I absolutely suck at it, but I started a save on SimCity 3000. I have a lot of learning to do because my city is 100% dying, so I should probably run through the tutorial…
I have also been doing very minor chip damage on completing Gemcraft: Chasing Shadows. I’m far enough along it takes a long time for me to beat any levels. And probably even longer when I finally am able to beat the 200+ wave level.
I also discovered that Portal is now 7.63GB in size currently, after buying The Orange Box for $3.99 and wanting to check out a mod I found for Portal that I didn’t realize wasn’t released yet. Don’t know how big the game originally was on launch, but now it’s nearing the 11.88 GB size of Portal 2, which I find insane.
I also kept failing at Zuma Deluxe due to bad luck and skill issues on my end.
At least for me, they shove me over to lemmy.world. I suspect you may have clicked the autofill suggestion, which includes the instance in the link and thus forces all users who click onto your instance. If you don’t do that and just write !communityname@instancename, it will let people click the link and go to the community on their instance, so they can interact instead of just browsing. I see you’re from Emmy.world.
!videogamesuggestions should let you see from lemmy.world and interact and comment and vote and the like. !videogamesuggestions (I clicked the autofill this time, it produced [!videogamesuggestions@lemmy.zip](https://lemmy.zip/c/videogamesuggestions)) will just toss you onto my instance, lemmy.zip.
Hades did straight numbers, not a shocker they’d go for another. Couldn’t see Transistor or Bastion getting sequels, (Or Pyre but… lol Pyre.) and more importantly, I’d rather they tell new stories.
I really wanted to like it more because they made some really cool choices in the design of it. I can see why it didn’t sell well, but it should have at least been more influential
Near-Mage. It’s a point-and-click adventure from the same studio that also made Gibbous, and set in the same world. However, the theme is much lighter. Gibbous was (while still a comedy) about cosmic horror. Near-Mage is fantasy.
While I definitely recommend the game, it is lacking a bit when it comes to riddles. Most point-and-click adventure games have lots of them, where you need to think, give up, and then just try random stuff until something happens. This is almost completely missing in Near-Mage… There is almost always a quest goal that directly tells you what to do - up to the point that situations that give you a choice are explicitly marked as such.
On the other hand, just like Gibbous, the game is beautifully drawn and animated, and all dialogues are fully voiced. The characters are likeable and - call me a furry if you want - really cute. What keeps me playing is mostly the world - there is always new stuff to discover, even in late-game, and the mix of fantasy and (what I assume to be) Romanian folklore is great.
I got back to Marvel Heroes (tldr: “mmo” diablo-clone with marvel characters), as the private server emulator resurrected the game.
The game got killed ~8 years ago, and every passing year since made my craving for the game that much worse. And late 2024 some absolute madlads released a server emulator, and it’s seems to work great, though the server I’m currently playing is having occasional lag spikes, which isn’t great. I could self-host the server for just for me and/or some friends, but that’d require effort. :D
Anyhoo, got through the story-campaign with my fav marvel character, started looking at the end game … and suddenly I remembered why I stopped playing the game in the first place. It gets pretty grindy. Oh well, I still have a truck load of characters to play - they all play quite differently, give or take some similar ones (like, the thing, hulk, etc bruisers are fairly samey, gun-tooting-heroes also are somewhat similar, but still all of them have their own twist to it). Each max leveled character gives an account-wide exp boost so leveling gets faster and faster. So… gotta churn them levels, I guess. :)
EDIT: oh right, I also finished Kathy Rain, a pretty neat detective point-and-click adventure. I can’t say I had heard of the game before, but as people were frothing about Kathy Rain 2, and the first one was on steep discount, I decided to give it a go… and oh man, worth.
The art, voice acting and gameplay were great. Puzzles were logical for the most part, but there were 2-3 puzzles which did stump me a bit and had to take a peek on a walkthrough - one wasn’t even difficult, but I was overthinking it way too hard and somehow confused red and blue repeatedly, but I guess few beers do affect detective skills… In any case I got through the game with a LONG single session, but I just couldn’t let it go.
Anyhoo, Kathy Rain was pretty dope, eagerly waiting to pick up the sequel later on.
IIRC they (or at least their design lead) explicitly stated that since the founders were Diablo fans, something like Hades was basically their dream.(And imo you can already see some of that in Bastion and Transistor so I don’t think it was PR talk) So it’s not surprising they’d go for a sequel given how well it was received. But I’m sure they’ll stop soon enough, they don’t seem to be the kind of studio that is in it for the money and I’m sure Hades and Hades 2 are giving them more than enough money to take creative risks in the future.
Dlatego libki nie są przyjaciółmi lewaków, bo wolą żyć w ignorancji i swojej bańce, gdzie wszystko co myślą jest “Prawdą”, a ci co to negują są źli (Bo niszczą status quo)
Liberalizm trzyma tylko status quo, a “Mniejsze zło” to bujda w celu jego utrzymania, po tym co widziałam w USA i jak libki potraktowały grupy, którym próbowały wmówić, że “Ich chcą chronić” to ich wspieranie dyskryminowanych to fasada w celu poczucia wyższości (Ciekawe kogo polskie libki będą obwiniać za wygraną Nawrockiego, ale domyślam się, że osoby LGBT+ i zoomerów…)
Tuskoboty mają niezłe spięcie na procesorze jak na oburzenie że przez Zandberga Trzaskowski przegrał pokażesz im że wyborcy Zandberga z 1. tury byli największą grupą popierająca Trzaskowskiego w 2. turze w liczbach bezwzględnych
I’m finishing Xenoblade Chronicles X. I finished the original Wii U story, which was alright but
spoilerA bit disappointed it ended on a cliffhanger and the unexplained stuff was the thing I was most interested in.
I’m now doing a few of the remaining side quests and I might try fighting some higher level tyrants before continuing with the new chapter.
I tried a couple of roguelikes, it’s a genre I haven’t played much so I was curious to try it:
I tried Hades. The story is probably good, but I just can’t stand the gameplay. I didn’t find the combat to be particularly engaging, it’s too button mashy and none of the weapons feel good to use. I consistently get to Elysium in 25-30 minutes, then die at the boss and end up having to redo everything just for an attempt at fighting them.
Similarly for One Step From Eden, it takes me almost an hour to reach the final boss, for which I’m not ready since it takes so long to get to it. I do prefer the gameplay of this one, there’s more variety in the bosses and there seem to be more options for builds, although I haven’t had success in deviating from the one strategy I found.
I didn’t really find the gameplay of either interesting enough to justify the grind, so I have dropped them.
Nostalgia mostly lol. It’s the version I grew up with and there’s some vibe that the 360 version has that I can’t quite get with older versions of Java (it might just be a placebo though). That I play with controller and it has my favorite version of controller support yet.
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