bin.pol.social

pelletbucket, do gaming w Need advice for android gaming

I use mine for pac-man, tetris, and space invaders. Anbernic. I played a little GoldenEye too

mrfriki, do games w What are y'all buying on the steam sale?

I’m tempted to get Risk of rain 2 at last but have some other games I already own in the back burner so will see.

Riven,
@Riven@lemmy.dbzer0.com avatar

Ror2 is great and has solid mod support.

CluelessDude,

Playing Goku and Vegeta is a blast on that game.

Riven,
@Riven@lemmy.dbzer0.com avatar

I like the chef robot mod myself.

Hadriscus, do games w What are the best indie games you've ever played?

I played A Short Hike recently, and I was transported. It’s a painterly little adventure in which you walk and glide your way through an archipelago, meeting people and solving small puzzles, mostly around platforming. It’s amazingly soothing. First game my wife actually enjoys too, and she’s not into games at all.

cygon, do games w What are the best indie games you've ever played?

Uh… I swear I wanted to contribute just 2 or 3 games, but as I wrote, I kept remembering one gem after another… oh well… :)

Outer Wilds - So hard to describe, it’s an exploration game, but what you’re exploring is a star system going supernova, in a wooden spaceship no less. And a strange way of (not) time travel is also involved, which could be the root of the whole game loop.

Axiom Verge - A platformer that is such a labor of love that it hits just the perfect mix of approachability, exploration, story development and that “huh?” factor where right until the end you’re not sure what your abilities actually mean - i.e. if you could glitch through walls in the real world, would that imply the real world is a simulation?

Stardew Valley - A somehow utterly satisfying farming simulator in the style of the first Harvest Moon games. Such a nice getaway game - it begins with your avatar quitting their office job and moving to a farm inherited from their grandfather. No taxes, no boss, no stress, just rise with the sun, plant, water, harvest and fix. Change your rhythm with the weather and the seasons, investigate charming little mysteries of a beautiful place.

Broforce - Another platformer, this one a bit more brutal. Far over the top 80s action heroes bring freedom to the world, but whether you play as Robocop, Schwarzenegger, McGyver, Snake Plissken, Ripley or another 50 heroes is almost random and each hero has completely different weapons and skills. Destructible environment and even a large Xenomorph outbreak (how the heck did they get the license or grant?).

Protolife - This one uses such a madly simple recipe for complex gameplay. Seen top-down, you’re a robotic loader than can put down dots. That’s all. But certain arrangements of dots are guns, long range guns, flame throwers, area denial, missile silos, barriers and so on. You’re attacked by insect-like creatures, but instead of building tanks, you have to attack via well-placed guns slowly pushing the swarming enemies back.

Alien Shooter 2 Reloaded - Simple top-down shooter where you’re the lone soldier seeking to contain an alien outbreak. Goes for the time-honed recipe of character stat upgrades (speed, health, accuracy) and purchasing weapons and weapon upgrades. The interesting part is the insane hordes you’re up against and that all the corpses stay. It’s not unusual for entire corridors to turn into flesh hallways of blood and carapaces.

Moons of Madness - I hope this is actually indie, the graphics are near AAA level. It’s 50% walking simulator, 50% cosmic horror, set on Mars. You’re an astronaut doing maintenance on an outpost, but rather than go for the “freaky alien attack” recipe, reality itself seems to be somehow bending. Cthulhu, is that you?

Lumencraft - Top-down game. You begin as a miner in an underground base. Something really bad happened to humanity and now you’re digging underground for metal and for “lumen.” To feed the reactor that keeps humanity alive, you have to meet harvesting goals and dig tunnels, but various enemies attack in waves, so you have to spend part of your resources on fortifications and turrets and avoid opening up too many avenues into your bases.

Carrion - 2D platformer-ish. In a secret place, scientists are holding a horrific, tentacled bioweapon locked away, but it escapes. Twist: you are the tentacled bioweapon, slithering through pipes, circumventing security systems and trying to escape from the lab.

Nuclear Blaze - 2D platformer. You’re a fireman sent to contain a fire the broke out in some kind of installation in a forest. But one building has a shaft that leads deep underground where a high-end containment facility is suffering a failure. Takes place in the “SCP” universe and your only tool is a fire hose. Extremely fun trying to extinguish fires in a way where they won’t spread again.

