Maybe some classic JRPGs? You mention PS1, so I’d personally think of games like the FFs, Chrono Cross, Legend of Dragoon, Xenogears, Suikoden, Grandia, etc.
None require full attention, but are games I’d like to play if I had the time.
If you’ve got a wheel and pedals, F1 2019 is pretty fun and doesn’t have a lot of the forced online hoops you need to jump through for later editions like 2024.
As everyone else said, Aseto Corsa but I find it’s only good if you have wheels and pedals already.
I don’t remember who makes the Forza games, but imo, except for Grand Tourismo, they have the best controller experience out there. Forza Horizons 5 is a bit arcadey but still realistic-ish, and does rally and road racing but not circuit. And it’s Microsoft locked. Forza motorsport is bad, don’t waste money there and its even more Microsoft locked.
Another vote for Assetto Corsa. Ultimate is not the lowest price it’s ever been but still worthy of the price IMO considering how many hundreds (cough thousands) of hours I’ve gotten out of it. If you do get AC, I’d highly recommend a few things:
Content Manager: AC is great because of all of the mods it has built up over the years, but everything starts with Ilja’s (x4fab’s) Content Manager (now referring to as CM). This is an alternate (better) launcher and enables the use of the Custom Shaders Patch (included with CM).
Custom Shaders Patch: CSP brings a whole bunch of advanced settings and capabilities for everything from visuals to physics to how your driver reacts as you drive, weather and more. Both CM and CSP have free and paid versions so you can try them and if you like it you can pay a few bucks (literally) and unlock a whole bunch of additional features. I highly recommend both of these at the very least. The previous CM link has instructions on getting a full CM license through Itch.io. Paid CSP can be obtained via the linked Patreon.
Pure: This is an advanced weather controller from Peter Boese that utilizes CSP’s capabilities to bring fantastic dynamic weather, scheduled conditions, and absolutely beautiful skydomes. I also highly recommend this not only because Peter is awesome, but it’s also incredibly cheap. Peter also made an earlier weather controller known as Sol, but that is now outdated and completely outclassed by Pure. Don’t forget, in game rain comes from paid CSP, not Pure! Lots of people mix the two up since this is a weather controller.
Beyond that, you will find tons and tons of free and paid mods for cars, tracks, track skins and extensions, post-processing (PP) filters (to make the game look even better), sounds, etc. If you want it, it probably exists.
Edit: decipher_jeanne brought up a good point. Default controller support is pretty bad and can really ruin the AC experience. Thankfully, with CM and CSP, we have GamepadFX and custom controller scripts! For controller play I highly recommend Akeyroid7’s Advanced Gamepad Assist script.
It depends on what your museum is trying to convey. If it’s moments of gaming history and games and consoles of significance, I’d go with:
For the earliest video games, I’d show the Tennis for Two on the DuMont Lab Ocilloscope, released in 1958.
You should also include the life of Warren Robinett, because he was the first ever game programmer to receive in-game credit for a game he made, because Atari never gave their programmers credit, but he snuck one in as an easter egg. He then went on to found the Learning Company which made all those Reader Rabbit games.
For the Crash of 1983, you have to include ET for the Atari 2600 as the posterboy, but “Pitfall!” should also be included. Pitfall was a good game, but it was the breakout hit of Activision and therefore proof that third-party video games were viable, leading to the glut of video games which, in combination with ET being such a colossal failure, caused the crash.
For the resurgence after the crash, the Nintendo Entertainment System, but specifically the one that came with the little robot to help you play games. It’s essential that you convey that Nintendo intended to sell it as a toy rather than a games console because the games market in the US had completely died in the crash, but the toy market was very much alive.
From all the racers I‘ve played, DiRT 2 and GRiD 2 are probably my favos, and Forza Horizon 4 is also really good. But the former two are EA now that Codemasters has been bought (although they weren‘t on release) and FH4 is delisted (and 30ish bucks anyway) so…
bin.pol.social
Najstarsze