I didn’t even know this, but it does work!!! …apparently.
edit - why the downvote? I’m all ears, please please please just comment why you’d feel me replying with this link (which I didn’t even find, a helpful person elsewhere in the comments found this method for RSS) was a bad thing?
I just love these posts so much man, they’re so random but so authentic. AND YES GOD DAMMIT IT IS JESSE FADEN I will not be lied to god dammit I recognize my favorite Remedy girl. And yes Crow Country is dope, if you like retro survival horror I cannot not recommend Signalis!
Nintendo is, as ever, a shitty company for the community. I understand that they hold the nostalgia carrot over everyone’s head (or at least those over a cetain old age)
Why must you hurt me in this way? 🥲
Seriously though, I love your posts. Keep up the good work! 😁
I typically do use my Steam Deck as a Steam Deck and not a GOG Deck, but every time I’m on the go, forgot to explicitly put my Steam Deck in offline mode, and get hit with a license that needs to be reauthenticated, I wish I’d stuck to GOG instead…or that GOG offered the game I’m playing at all. Also, BioShock Infinite is fantastic, and whenever you hear about it now, it tends to be from people who really want you to know that they didn’t like it.
Lately I’ve been playing the first Kingdom Come: Deliverance still, and this one is via GOG. I got to a point where I can do some side quests, so the main story is taking a back seat for a little while. I am enjoying the story and characters, but I do wish they’d made different choices in things like the combat and some of the “realism”-related tedium.
I just beat the base game of Borderlands: The Pre-Sequel last night, before moving on to its DLC in my attempt to play through this entire series ahead of Borderlands 4. There are some good levels and bosses, and I liked how my class that I selected works, but the writing is just atrocious. It definitely tried to be funny but rarely had anything that could even be classified as a punchline, as though they’d never actually heard a joke before but heard about jokes.
And then my wife and I are still playing through Blue Prince. We’re making good progress, but I do find myself agreeing with the criticism that the RNG is bringing down the experience. I think if you could draft from 5 rooms at a time instead of 3, it would do wonders for the experience.
I found KCD II made huge improvements over the first. I mean, that’s natural and kinda stupid to say…but it felt more ‘complete’ to me. The first actually had me a bit overwhelmed - there were too many options, too much to do and see. The second while actually expanding that aspect…well it just felt a bit more focused. To me, anyway.
I did install a lot of mods also, to remove some of what I find tedious, but others adore.
It’s weird, because even though I support the idea of modding as you the customer doing what you want with the product you bought, I also usually refuse to do it for a first playthrough, because I want to evaluate the thing that the developer actually delivered when I have an opinion on it. So even if some mod out there removes the tedium, I want to see what the game is like, start to finish, with the tedium included.
Thank you! I know some people don’t really care for it or consider it spam so i’m thankful that i’ve been allowed to do these by the mods. I really enjoying doing these
When you ask for something without ‘grind’ I have to ask if you know what you are asking. Grind is entirely subjective. It’s not a mechanism of a game but rather what happens when you personally don’t find a game mechanism fun/rewarding.
Take classic examples, like mining in… most games, really. It’s smacking a rock. It doesn’t have much variety. For some people, they love their own little game of ‘hit the rocks in the most efficient way,’ or they like to relax with music and bust rocks, or they feel like every rock is a loot box. Other people hate it for being too complex to automate and too simple to feel engaged.
The difference between ‘grind’ and an ‘endlessly replayable part of the game’ is how the player looks at it. You are asking for ‘the drug to which you will never build a tolerance.’
I’m deep into Blue Prince right now. Not loving all the randomness for this kind of puzzle game but the puzzles and lore are good enough to keep me going. Always a weird feeling to think “I love this, I just wish its core premise wasn’t part of it.”
What I absolutely love is the specific, mysterious revelation of “How is he doing this, this shouldn’t be possible”.
Spec Ops: The Line touches this a little bit - with some actions and messages leaning toward incredulity that 3 soldiers have been destroying an entire battalion.
The movie Willie’s Wonderland also aims for this. The lite mystery is how the animatronics became possessed, but the big mystery is who/what the hell the Janitor that wandered into town is.
On a similar note, you get a bit of that feel in Half-Life 2 from Dr. Breen’s angry message to the Nova Prospekt soldiers for them missing you at Black Mesa East; “This is not some agent provocateur or highly-trained assassin!! Gordon Freeman is a theoretical physicist!”
This is so much better than the click bait bullshit on Reddit. I love people like you who put effort into quality posts like this, and this ecosystem in general that supports it!
I actually shudder with how much time and effort and content and moderation I gave to Reddit over such a long time. I am so much happier around here :)
Thank you for at least attempting to treat my ADHD! I didn’t realize I could concentrate on anything more than a few minutes, let alone the hour or so I spent reading this.
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