stutters, as well as a host of graphic options that may or may not make a visual difference, but will randomly tank your fps for no reason.
I’ve had such mixed results with that. On one hand it works but it’s rarely a smooth experience. Too many 2d elements blended into 3d and suddenly I’m standing half way through a menu with no way to select anything and a cutscene is running 6 miles away clipped through 17 levels of assets.
I will try it as long as it doesn’t require a PSN account. I enjoy Shift Up’s other game, arcade shooter Goddess of Victory NIKKE, so I am curious to see their other forrays into gaming.
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Aktywne