Mothergunship - This is a first-person shooter where you’re bording and destroying (from the inside out) an army of AI space ships. But instead of a traditional gun, you have gun parts you can stick together. How about a triple rocket launcher with two shotguns in the middle? Or a shield generating laser with a sawblade attache to it, and maybe two shotguns just to be sure? It doesn’t grow old with new weapon parts being introduced right until the very end.

Space Run - 2D base building. You’re a mercenary cargo pilot fending off space pirates. But you don’t do it by controlling a turret, instead, your spaceship is a building surface and you have to build the right kind of engines, turrets, shields and power generators (in mid-flight no less) to be able to shoot down incoming rocks and pirate ships. Extremely well balanced and fun.

Creeper World - 3D real-time strategy. But your enemy is not actually present on the map, you’re just fighting a simulation of liquid, a gooey slime that pours out of several spots. You have to keep shooting, bombarding and containing the splashing, pouring slime until you can neutralize the slime outlets. The story is cool, too. The slime is actually some extinct species “gift” to the universe which dissolves everything into data, transmitted to some eternal storage space at the center of the universe.

misspacfic,

man.

i’m not saying you didn’t run into quality posts on reddit, but this is the kind of post i see way more often here and it makes these spaces way more enjoyable.

nice work, definitely going to try a few of these out!

DrDickHandler,

That’s just anecdotal. Be careful as a lot of these answers are often written by bots / ads in disguised.

ramirezmike,

this is a great post. I do think the outer wilds description is a smidge spoilery. I know, people figure that out pretty quickly but it’s still a neat experience if going in blind

echo64, do games w Death Stranding UI is fucking horriffic.

This might be the most hyperbole I’ve seen in a while. I don’t think I’ve even seen anyone complain about the ux before, it was so inconsequential to my playthrough that I can barely remember it.

all-knight-party,
@all-knight-party@kbin.run avatar

I beat the game and still play post game and never really thought of the UI as anything other than "gets the job done and looks kinda sci Fi and neat"

Hypx, do games w Death Stranding UI is fucking horriffic.
@Hypx@fedia.io avatar

The game is not for everyone. The UI is basically designed with inventory management as its main focus.

Kolanaki, do games w Death Stranding UI is fucking horriffic.
!deleted6508 avatar

It’s not like the UI in Death Stranding is unique, so I find it a bit odd that anyone would be this upset by it and not also most other video games.

Gabu, do games w What are y'all buying on the steam sale?

I’m very tempted to get Dead Cells’ Castlevania DLC, but I haven’t been in the mood for metroidvanias lately. The base game is fantastic, though, and I absolutely recommend.

stardust, do games w Death Stranding UI is fucking horriffic.

I loved the game more than I thought I would because carrying luggage made traversal somehow fun.

But, I was also very entertained by this rant. It’s very specific and detailed and I love it when someone can break down why they dislike some element to a degree.

cheesymoonshadow, do games w What are y'all buying on the steam sale?
@cheesymoonshadow@lemmings.world avatar

I bought We Were Here Too and Assassin’s Creed: Valhalla.

Chocrates, do games w What are the best indie games you've ever played?

Universal Paperclip

captain_aggravated, do games w What are y'all buying on the steam sale?
@captain_aggravated@sh.itjust.works avatar

Not a thing.

I was starting to get nostalgic for an old game called Riddle of the Sphinx, found out there’s a remaster of it on Steam…that is apparently put out by one of those shady fucking churches, so nope.

I’ve been playing the hell out of Satisfactory lately, I’ve had the game beat for awhile but I’m buying all the trophies. I want to FULL CLEAR the game in early access before the 1.0 release and I’m building up coupons for the Golden Nut.

RichCorgi, do games w What are y'all buying on the steam sale?

Nothing for me this go round. Had to take a 30 day unpaid medical leave from work due to some health issues, and my leave started a week before the steam sale. 😂 I have bad timing, but there’s always summer sale 🤷.

SimplyTadpole, do gaming w Weekly “What are you playing” Thread || Week of March 17th
@SimplyTadpole@lemmy.dbzer0.com avatar

I’ve been playing a lot of Broken Reality to get my fix of “retro-style internet simulator” after finishing Hypnospace Outlaw. I’m also getting back into Cassette Beasts, especially after a cool new mod (Living Wirral) released for it.

Besides that, I’ve been enjoying Forza Horizon 4.

Underwaterbob, do games w What are y'all buying on the steam sale?

The Talos Principle 2. It’s a cerebral, first person puzzle game by the makers of Serious Sam. The first one was amazing! One of my favorite games. The reviews make it sound like this one is at least just as good. It’s not even that old and already 40% off.

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