The old WoT video game was surprisingly competent, and if you’re willing to forgive its FPS nature that turned the One Power into guns, there was a lot of love for the IP, with every “gun” referencing a specific quote from the books.
Definitely not what I’d expect from a WoT game, but far from a hack/fraud.
Oh yeah, making it an FPS was a weird choice. But that wasn’t a dig at the 1999 game, but at Red Eagle Entertainment, the group that announced and never made several video games over the years. Also responsible for the lousy attempt at adapting WoT as comics (which took 5 years to release 8 comics)… oh, AND the Winter Dragon TV pilot.
Never mind, my comment was almost entirely aimed at Red Eagle.
Wow. Some of that announcement was serious buzzword salad.
In concept, as a fan of WoT, I’m definitely interested. And this is a use of AI I feel is not terrible. But a subscription? Probably not gonna work for me.
Canonically, the True Power (of the Dark One) was granted only to those who served him, whereas the One Power was open to all channelers. This makes a “One Power” subscription very funny to me.
Note that this isn’t really related to gaming: Capgemini, formerly Capgemini Ernst & Young, is a consulting company similar to Accenture. The proserv team they’re acquiring from Unity is focused on business services, not video game development.
That’s fair, I figured I’d post here though since there’s been gaming related news before. This is helping show the state Unity is in: bidding off departments to other companies. I think it is relevant that way
The fact that this is even news at all confirms, yet again, that the memory of the general audience of the videogame industry only goes back to the last 6 to 8 months, if that.
People remember, it’s more that some people hope that Rockstar will stop their bullshit eventually. PC gaming is in a very different place than it was when GTA V released.
I’d rather they conserve resources to make a finished game on some platforms than an unfinished one on many. Look what happened when CDPR tried to release Cyberpunk on 9 platforms at once.
They’ve made it known they don’t care for PC players in the past. It’s like that toxic ex that occasionally turns up at your door to gice you a pity fuck before slapping you in the face then leaving again
Is console bigger than PC? This is the first thing I’ve found and it suggests PC is around 20% bigger and projected to stay bigger than the console market.
There's thousand different stats around this, but generally most analysts place consoles slightly ahead of PC with stronger growth potential, but it depends a bit where in the generation cycle they do their measurements.
Most of this has been overshadowed by mobile gaming though.
There isn’t anything on here that confirms it won’t launch on PC. They don’t credit the list of systems it will launch on to anyone and no one at Rockstar has confirmed what it will launch on formally yet.
Not news as it’s 100% in line with their previous releases. I assume they are just paid by the console makers for exclusivity (though in this case not platform exclusivity but console in general).
The good thing is that the PC version usually gets the version that’s graphically improved, like the next-gen version of GTA V that came for Xbone as opposed to the launch version for Xbox 360.
I’m not really excited for it anymore anyway. GTA V was a huge disappointment, as no single-player DLC was ever released. I’ve never been interested in the online stuff so the whole game is a distant memory for me. I also thought the story lacked the depth of previous games. The three characters felt too generic.
What I’d be really stoked for is GTA: San Andreas for Oculus Quest. It was announced by Meta 2 years ago and there has been zero info about it since so I doubt it’s still coming. But if it did I’d jump on it <3
businesswire.com
Aktywne