Hmm.
One of those games says right in its description that it's a free fan game, another says it's a student project for educational purposes.
Two of these are prologues, full games in wishlist phase. A third is similar, but with an upcoming sequel.
One of them is free-to-play (rather than free-to-keep)
The live service space is so crowded now that it would be difficult for even Naughty Dog to break into it successfully. Not to mention the fatigue around live service games lately. They made the right call by not trend chasing.
Highly anticipated by whom? My understanding was that most people thought it was a stupid cash-grab into the live-service genre. Or has my understanding been wrong?
That's why they decided to kill it, but people who were interested in it had some reason for hope.
On the PS3 it was basically a team death match with the mechanics of the game. That's all it needed to be and it was fun.
Now people get angry if the game doesn't have support with content updates for at least 3 years and if it's not monetized then there's no point for the publisher to do it (and the inclusion of it angers the players). It's rough.
However in the case of the PC version, I think it's for the best. If Sony wanted it to be profitable beyond the games price point, that means mtx. If there is development happening on mtx then it's budget not going into the development of the game, which considering the state of the game that did get released... Well...
Now people get angry if the game doesn't have support with content updates for at least 3 years
I mean, have you seen the state game studios are releasing games in now? It's like 3+ years of updates just to get it to the place it was supposed to be at release.
Not sure what Half Life 2 is doing on there, pretty sure Valve is fully in control of that one on PC at least. Didn't EA publish the PS3 version of the Orange Box? I'm guessing that's for a console port.
Also, Biomutant? That only just came out like two years ago. Not sure what the online features are for that game though, I thought it was singleplayer.
This is all just another reason why I don't buy games where online multiplayer is the main selling point of the game. I might not even get around to playing it much before that feature is removed.
Old PC games with dedicated servers are still (and always will be) playable online, while games from a couple years ago have their centrally-managed servers taken offline. People are still playing Doom, Quake, and Unreal Tournament while games from this console generation are already unplayable.
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