Single player (desktop): After finishing Red Faction Guerrilla, and trying Red Faction Armageddon but not really liking it, I settled on Just Cause 2 (again). Still as much fun as in 2013, when I last played it.
Single player (Deck): more Deep Rock Galactic:Survivor.
Co-op (desktop): Deep Rock Galactic, if my co-op buddies don’t bail, that is.
Persona 3 Reload - I’m not sure whether I like it or not just yet tbh. I’m about 20 hours in (or 2 months of “in-game time”) and the plot is very slow to unravel.
I don’t like turn-based RPGs usually, so combat is a bit of a chore and the exploration of Tartarus is very samey. Social sim aspects have been fine, but I guess I expected a bit more interactivity? I’m not sure. Its been nice to learn more about side characters, albeit ones not present in the “core” team.
The only somewhat similar game I’ve played before is Fire Emblem: Three Houses and I absolutely loved it, but I was much more interested in the gameplay (T-RPGs are 100% up my alley) and social sim was okay as well.
I think my primary issue with P3R is the setting - which I didn’t think would matter so much - I really don’t relate to high school life / issues anymore and it’s making it hard for me to get into the game…
The OST is absolutely S-tier though (and it has made exploring Tartarus much more bearable!)
7 Days To Die. It may have taken them 10 years, but the game is pretty solid now. This release has a huge number of quality of life changes, fixes and is extremely performant compared to many previous alphas. Great fun with friends.
Go ahead and go to the Collections section and get one of the most downloaded mod collections. I added Gate to Sovngarde to my list but you can customize it however you wish!
I am interested in the game series, but it looks like there are many points to start from. Myst 2021, realMyst Masterpiece Edition, Myst Masterpiece Edition, Riven, Riven 2024.
Seems like the starting point is a relatively controversial topic amongst fans. I thought of starting with Myst 2021, then playing the original Riven.
I don’t think it’s a big deal where you start. The latest iteration of Riven will likely be the most accessible and that’s probably what matters most if you’re just starting out.
Much of the appeal (for me at least) is that the storyline is a Tolkien-like epic story spanning thousands of years. Myst takes place before Riven, and if you wanted to consume it in chronological order you would start by reading the books (which are surprisingly good). But it’s fine to go back and “fill in the blanks” if you play in a different order. It’s like reading The Hobbit after you read The Lord of the Rings trilogy.
Also note that Riven and Riven 2024 are the same story so there’s no need to play both of them. Same with Myst, just pick the most modern iteration of it. The versions that allow you to move and look around freely take away a lot of frustration with trying to make out what the world looks like and finding clues.
Something they didn’t fix for the Myst remake that the Myst-like Quern is much better at is not making puzzles so obscure as to essentially require a guide to complete the game. Was anything done about that problem for the Riven remake?
Well I suppose the issue is that not everyone sees the obscureness as a problem. I love the Myst games and quern, but I think it would be a bad idea to change the puzzles to be different. The Myst series is quite difficult to be sure, but that’s part of why I love them. I don’t think everyone needs a guide to finish, but if one does every now and then, is that really such a bad thing? For single player, whatever method of playing that gives you the most enjoyment is the correct way to play
Admittedly I did need a guide at times for Quern too; I think the best compromise is what Cyan did for Firmament and just include an optional hint system in the game itself. By avoiding the need to consult walkthroughs, not only would excessive spoilers be avoided, but the experience would remain self-contained, something especially important for a VR game.
I just beat this guy. Walked in with a colossal hammer and pancaked him. Took two tries because the first time I didn’t realize he didn’t turn into the fat one, but it was a summon instead.
I don’t really have much advice, really. Run sideways towards him when he spams projectiles, dodge into the big projectile, ignore his summons since your big hammer will hit them too anyway.
I’ve never played The Binding of Isaac’s multiplayer, but it’s an incredible game, infinitely replayable, and has full co-op now (as in you each have a full character rather than just “little brother mode”)
Terraria. An old friend popped up to ask me if I’d like to play and it’s been many updates ago and at least a decade since I last played. We are playing both calamity and Fargo souls mods mashed together and having a hell of a time with the extreme difficulty as we work through the boss fights.
Not to mention our life schedules work out to 2 hours a day.
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