Nah, Fromsoft has great vibes. But the worldbuilding and story is all deliberately obscured because of Miyazaki’s love of sci-fi he couldn’t properly read. That makes it a trove for obsessives but it can’t really be called good.
It’s definitely good and it is done in a way that can only be done in video games. Too many video games depend on passive exposition instead of finding actual lore in the world.
Disco Elysium, such interesting and complex world building beneath the drunken detective murder mystery. Shame ZA/UM ruined everything with the devs and we probably won’t get anything else out of it.
I always wanted to read a book on the first Bioshock game. I couldn’t really get into the gameplay so I never got far into it or the sequels, but I love the premise idea a lot.
Alan Wake. And on a grander scope almost all of Remedy’s stuff. They put everything together where it feels like there’s more out there. There’s no seam in the metaphorical stitching. It feels like even when you reach the end of something there is more.
From less of a deep standpoint? The 3DS fire emblem games. They do some really cool stuff that connects them together.
I’ll try and believe in the guy to not be a troll.
It could just be bad UX from a Lemmy app. In voyager, for example, it isn’t always clear while browsing a feed, that an image post also has text in its body. But the app lets you reply from the feed view. So, you see a screenshot in your feed, tap the image instead of the post, so you just see a bigger screenshot, and there’s no hint in this view, that there might be text in the body. So, you just type up a reply from there.
Still grinding World of Warcraft: Legion Remix. Less raids this week, I’m only clearing each one twice every day, instead of three times, but did a couple more Mythic+ dungeons to knock out achievements.
The next phase will start in a few days, along with new quests, but more importantly another raid to farm every day.
bin.pol.social
Najstarsze