If you look at it critically, Dragon Age Origins and Awakening are really the only good games in the series.
It went to shit, fast. Now they’re just pandering to the wrong people expecting it to save their game when everyone who was interested in the original has long since moved on.
Not buying it. GTAV was the least played for me in the series besides the first 2 games. I thought it’s story was a major downgrade compared to Vice City through GTAIV. I feel like GTAV was a pullback from any bit of endearing human spirit to leaning heavily into wacky self-aware sarcasm. Not that the series wasn’t that. Just that 5 to me was an edgy non-clever series parody. It’s not that different than Far Cry. Empty commentary. Just mocking everything. Felt more affection in the 3 series and 4
Regardless since GTAIV, we’ve had a gluttony of open world games. Even the battle royale games I think fill in a niche for social multiplayer that’s wacky and real world pop culture referential. GTAVI and it’s RP community support I think will be what sends it past or below GTAV success. High unit sales expectations but I’m more tepid than most. Maybe it’ll be even more effective at whale hunting
oh no not the expansion to the game no one even remembers
dude they shut down monolith and canceled the only game with a nemesis system we were going to play. nothing they do is newsworthy anymore. they were always shitty but now they’re also completely pointless.
Mat Piscatella, executive director of analysis firm Circana, said that monthly, non-mobile, video-game subscription spending in the US “has been flat to low single-digit growth” since the middle of 2021.
Good. Now that we’ve established that the subscription-based videogame market is pretty much saturated with very little potential for growth, can we please stop shoveling out all this live service crap? It didn’t work for Bioware, it didn’t work for Rocksteady Studios and it didn’t work for Arkane Austin. Stop it.
Shovel Knight was responsible for kicking off the second renaissance wave of indie games, as Cave Story was the first wave. It's quite a bit saddening that they've put themselves in this corner.
Reviewers rave about a game, I pick it up and play it, and they’re raving about a new one before I’ve finished that last one.
That’s why i only wishlist games that i’m interested in. by the time i get around to them, there’s usually a sale and/or price drop. Some games have been on my wishlist for years, while I’m working through my backlog, waiting for their price to drop even further.
I’ve been playing The Binding of Isaac for decades. I’ve bought it probably 5 times on different systems, for friends, etc, bought the expansions as well. I’ve probably still spent less on that game than what a current AAA title costs, and I still have new content to play.
The problem with the industry is they are all trying to get the “next big thing” and they stick to the same formula, there’s no innovation from the big studios anymore. That’s also why I play way more Indie games, I think the last major title I bought was Tears of the Kingdom, and that was probably the last Nintendo title I’ll purchase.
Silksong & Hades 2 will probably be enough to last me the rest of the year. Having 1000 games to pick from doesn’t bother me because I don’t need to play them all.
bloomberg.com
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