I only preorder a game if I know I want to play it right when it comes out and want to be able to preload the game, and if it comes from a developer I know will not disappoint me (FromSoftware, Kojima Productions, anything from Yoko Taro, etc.).
In the past I used to preorder to reserve a physical copy as soon as it was released, but there is generally no need for that anymore. This makes me both happy and sad, because for all the hassle it was, I kinda miss some aspects of the simpler times. In some ways, I do wish the world could rewind to the 2000s.
Early Access is different from preordering because you gain access to the product instantly, and generally can influence the direction of the game in a hopefully positive way. Providing feedback on what works and what doesn’t is an important part of playing and early access game. A lot of people seem to ignore this.
Never in my life. I want to read the reviews, at a minimum. Too many games with some booshit on launch day, if not at least several months after. I am incredibly psyched for the new Control game but it’ll be at least a few months before I pick it up.
Never, ever buy anything based on IP. That is pure familiarity bias, a trick to make you think it will be good. In the particularly susceptible, it can even create self-delusion and confusion. (X is good, therefore this other thing that licensed the name ‘X’ must be good. It doesn’t feel good, though. No, clearly it is my feelings that are wrong. X is good so ‘X’ must be good. It uses the same mouth sounds. How could it not be?)
A change in medium is inherently a different product and can never be the same as the original. As anyone who has seen a movie based on a book can tell you, there is zero guarantee the movie will have anything more than a passing resemblance to the book coughEarthseacough and maybe not even that. coughWorldWarZcough Oof, pardon my coughing. The bullshit fumes coming out of the marketing and licensing departments are making it hard to see.
You make some really good points. The game I’m referring to is Osiris Reborn from The Expanse series, my favorite book series of all time.
It’s not exactly an unheard of IP and the developer is what I could consider midsized. That’s why I was leaning towards not doing it at all.
My only motivation is how passionate I am about this series and wanting to see more games, books, shows, movies, etc set in that world. I want to be proactive in spending my money thoughtfully to encourage development in places I support.
Obviously, one preorder isn’t going to change that for this game and a preorder would likely do more harm to me than it would be to the series if I don’t preorder.
I’m usually pretty staunchly again preorders since I think it’s bad for players as a whole (and often for devs too), but, if I’m being honest with you, I would probably have done it if my favorite series was being done by a small indie dev team so they could have as much money upfront to make the game as good as it can be.
No. I’ve pre-ordered a couple in the past though. Diablo 3 is the only one that comes to mind though, also the last one I ever did. I can’t think of any company that has a good enough track record for me to even consider it. Not even Paradox.
Also, since you don’t have to worry about copies running out anymore there is really no reason to anyway. It was only a concern when everything was physical.
There’s isn’t anything particularly wrong about preordering something you’re most certainly going to get day-one, although those are few and far between these days. After all, even fan favorites often come with bugs and glitches day one and you can still encourage producers (and raise kpis) by wishlisting a game instead so they know demand exists. Same for downloading a pre-release demo - they track that.
Early access is usually indie with a few exceptions, so supporting them is good too except when you’re a big fan and would rather see the finished work without spoilers. None the less, support can still exist in other forms.
I personally do neither, but this is more because of financial reasons and my already stupidly huge backlog. The only game I might have preordered this year would have been Silksong and only didn’t because they didn’t permit it. I knew it wouldn’t be released with… ahem, bugs… and that I would certainly play and enjoy it.
Every other 2025 gem was a surprise after release, though.
I don’t pre-order but I do buy early access games. Unless it’s something genuinely limited edition and unique there is not reason to risk buying before release.
I pre-order some games, especially table top, through crowdfunding and do enjoy interacting with developers and their early player base during beta testing / early access especially if I’m able to contribute in some way.
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