To answer part of your question: Cyberpunk is a pretty good game for just wandering around aimlessly, but because of the balance, from my recollection, you can’t really just steal planes and blow everything up. You can make some fun builds to tear through enemies, and the world is gorgeous to drive around in, but there are some limits on your ability to cause total mass destruction.
These two indie games, both set in a nature park, are more about enjoying their worlds than actually completing quests. With no quest tracker or map, you’re free to roam around and talk to characters. Or just pick up sticks and swing them.
I guess it depends on how you want to screw around. In A Short Hike, you can go fishing, which has no gameplay function. Or gliding around in air currents.
Finished it tonight, it’s a delight and anyone complaining about “wokeness” clearly has not played the game. Demo is free guys, rest of it plays out just like that.
In GTA (the first one) we would come up with challenged like “steal a firetruck and ram 10 cars until they explode” and the other person had to do it with one life.
No shooting, you get in the Hog and wreck the other fucker out of their rig, then run them over. Frag grenades sometimes legal, depending on who you were playing with.
Played a 4 player variant where the passenger got a rocket launcher-no gunner
We tried ghosts, but they’re so much harder to tip it didn’t really work. Though the matches where someone tried a ghost vs warthog were usually pretty good.
get murked. ghost back out to your old hog, get yeeted, lure the opponent into the trap in the cave, heave a well placed grenade, and steal his hog. Murder the fuck for his troubles
And just for the record, passenger in a warthog was my FAVORITE position in the truck. In Halo 1.
Sure, it’s less effective, but it’s way more accurate. Actually feels like riding shotgun, where you can’t see everything, and you sure as shit don’t have a stable firing platform. Super fun. In game.
The number of of times the passenger with the rocket launcher murked our own damn selves was… More than one. lol
Did you know, you can basically feed the warthog rocket fuel? Unfortunately, the speed boost usually kills the occupants
I had Minecraft on the Xbox 360 when I was younger and would get up to all kinds of shenanigans with my friends, usually involving TNT. Like building the most impressive boat or castle we could, and then launching TNT at each other to see who could destroy all of the other players’ cannons first. If we had 4 players, each team would have a bowman trying to slow down the person shooting TNT.
Once creative mode was added it was a game changer, but even before that point we would dupe hundreds of stacks of TNT with a glitch I can’t remember (though I do recall it involved a furnace).
I had a game genie for my nes. Highly recommended. But for modern games? Na. I’ll look up a boss if I’m having a hard time, but I don’t really feel the need to cheat, outside of carry limit on stalker.
Honestly, I don’t even like using the word “cheat” to describe customizing a single-player gaming experience in a way not blessed by the developers. Terrafirmacraft (and maybe even just Gregtech) isn’t cheating at Minecraft; certainly the experience isn’t “easier”.
So, yes, I will play the game is whatever way makes for the most fun for me, whether that’s “cheating” or not to you.
For experiences that aren’t single-player, including (e.g.) anything with a global leaderboard (even at third-party one), I can understand why someone might choose to cheat, but I think I could deny myself those temptations. But, I’ve never been a “simple” cheat away from the top of a leaderboard or any other sort of acclaim or reward.
One of the best things in games that aren’t super polished or balanced is figuring out how to exploit the game. It gives you the same kind of feeling you get from getting to the end game in Gothic (or something like that). Getting powerful through your own skill and commitment to the game. Steady progression is good sometimes, but so is feeling progress.
Also yeah sometimes I cheat in single player games
Single player games only and only once I complete the main story and any side quests that I wanted to do, only then I install stat or mechanics altering mods for a new variety of play. Graphical or visual mods I install immediately, I don’t consider those as cheating. Funny enough “cheating” in Skyrim has become one of my most played games in itself. I maybe played 5 hours at most of actuall Skyrim, yet have spent over 900 hours modding, breaking and then fixing the game. This involved anything from Thomas the Dank engine ramming a Sylvari in more way than one to modifying actions and scripts where everytime an NPC says the phrase “dragon” the game would summon a dragon and who will subsequently Fush-Roh-Dah their asses across the map to the top of a Whiterun building.
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