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UNWILLING_PARTICIPANT, do games w What are your opinions about 'handicap' features in games

I love them. I remember quake 3 had something similar too. It lets you challenge yourself a bit more, and in the case of Smash play equitably with players of different skill levels, so that everyone experiences a fun challenge.

Basically solves the problem of being “too good” to play with your friends

trustnoone, do games w What are your opinions about 'handicap' features in games

Don’t really see it much because it’s either single player game and thus it only matters to me. Or its a multiplayer game in which case it’s just a new option for a group to agree on, on what is good.

Fwiw I’ve only really seen it in smash bros that I think of, and I think it’s a great option. Let’s me try out when a friend is toooo good and we give them less lives and stuff

setsneedtofeed, do games w Games that force you to make hard choices
@setsneedtofeed@lemmy.world avatar

Wasteland 3 without looking up any guides poses some difficult choices, usually in the form of being forced to side with a certain faction at the expense of another, with no option to skip the choice once it’s presented.

FelixMortane,

I was looking for this in the list. There are not many win-win scenarios, which is what a post apocalyptic world likely be.

Sirico, do games w Games that force you to make hard choices

Vampyr Deus EX -not the square ones Wasteland modern sequels

DmMacniel, do gaming w What difficult games/game challenges did you give up on?

The farewell Chapter in Celeste. I really don’t know how to do that room with the three dash activated blocks surrounded by spikes.

Pixelologist,
@Pixelologist@lemmy.dbzer0.com avatar

It’s funny I know exactly the room you’re talking about lol

I managed to do farewell in 29:30, flying through the chapter is so liberating after being stuck in every room

PositiveControl, do gaming w What difficult games/game challenges did you give up on?

I usually never complete the “extreme” challenges present in some games, like path of pain and the pantheons in Hollow Knight, or the B-sides in Celeste. I try them, but when I realize that completion will require lot of time and effort, I really don’t feel bothered enough. But I’m ok with that because this kind of stuff is optional, and it’s actually cool seeing more talented gamers deal with them

SharkEatingBreakfast, do games w Games that force you to make hard choices
@SharkEatingBreakfast@sopuli.xyz avatar

I’m wildly surprised that no one has suggested “Papers, Please” yet.

Shotgun_Alice,

Papers please is so much fun.

SharkEatingBreakfast,
@SharkEatingBreakfast@sopuli.xyz avatar

For sure! Fun but also very heavy in its themes.

Boiglenoight,

Mani bet this plays fine on Steam Deck. I am going to fire this up today.

ArumiOrnaught, do gaming w What difficult games/game challenges did you give up on?

I don't think I've stopped in the middle of something without planning on coming back. If something is difficult I'm more likely to do better the next day.

But something that I know I would not have fun with is platinum any Yakuza game. And honestly, I'm glad this game taught me to not worry about not completing things I don't care about.

knatsch, do games w Games that force you to make hard choices

Yes, your grace, is a great short game

Mikina, (edited ) do games w Games that force you to make hard choices

I’d recommend Tyranny. Its a CRPG, where you play as an envoy of basically villains that are sweeping through the world, conquering almost everything. Most of the choices are pretty difficult, because from what I remember its usually “bad or different bad”, without it being clear what’s going to be worse. Because you’re an envoy for a dictator with the power to literally wipe an entire continent with a single sentence, you can’t just go " fuck this, I’m gonna ignore the orders and do good", and balancing the long term and short term consequences makes every decision pretty difficult.

For example, if you get an order to “capture this fortress within few days or I’ll wipe the entire island”, any small war-crime now may be the long term good option, if it helps you capture it in time, and helping the soldier asking you to help find his wife nearby may be lost time you can’t be sure you can afford.

AMillionMonkeys,
@AMillionMonkeys@lemmy.world avatar

Tyranny is so good, and I prefer it to the first Pillars of Eternity. Shame the ending is so abrupt.

conciselyverbose, do gaming w What difficult games/game challenges did you give up on?

