As a father of a 8 month old baby, I have barely touched any of my gaming systems for the past year. Games need to be quickly accessible and possible to quit at any time for me to play. So mobile gaming is basically where I’m at.
Slay The Spire works perfectly well for Android. I’ve been playing that a ton.
Pokémon TCG Pocket is weirdly fun. Even though it’s encouraging microtransactions and subscriptions, it’s very much playable without making a single transaction. The TCG is decently interesting, though not without flaws. It’s still in a very early stage, so I’m interested to see how the game grows.
That’s a great point. I have a nintendo switch, but I have more or less played through the entirety of all the games I have been interested in before my child was born. I did pick up pokemon violet, but the game was very short and had some disgusting responsiveness and aestetics which discourages me from grinding the post game.
Maybe a handheld pc will be my next purchase. Thanks for the suggestion!
As a more portable and budget-friendly alternative, consider a small emulation console. I’m very happy with my Anbernic RG35XXSP. Since the screen folds like on the original GBA SP, it’s absolutely tiny and fits into any pocket - without having to worry that the screen might scratch. Configure it correctly and you can close the screen to suspend games.
This kind of system would also make for a great first gaming device once your kid is around five years old.
I finished Yakuza 7 last year after post game depression of Yakuza 6… Needless to say I was depressed but significantly happier than when I completed Y6.
The Homeworld series is great with fantastic campaigns (minus Homeworld 3 I’ve heard, not even played that).
I’ll also throw in a classic Imperium Galactica 2 because I still think for a 90s 4X RTS it has so many elements that I’ve just not seen replicated since. Though usually short and quick, it has fully simulated and controllable space and ground battles; espionage; diplomacy; you assign your unlocked tech to hard points on your ships… It’s Stellaris but better in most ways, imo.
Yeah, I recently replayed homeworld 1 and 2 and they hold up well. Still haven’t played Deserts of Kharak but that looks good too. I’ve not played 3 either but unfortunately I’ve heard it’s not great.
I mean, obviously play the Red Alert games too. But Generals: Zero Hour was BIG fun in the day. A bit hard to get it to play nice with modern computers, but it was recently added to Steam so its at least legally acquirable again.
Age of Empires 2, obviously. Still the GOAT of Age. Its latest released still gets updates, which is great.
IDK about it being a “must play,” but I actually quite enjoyed the strategic/tactical RPG Tuned Hearts, for the Japanese PC98 series of home computers. Im not much of a fan of turn based games in general, but something about Tuned Hearts kept me playing. IDK if it was the battle art or the hilarious enemy characters, but either way I enjoyed my time with the game.
The PSP had Joan De’Arc, which I think is based on an anime, but I could be wrong. It plays similar to Final Fantasy Tactics or Fire Emblem, I think. Not a bad little game.
For 4X, I like playing Stellaris. Granted, every time I play my saves get massively bloated and end game lag is unbearable sometimes due to fleet sizes, and the developers update the game so often that either my save breaks or the systems are vastly different from whenever I played last, but aside from that the game is a lot of fun. If a real time 4X strategy space civilization game sounds interesting to you, I’d give it a shot. Otherwise for turn-based, Galactic Civilizations III from Stardock was my go-to.
Fallout 1, which I’ve probably replayed about ten times more than the second game. It’s concise, with this depressing and dark world that gives a feeling never fully replicated in sequels.
Lords Of The Realm 2, a great little strategy game with an effortlessly charming aesthetic.
Civil War Generals 2, when I feel like really grinding out a strategy game. It has the bright colors and charming graphics which create a clear and readable battlefield that can be brutally difficult as units get ground down into ragged bands.
genesis shadow run. used the shadowrun rules at the time and really alllowed amazing build options for something from so long ago. that and being able to hire runners for your team was really need. only limitation was you had to be human but some people made rom hacks that let you choose race and usually included some bug fixes to.
It’s loosely in the same genre but you may like Rebel Galaxy. It takes a slightly different approach to space combat making it closer to naval warfare. Very enjoyable soundtrack.
Love this game! Just reinstalled yesterday after years to start a replay of it. I just hope if they make a third they go back to this style (more capital/naval ship feeling) and not the smaller fighter style the second one adopted.
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