Isnt Icefrog one of the lead devs? I guess he likes this style of game. How many Total Wars, 4x and CoDs were released while Valve made one more Dota-like. Valve has some cool people working, vut O don’t see a Suda51, a Raphael, Swery or Co, who has the focus to develope such a single player experience. If the flat structure with ‘at will’ project focus is still a thing, than sp games have probably a problem getting devs.
Since they are probably working on other stuff as well could this mean that Icefrog is the only lead who can take a project to completion reliably within Valve’s organizational structure?
It’s very similar but nowhere near as good. I got it for free on playstation a while back and stopped playing it to go back and play the dead space remake again.
A few I’ve played with a friend of mine: the We Were Here series, Portal 2, Monster Hunter World, Factorio and Deep Rock Galactic (which we both didn’t like, but it’s pretty popular)
The whole We Were Here series is marvelous. Asymmetrical co-op puzzle games. My friend and I’s recent games list looks very similar to this.
We also do a lot of single player games with one of us streaming over discord. When it’s a slow-burn puzzle or mystery game, it doesn’t really matter who is actually controlling.
For those types, I really recommend Return of the Obra Dinn. We’re currently working our way through the entire Frogwares Sherlock Holmes collection. The old ones are so terrible, which is a greatness all by itself.
I dispute the Serious Sam claim. The LucasArts iMUSE system was doing things like that years before. Even among fps games, the first Dark Forces game used it.
It’s also possible they just didn’t know. LucasArts didn’t push the system all that much in their PR. You’ll see it in some bullet points on the retail boxes, and articles of the time might make a passing reference to it. It was quite a remarkable system for the time and they were very low key about it.
It sure feels like more than half of them label themselves as some blend of metroidvania, as long as it isnt a cardbattler or a roguelike, its 100% going to label itself a metroidvania.
For Honour. It’s a competitive sword fighting game. You’ll like the combat system. She’ll like devising a strategy on how best to lead the creeps to overrun the enemy castle.
Or maybe you’ll prefer Foxhole, a persistent trench warfare simulation game where players manufacture every bullet and build every fortification. It’s not as fast paced as Overwatch, but I bet she’ll like digging a trench for you to use for cover as you nail fools and slowly take ground from the enemy.
I played rdr2 first and later played rdr1. Playing 1 made me want to play 2 again, which I did and loved it even more the 2nd time rpund.
I personally don’t think playing them out of order ruins anything story wise. It’s like watching or playing a sequel as opposed to a prequel if you play 2 first.
But…whilst rdr1 still looks and plays great, playing 2 first may take some of that away, as you’ll be used to rdr2 which is just about as perfect a video game one can be. I’d therefore recommend 1 then 2.
Cyberpunk personally, have done it a couple of times. I can just soak into the couch playing that game. My average playthrough time is about 150 amazing hours
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