I had a lot of games on PS4 where the difficulty isn't "why" I stopped, but the lengthy loads when I died was.

I'm perfectly happy dying a bunch of times in a row, provided the deaths are fair and consistent. I have a big issue with waiting 5-10 minutes to replay a section that doesn't last meaningfully longer than that.

Getting a PS5 let me go back to a lot of those games and properly enjoy the brutal difficulty without the headaches.

tamlyn, do gaming w What difficult games/game challenges did you give up on?
@tamlyn@lemmy.zip avatar

I play most games on hard difficulty. But i gave up finish Nier Replicant on hard, not because i got stuck, but the hp of the monster was way to high to have fun.

Moghul, (edited ) do games w Games that force you to make hard choices

Cyberpunk, and specifically the Phantom Liberty DLC.

I know 2077 has a bad rep for its terrible release, but the game excels in storytelling and mocap above all else. The DLC is accessible at the end of the prologue and requires that you make several hard choices which have a major impact on the dlc’s conclusion.

The DLC is also chok full of side quests and contracts that don’t affect the overall story but can affect your relationship with various factions, and that are affected by other choices made outside the DLC. The quests also feature various difficult choices. Do you kill the guy you were hired to kill, or do you give them a second chance so they can get treated for the cyberpsychosis that made them lash out in the first place?

I can’t recommend this game enough, honestly.

Edit: If you want more details, or have questions, just ask. I don’t want to spoil too much.

yamanii,
@yamanii@lemmy.world avatar

Oh man that choice was hard, I legit paused.

Moghul,

I paused a lot on quests like these.

If you don’t have the tech skills, you don’t know what the right way to fix the guy who thinks he’s someone else. Who knows what happens if you choose wrong. What do you do with the guy who stole that eye implant?

Also… Minor spoilers: www.youtube.com/watch?v=BuWPaWluAUQ

Deestan, do games w Games that force you to make hard choices

Terra Invicta may be too high-level for the emotional impact, but it could fit. You are playing on the geopolitical stage, preventing (or steering) an exctinction-level war between humans and aliens. Stage a coup to overthrow a democratically elected government, make it as corrupt as possible to drive it to poverty so that the faction that wants to surrender to the aliens can’t win the space race?

The Last Federation where you play as the last member of an alien race that everyone tried to destroy, and your last act is to prevent them all from killing each other. Maybe you will harass them all to make them ally against you and become friends? Maybe convince 4 of them to gang up on the 5th?

Shurimal, do gaming w What difficult games/game challenges did you give up on?

Control. Liked it despite being in 3rd person view up until the mezzanine fight an hour or two in, then realized that the enemies are just dumb high DPS bullet sponges, the PC is a low DPS squishy and fighting from a cover or any other tactical approach I'm used to doesn't work.

EDIT: There was also a spellcrafting mod for Skyrim where the endboss was immunebto all magic and would teleport away as soon as you got too close while summoning a bazillion powerful minions. At level 50...60 it was litwrally impossible to figjt the bastard. After many tries I just console killed the bugger and was done with it.

Bugger,
@Bugger@mander.xyz avatar

I’m about 8 hours into it, and I would say try it again, and once you get the launch ability rely on that as your primary weapon. I only really use the gun in a pinch or against enemies that can dodge launches.

Shurimal,

Maybe I'll give it a retry at some point in the future. If I can recall my forgotten Epic login credentials, that is. Too busy with the thargoid war for the next few years, though.

LordJer, (edited )

I also bounced off Control. Really wanted to like it. 3D metrovania in a SCP inspired setting ,how cool is that. The game is a technical marvel. How Remedy got that game to run on base PS4; I will never know. However the gunplay just feels off. I don’t like how the gun recharges instead of an ammo reload system. I feel like I’m too squishy. The weapon mods feel materially pointless. Don’t get me the wrong the setting so super unique. Most of my time playing was spent glossing over all the lore bits. “Threshold Kids” is horrifically fascinating. As if it came straight from creepy pasta. I wonder if I would enjoy Control way more if it was a limited series on Apple TV.

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