Non traditional input devices are fascinating, so thanks for posting your research. In your precise situation though, my advice would be to put down the baby.
For a long time I’ve thought we just need a left hand joystick to pair with mouse. Could still have a thumb hat too. It would probably break my brain trying to mix all the different muscle memory maps though.
Yeah the thumb stick is what sold me on that azeron but now I’m wondering what my fingers are going to do if they aren’t on w a s d at least for fsrthest frontier it’s mostly wasd and mouse clicking so I guess I’ll just now use all the shortcut keys instead of moving the mouse to the build buttons and all that all the time
ive had success playing RTS games using an xbox controller mapped with joy2key (or steam input). you can also use a ps5 controller as a touchpad (ds4windows for mapping)
To address this differently, you’re making a rod for your own back by not putting the baby down once she’s asleep.
When my son was a baby I used to get home from work feed him and do the same as you but then it was a nightmare when I wanted to put him to bed, starfish arms and legs and hours of crying!
We did things differently with my daughter and never had this problem.
Difficult for me to recommend since they're discontinued and likely pricey, but I still use a Steam Controller daily and find that with thorough bindings it can handle a surprising amount of PC only games, so I'd personally recommend that if it can be had at a fair price.
Steam controller is fantastic, and unfortunately there’s really nothing else like it. I normally use a Logitech trackball, so the ability to use a touchpad like a trackball works well for me. I can’t think of any other controllers that use this instead of analog sticks.
I’ve actually stockpiled a few spares because I’m not sure what I would use as a replacement.
Same, I used one forever, wore the joystick down to the hard plastic underneath and it eventually ceased to turn on, I ended up incredibly lucky, some random redditor said he bought one that he never used and actually sent it to me free of charge and I still randomly go on steam and just thank the guy for letting me continue to use this controller.
I really hope they eventually release another or something
Mine has just started to have problems with the steam button and the right stick not registering presses. There really aren’t alternatives and I’m devastated. Probably going to have to buy used ones off ebay if I can’t fix it.
Very fun game, I’ve been into it for a while and really enjoyed watching gameplay. Unfortunately i grew tired of it before the sales, and I ended up not buying it
I was "done" with Deep Rock Galactic: Survivor, but a day later the first patch dropped, so I gotta go back to it.
Death Must Die was my replacement for DRG, but the game is a bit boring, so I'll wait for more patches. It's basically Hades but Vampire Survivors. So far there are five characters in the game, but four are very similar. The different spells or upgrades are also not really too interesting and barely change the gameplay, so most runs feel the same. I hope further updates can improve the game.
Then, I started both Horizon: Forbidden West and Dragons Dogma 2 on PC, but right now I'll stick with DD2. The game is basically what I remember DD1 being, but with a fresh coat of paint, for better or worse. Back when I played the first game, I had a great time for like 70 hours, but by the end, I never wanted to see the game again (and never played the DLC). Even though it's been eight years since then, I still feel a bit burned out, so seemingly so few changes don't really help. I started out as the mage and just recently switched to the sorcerer, but imma be honest, it's pretty boring. I'll give it a bit longer, since I barely got any spells right now. The archer and thief look more fun, so I might give these a shot, if the giga wizard doesn't improve things. I also gotta say, the Pawns are some of the most annoying NPCs in any video game ever. They spew one of their dozen different voice lines every 20 seconds, which is just awesome. You can mute their audio, but then you might also miss useful callouts like when they find a chest or info about enemies. The subtitles for their lines would of course still clutter the screen though.
Picked up Immortals of Aveum on sale. My friend recommended it and the combat is fun! But I dislike almost everything else. I intensely dislike the main character and that’s souring me to the rest of it. There’s a “it’s the end of the world” type war going on and while that can be an interesting setting I just can’t bring myself to want the protagonist to succeed. Early on in the game you have to go through some kind of trial to be chosen for some elite status that he doesn’t deserve. So you go through a fairly basic obstacle course with almost no fights to do and when you’re done he’s apparently the ONLY one amazing enough to actually finish it out of the group that were making attempts! OH MY GOD HE’S SO AMAZING! I actually alt-f4’d the game right then because I was truly hoping to complete it and be chastised for how long it took, and be told no I don’t have what it takes and hey kid, you’re pretty fucking arrogant and hard to get along with so we are busting you down to the worst rank we can. That’s is what I wanted for this character. And if that had happened and the story revolved around him learning to get along with people and ACTUALLY have to try and prove his worth I would have been so on board. But no, he gets rewarded for being insufferable. I wouldn’t wish for the villain to win in this world. But I certainly wouldn’t mind this protagonist losing.
