Been playing it on XSX via Game pass. As an original Kickstarter of the Pillars of Eternity game, I’d say it’s phenomenal. The transition in genres was masterful, and I have the same feeling of commanding a squad except I’m down in the actual instead of watching it from birds eye view. The dialogue choices have been satisfying and, playing on Hard difficulty, the combat feels like a genuine fun challenge. I’ve put about fifteen hours into it, and only recently made it to the first city after roaming the wilds to see how many three skull challenges I could tackle before following the main quest. I hope for a lot of content! If they even match PoE1 in story length I’ll be a very satisfied gamer.
That’s never happened to me yet. But I would hope we just have to start the level again from the beginning (without checkpoints) and we lose the progress we made on it for that attempt, á la Crash Bandicoot. I doubt they would make you start the whole game again like the original Kao the Kangaroo (if you don’t manually save), that would be brutal.
This is going to be a callback, but Ballistic Weapons 2 for UT2004. It completely overhauled the gunplay in ways I’ve never seen replicated. I loved all the extra modes the weapons had and many took a while to learn how to use.
The devs went on to make Viscera Cleanup Detail, so good for them, but I did always wish they made a FPS.
I could swear my original US release had some weird combo of the two. I gave away 90% of my PS1 and PS2 games last year so I can’t check now, but I really think it had the main image shown from the Japanese release on the case. Maybe the image was shown in game on the loading screen or something and I am just remembering it wrong.
I think it’s really impressive what the community has done with Super Smash Bros. Brawl. Project+ is basically the current “flagship” modpack. It builds on Legacy TE (which is built off Project M), so there’s loads of new content and more Melee-like gameplay.
Another Brawl mod I like is Brawl -. Its main thing is that it balances the game by making everyone’s movesets overpowered.
Changing genre completely, I really like the Gay Awakening and Gay Fates mods for Fire Emblem: Awakening and Fire Emblem: Fates. The main thing the mods do is add new romantic and platonic supports to the game. The focus is, as the name implies, on adding gay and lesbian content, but it also adds straight content to a lesser degree (like for the characters that can only support with Robin or Corrin).
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</span><span style="color:#323232;">Blah blah more spoiler text
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I haven’t bothered with mods for years now but Neotokyo was by far my favourite. Apparently it’s still played to this day by a group of fans but I haven’t joined in. Also the soundtrack is amazing
The PAL version uses the original art from Japanese release. I think it even improves on it by having a white background, which looks more classy to me: gamefaqs.gamespot.com/pc/…/10236
You know, I actually think it’s the miniblocks datapack for Minecraft. That’s the only “mod” that is included in every single world I play in. Every other mod in every other game is kind of optional, but I’ll never play Minecraft without miniblocks ever again. Not that I use them a ton, but they singlehandedly managed to actually get me exceited for the wandering trader again!
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