Welonz is fantastic in general. Always thoughtful and thorough and seems to approach whatever game she’s playing with great respect. She even did a watchable LP of Return of the Obra Dinn, which is extremely rare.
I haven’t checked her channel in a few months because for a while she was doing mono-Dragon Age, but at a cursory glance it looks like she has a moved to a more varied upload schedule these days, which is good.
As they’ve already been mentioned before, I will second both La-Mulana (and though not mentioned, it’s sequel), and FEZ.
The Witness didn’t make me break out Pen and Paper, but it was definitely one I had to give my brain a break and come back to to look at things from a fresh angle.
Now for some previously unmentioned finds where your attention to detail will be rewarded. Not all will require notebooks. But there puzzles hidden in all of them.
I agree. A lot of it for me is the quality of the time spent. I'd rather pay $10 for high quality six hours of gameplay, then play $40 for 60 hours of gameplay but like 30 of those hours are very low quality.
I’m not sure why this became popular. I’ll easily spend £8 to watch a 1.5 hour film so why would I limit myself on a game I could enjoy if it’s short. I just play games I think I’ll like. I’m not picking up a 100 hour multiplayer because it’s better value
Since getting married, I’ve been popping in and out of multiplayer games more often as well as more closely curating what single-player games I purchase.
I enjoy longer narrative-driven, single-player games; they’re like a good book and I aim to be just as bummed out when the game ends as I would be at the end of a work from my favorite novelist.
But I cook, I clean, I do the shopping, and so I end up with a lot of short periods of free time throughout the day. The newest (but not franchised) multiplayer game is usually what I’ll play if I can come and go at my leisure without provoking the ire of other players.
I’ve never really wanted to 100% a game, pretty sure that was just FOMO, but every now and again I will want to replay an old game.
They are completely disconnected, with the exception of the occasional spinoff or direct sequel, but those are easy to identify. The last game is probably the easier one of the series to pick up and play (this statement has been true for the whole existence of the series)
Where to start? Depends. Everyone of them is a huge game and a big time investment.
Taking into account you have no nostalgia for the series, I’d say your options, in order of what I think would stick are:
Option 1: the last one. If you just want to play a modern action/rpg game with AAA sensibilities but weird enough, is not a bad option. You have no need for any previous knowledge, the gameplay is completely different to the one in previous entries, etc. Haven’t played so I do t know if it’s any good.
Option 2: the 7 remake. One of the biggest milestones in the series retold for modern audiences, with updated graphics and narrative.
Option 3: 16bit retro experience: FFVI, SNES or GBA version. The pinnacle of the formula for the 8 and 16 bit consoles. Upcoming titles in the series are way different. Great in every way a game can be good.
Option 4: the 7 vanilla. The first international massive mainstream success for the series and one of the more influential video games in history. After this one, if you loved it:
Option 4a: the PSX trilogy. Go for FFVIII and FFIX for the full pre-render backgrounds and 3d models god killing trio.
Option 4b: the complication. If you are really into the setting and characters you have a few games complicating this one under the “Final Fantasy VII Compilation”. Some aren’t even RPGs.
If you go completely Final Fantasy insane after any of those, start with FF, the first one from the NES and make your way through them all. Prepare a couple thousand hours.
Not quite the same puzzley aspect but check out etrian Odyssey. It’s premise essentially is that you have a dungeon crawler and you have to make the map yourself. There are tools in game for making the map as you go.
I’m playing through the Switch re-releases now and they’re great. The mapping controls leave a lot to be desired versus the DS originals, but it was never gonna be as good as that magic.
DS flashcarts are great and cheap, and the DSi can be soft modded to work directly from an SD card. If you can afford it, get a DSi XL for the best DS experience.
I gave away my NES, 3DS, Dreamcast, N64, and all related games and peripherals a few years ago cause they were taking up too much room for stuff I barely ever used.
I’ve already played these games on (3)DS back in 2013 or so, so I agree it’s the best way to play em. But I just don’t have the time, money, or space to be a retro game collector (outside of Evercade) anymore so I’ll make do with playing these games on Switch.
Yes it’s fantastic. I’ve been playing some old school RPGs like chrono trigger, ff6, earthbound, and mother 3.
If you haven’t already you can run fpga cores for basically any console up to the snes/gba, then you can just load roms onto it. Check out this guide: retrogamecorps.com/…/analogue-pocket-jailbreak-gu…
I really enjoy long games but I'm very picky about which ones I choose to play. I usually don't have a lot of time to play all at once, but I play after work a few days and sometimes a couple of extra hours on the weekends.
Games with a really good story always interest me. I've had good recent experiences with things like final fantasies, tlou/2, horizon games, etc. I don't mind that it could take me a month or two to finish a game as long as it's enjoyable.
I just got my notes out a month ago because someone was sharing their FFXII collection. It has so many switch names, one-way markings, and strike-throughs where I messed up and realized I went in a big circle. I’m so glad I didn’t use a guide for that.
I don’t think I’m alone in this, but what I’m really wondering is if this is a result of getting older? Or is it because the gaming space itself has changed?
Both. When you’re older you don’t have as much time to play video games so you want that time to be more meaningful and for the games you play to be more concise. In addition, a lot of games have added “hundreds” of hours of content by large and relatively empty open worlds that are full of worthless autogenerated side quests and collectible trinkets, which is undoubtedly a worse gameplay experience.
a lot of games have added “hundreds” of hours of content by large and relatively empty open worlds that are full of worthless autogenerated side quests and collectible trinkets, which is undoubtedly a worse gameplay experience.
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