But combat is fun when you get to do it. Cutscenes are unskippable and that’s not cool. Dialog is inconsequential so you can just bypass it when that comes up, or just pick the “let’s get on with it” option.
I would give this game a 4/10 right now. It would be an easy 6 or 7 if I could skip all story, dialog, and tedious platforming. It could also earn higher scores by having characters and a story worth NOT skipping, but let’s be reasonable. Just let me skip it pls.
Edit: I literally forgot that this game has a talent tree and crafting. But the crafting was going to cost me half of all the currency I’d collected up to the point I’d found the crafting machine to gain 1% damage or 1% more armour and I just scoffed because like no I am not going to grind that out. The game doesn’t feel challenging enough to need any extra damage or defence tbh even on the hardest difficulty.
The talent tree may be bugged for me? But the talents either aren’t working, or they work at numbers much less than advertised. Like using a type of ability to kill a mob is supposed to heal me for 10% of my max health. That’s a big enough number you should easily see it happen on the health bar. That talent is NOT working for my save. I chose another that increases reload time by 10% but I honestly can’t tell the difference before and after. I’d have to record it and count frames to actually tell if the talent works or not. So I stopped bothering with the talent tree because it felt largely, if not entirely, cosmetic. Maybe it’s just bugged for me though. I’ll get through the game without it if the game is worth getting through though. Little disappointed that there won’t be anything I can do to guide the character’s progress but c’est la vie.
Forbidden West’s PC release. They made some odd choices about how the mouse should work with the weapons select wheel, but it’s a damn good game which I can’t wait to get to the new DLC content of, which I’ve yet to play.
Still jumping into Helldivers 2 for an operation now and then.
I've been meaning to play Amnesia: The Bunker for a while now, since I love the series. You're in a tighter space than the previous installments, and it doesn't go as quite deep into the lore as Rebirth does, but it felt so much more like an Amnesia game then Rebirth did, since you're learning the story through the notes and whatnot, and there's not really any other characters to interact with for the most part. My first playthrough was super stressful because of the fuel and shitty flashlight situation, and there were a couple of times I didn't think I would actually end up finishing the game. But through the power of crawling around in the dark Alien Isolation style, I did! After finishing, I was going to set this aside until I saw all the features I could change and switch up on a ng+ customized difficulty, which I thought was really cool, so I ended up playing another round for some mild achievement hunting.
During a monthly get together with a few of my friends, we played Worms W.M.D. as a filler between conversation. I had never played any of the Worms games before, but this one was so much fun. I'm sure part of it had to do with us not really knowing the game and just fucking up trying to learn it, but it was still a good time all around.
Been really into call of duty unexpectedly after about a decade away, so I’ve been playing warzone with my friends. In my solo time, I’ve been inching my way through broken reality, it’s a really great game with vaporwave/ retro aesthetics.
I am playing Monkey Island, Balatro and Cyber Hook. I don’t think I need to introduce Monkey Island, so a bit about the other two.
Balatro is a card game, where you have to play pokerhands to reach increasingly higher scores. You can upgrade cards, get special effects and comboa going, all centered around the basic poker hands (pairs, flush, full house etc.) It is really fun for now, but I am not sure how long it will keep me.
Cyber Hook is a fast paced 3D platformer. Basically you are Spider Man, trying get through a level as fast as you can, swinging from structure to structure, running, jumping etc. It is inexpensive, bought it for ~2€ and it has a good set of mechanichs to make it not too complex but gives you a lot of possibilities to finish a level.
Pathfinder: Kingmaker. If anything, it's long. I though about doing replays with other character types, but its long campaign has me tired of going through it again any time soon and I still have a chapter to go. Whenever that starts. I'll probably finish it next weekend if i have time.
I loved that game, and completed it twice, but the last chapter (or last 2 chapters - depending on which ending you get) is super annoying. The encounters are repetitive, and there are quite a lot of them. It’s almost the same group of enemies again, and again, and again. Once you have a working strategy those encounters aren’t even that challenging, but if you play turn-based, they take a lot of time…
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