Portal Revolution. It’s a pretty good fan project. A few new mechanics to spice things up, and while I’ve heard better voice acting, I’ve heard a lot worse.
I played Signalis and really enjoyed it, I actually found it a bit inspiring, if a truly tragic game. The core gameplay was fun and engaging, the puzzles never felt grating or frustrating and completing them or figuring them out was quite rewarding. Although never obvious and requiring some thinking, they never felt like total moon logic like so many puzzle or adventure games. The combat was a good mix of resource management and brought just enough tension without interfering with puzzles.
The story and aesthetic was probably the highlight though, it wears its cultural influences on its sleeves, classic cosmic horror, evangelion, ghost in the shell, 2001 a space odyssey. It brings some new elements to the mix as well, notably an East German aesthetic and the existential personal dread of living in a totalitarian surveillance state. At once dread inducing and tragic, but also beautiful. I’m very curious to see more from the duo who made it, and am curious if they’ll do more in the setting or move on to something else.
I've been grinding away at Yakuza: Like A Dragon. Spent the last few days running up against the brick wall of the Chapter Twelve Two-against-four boss fight that still manages to make you feel outnumbered. I was suspicious of just how the insistent the game was about checking out the battle arena, but it kind of feels mandatory if you want to get through that fight. Also managed to get spoiled for that Chapter 14 boss fight while looking up strategies, so I've got that to look forward to.
Baldur’s Gate 3. I’ve never played anything like it, so I’ll be on the lookout for more games once I finish with it. That’ll probably be awhile since I can see myself doing a few playthroughs. Right now have a solo campaign and a multiplayer one going.
And in my attempt to get off social media some, I’ve gotten back into Slay the Spire.
I’ve been absolutely obsessed with Hypnospace Outlaw and Slayers X: Terminal Aftermath. The latter has gotten me interested in the retro shooter genre since its gameplay is genuinely really fun (but I don’t really know many such games outside of Doom), while the former has been keeping me in a perpetual state of hype exhaustion waiting for its sequel to come out, which won’t until next year…
Still playing Dorfromantik. My map is so large now that it takes about a minute to load. I think my score is around 800k. I have 50+ tiles in my stack but am about to complete a bunch of flag quests so that number will shoot back up again.
I’m kind of tired of playing but also can’t stop because I’m wondering if I can beat the record.
Finally remembered my login for PokeMMO after 7 years so I’ve been finally going back and finishing the various regions. Starting the new (er… 1 year ago new) johto update soon!
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