the point of goat simulator was that it was a three-week goof project the Sanctum devs had fun with to celebrate good sales before they got to work on the sequel.
Valheim and Satisfactory are masterclass. GOAT simulator is good for 6 year olds. Raft was kind of dull be entertaining with multiplayer. V Rising I didn’t really care for, but haven’t played since it was first available on Steam
While I disagree with how long they’re been in early access especially when other games are in early access and doing it better… The updates were still pretty impressive. The new biomes were pretty interesting.
They’ve gotten progressively more poorly thought out though.
Mistlands is glorious, but so fogged in as to be essentially invisible. I resorted to a mod to increase the value of the wisp.
Ashlands is just a brutal, unfun grind. Not hard, just relentless especially with endless pop-in of enemies. Not to mention even more horrendous performance… 20fps on a very high end system is abysmal (rtx 4090, nvme drive, etc).
I bought it the very day it came out for no real reason and fell in love with it. Put about 500 hours in it before any updates happened. Played a little since then but those higher tier biomes are pretty brutal. Gonna wait until it’s 1.0 before jumping in again. Best $20 ever
Palworld is a lot of fun. Much different than a lot of survivals since I was never into Pokémon. Enshrouded I played on release for a little bit. Gonna sound weird but I the building turned me off a bit and the combat i felt a little awkward. I know a lot of people love it so it’s like a me thing.
Icarus is really cool. I refunded it initially because I felt it was janky but they have released an update every single week since launch. Picked it up again at the start of summer and I have like 300+ hours in it. It’s so good.
I actually looked into this, part of the explanation is that in the 80s, Sweden entered a public/private partnership to subsidize the purchase of home computers, which otherwise would have been prohibitively expensive. This helped create a relatively wide local consumer base for software entertainment as well as have a jump start on computer literacy and software development.
This is the real explanation. Couple that with a push in the late 90s/early 2000s to roll out high-speed unmetered internet in the form of ADSL and later fiber.
Finland also has a disproportionate amount of highly successful games compared to the population. I guess one theory is that good social safety nets make it more feasible for people to take a risk starting an indie game studio that might not yield any money for years instead of working for a big corporation for a guaranteed paycheck.
My first ever international business trip (in the late 90s) was to Skovde, and that was for software development reasons. So the town has a long history for it.
It doesn’t change anything, though. TF2 isn’t nearly as bad as Overwatch 2 or Halo Infinite. Idk, all Valve’s free games have MTX (microtransactions), but they’re not like… annoying, infuriating, etc.
It’s still early access… Valve literally invented the hats economy, you’re insane if you think they aren’t going to add microtransactions to the game 🙄
Want to throw me an invite? I really want to try it, but none of my friends are on it. I stopped playing OW when they jumped the shark and announced OW2. You can only play if you know someone who is playing, right?
Yeah, it’s still invite-only afaik, but there’s no limit on the number of people you can invite, so I found someone in a public discord server who accepted all friend requests and sent out bulk invites. (For anyone else still looking.) I’ll send you a PM with my friend code and get you an invite.
I’m struggling to enjoy it. Some matches can be enjoyable but more often than not I find it a dull slog.
Theres nothing more boring than being stuck in a game for another 20 minutes when it’s well and truly clear you’ve been getting your arses kicked the previous 20.
Theres nothing more boring than being stuck in a game for another 20 minutes when it’s well and truly clear you’ve been getting your arses kicked the previous 20.
To be fair, you don’t have to do anything. You can hang back if you think the match is a loss or just farm lane and let them win once you think it’s over. This is also how League and Dota seem to work outside competitive, people will just give up if they smell a loss coming.
Dota does too but its fairly hidden and requires unanimous agreement. That said, Dota is far less snowbally, so unlike League or Deadlock, it rarely makes sense to forfet very early.
I remember there being complaints about issues with the master collection when it dropped on Steam. How has your experience been? I’ve been considering picking it up.
It still has some kinks that need ironing out, and it could for sure use a bigger roster, but they’re cooking with this one. The MOBA core and superb movement mechanics just complement each other so nicely, and with both powerful easy to use active items and ability-based heroes available it’s possible to perform even if you’re not an aim god.
You should check out The Finals if you're looking for something that's a bit more OW-like. Heavy focus on objectives instead of kills, like OW. There's also lots of abilities and weapons to mix and match, so it's less of a hero shooter and more of a build-your-own-hero shooter. Made by a bunch of ex-DICE devs, so the gunplay and environment destruction are very satisfying. Completely free to play, too.
Have you played OverWatch recently? That game is a disaster. So damn boring and monetized to hell. They barely put any effort into it anymore. I’m pretty sure they have abandoned it or are about to because they realize that the community is done with them. At least with League, they have a lot of buy-in with the community and very loyal community that generally approves of what they’re doing
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