My favorite game is actually 3. The mass effect trilogy. I designed my first tattoo around the n7 renegade and paragon symbols. Second is definitely Mario bros 3. Still play it every once in a while.
All time favorite game is so hard to narrow down. I’d traditionally always say Mario 3 and I stand behind that but there are so many great games that stand beside it. Donkey Kong Country, Half Life, San Andreas, red dead redemption 1 and 2.
I think if I was trapped on a desert island, I’d be fine with any of these as my only game
I am not sure if this qualifies for this community or not, but I think ttrpg.network would be happy to have you if you have not posted on that instance yet.
I am still a Lemmy noob and didn’t grasp all the instance/community points yet. This community is kinda about physical games as well so I gave it a shot. But thanks for pointing out that instance, seems to be a lot of related stuff and would be more appropriate for sure!
Puyo Puyo 20th Anniversary. They took the best competitive puzzle game ever made and added a ton of goodies to make it the best package deal. 20 variant game modes, 24 character stories, a comprehensive set of tutorials, a devilish set of chain challenges, and a final challenge where you play against max level CPU while it's allowed to cheat.
It's a tragedy this game was never released in the west, and I can rant for hours about Sega has criminally neglected the series with the half-assed slop they put out now because they know that crossovers will sell better than the main series ever will.
Old School RuneScape, MTG Arena and tested out Hearthstone but not completely sold yet.
I am getting way deeper into OSRS. I feel like this could be a main game for a long time. The experience is so different from other gaming experiences. You are never done, and it is not really a question of going faster. The slower you go, the more you plan ahead, and executing that plan is smoother and more rewarding. Also you end up getting pleasantly distracted a lot, and that’s fine. No rush. It is a slow game. Currently not using guides much, I enjoy the organic discovery for now.
MTGA is what it is (amazing). I am playing more bo3 instead of bo1 which is a lot more fun for me.
Hearthstone seems like a mess of overpowered cards. Sure I imagine eventually you get to know the meta, but compared to MTGA were you after the extensive tutorial can actually wim even with starter decks on lower ranks this just seems very stcked in favor of those with better cards that I am not sure you can reliably plan against, but maybe I should just read about the meta some more. Don’t want to discard it yet.
I’ve been finishing up random challenges in monster hunter wilds. There’s not much left on the ‘achievable without rng shenanigans’ list for me to get, so I’ve started planning for the next one.
Metal bringer. It’s a looter rogue lite in which you play as the daughter of amazing science family whose legacy has been besmirched or something, causing you to have to get out into a world of bots that need some good 'sploding.
The game loop eventually leads to starting with a massive mech and trashing the early game. The boss designs and weapons are really nice though some of the areas give me a headache.
Mafia 3. I’m probably half way through and starting to get burnt out by the grind and the buggy nature of the game. It is infected by Ubisoft formula, but it’s much more notorious and less fluid. Glad they are going a different route for Mafia 4
Sad to hear, Mafia 2 was at the time it released my favorite “gta” type game and one of my favorite cinematic experiences in gaming. It absolutely had a less is more attitude rather than ubisoft bloat… There wasn’t that much to do, and it was very linear which was a strength that made the characters and story feel well presented at all times for me. Haven’t played it in ten years tho so might be a bit of nostalgia mixed in…
What type of ubisoft mechanics have they jammed into it, out of curiousity?
Mafia 1 DE and 2 both were largely linear and didn’t waste your time with fluff. I really enjoyed those two. Mafia 3 on the other hand had good story drip fed to you after hours of grind.
Ubisoft like mechanics:
Each area has wiretaps that help a lot, but are very much like liberating radio towers, less grand.
Once you open up a district, you’ve to do a checklist of repetitive missions, x2, and then go back to one of the areas from the already done missions to kill the underboss. Rinse and repeat 9 times. So that becomes more like (6 missions + 1) x 2 x 9. Some missions are optional. But it’s quite a lot. There’s some variety and some interesting story beats, but when it’s given in such grindy manner you have to have a lot of patience to enjoy it.
A lot of the missions are set up like far cry outposts or assassinate a target style. In fact you are incentivised to play stealth, to the point you start feeling like an assassin or hitman.
I’ve been playing my steam backlog and recently have been working on Darksiders. This stupid boss killed me dozens of times yesterday, but I got her today!!
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