bin.pol.social

r00ty, do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.
@r00ty@kbin.life avatar

Didn't they change to torx and change the base they screw into metal?

The former is a mild annoyance, but they're a pretty standard bit now that anyone that does any electronic DIY has in their set. The latter is a huge improvement.

Must admit I didn't look too much into it though
but mostly seems positive.

helenslunch,
@helenslunch@feddit.nl avatar

Yes that’s what I said

r00ty,
@r00ty@kbin.life avatar

Aha, OK. That's my bad. When I read it on the phone earlier, I read the four point list as something you thought they should be doing, and not what they were doing. As such, I thought you were ranting against them.

Azzk1kr,
@Azzk1kr@feddit.nl avatar

Torx is the king of screws, change my mind :D

Daqu,

I prefer the Arthur head screw.

theangriestbird,

What is the advantage of torx over Phillips?

notepass,

You strip them was less easily. Also, better grip on the screw=more torque

theangriestbird,

Good to know. I’m converted

Azzk1kr,
@Azzk1kr@feddit.nl avatar

I’ve had so many Phillips screws going bad because of slipping screwdrivers. I’ve never had this problem with torx ones. They fit, or they don’t, there is no middle ground, if you catch my drift.

TWeaK, do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.

While other companies around the world are constantly in search of new ways to screw their own consumers

You bastard, take that upvote.

ComradeKhoumrag,
@ComradeKhoumrag@infosec.pub avatar

I read the title with that connotation. Was actually looking forward to hearing a valid complaint of the steam deck but Surprise!

lukas,
@lukas@lemmy.haigner.me avatar

I can already hear my business administration professor scream that everyone in the free market tries to screw each other from that statement lol. Why yes of course, money. Planned obsolescence is the only logical choice, people! I bet nobody will source old, but durable products and repair them instead, no no. That’ll never happen!

kayo77, do Cyfryzacja w Pomysły na projekt serwisu publicznego do przedstawienia Ministerstwu Cyfryzacji

deleted_by_author

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  • m0bi13,
    m0bi13 avatar

    Co to jest COI?

    kayo77,

    deleted_by_author

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  • m0bi13,
    @m0bi13@pol.social avatar

    @kayo77 Masz tam / znasz kogoś? Jakiś kontakt? Na razie na dziennik podawczy nie mamy co położyć.

    @m0bi13 @didleth

    Crystal_Shards64, do games w What are some video games that had remarkably hectic public reaction at physical stores during release day?

    The only midnight launch I ever got to be a part of was the launch of the New 3DS XL. I got the majoras mask edition. It was actually a relatively small midnight launch as far as they used to go. That being said I’m really glad I got to experience at least one. I’m not sure if we’ll see massive midnight launches in the future.

    I remember always seeing and hearing about midnight launches during the 360/ps3/wii era. I remember halo 2 and halo 3 brought in massive crowds.

    When the 360 launched my dad went and waited outside a Wal-Mart in -25°c weather for a couple hours. I wanted to join but had school the next morning. Probably for the best as I would have been a whining little baby about the cold lol.

    If you’re curious I think there’s a lot of youtubers that cover midnight launches/history

    Haha, do games w Super Mario RPG - Review Thread

    Can’t wait to play it on plane!!!

    SnotFlickerman, do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.
    @SnotFlickerman@lemmy.blahaj.zone avatar

    Yeah, the OG Steam Deck video before it even released made very clear that the original run was made with self-tapping screws, which meant that disassembly and re-assembly was always going to result in a less firm and tight re-assembly because the holes have already been tapped once.

    It was honestly my personal biggest complaint considering it seemed otherwise like they were aiming to support self-repair. Very refreshing to see they changed tack to a costlier option for the sake of their customers. Very true, companies rarely do this out of the goodness of their hearts, and Valve is an unusual company.

    DigitalPaperTrail,

    I consistently pray for shareholders never getting their deathgrip on Valve

    caseofthematts, do games w Super Mario RPG - Review Thread

    Do any of the reviews mention anything about the UI? One of my issues while watching the first released videos and clips of this switch version was how boring and basic the UI was looking. Wondered if that was just a gripe on my end or if it effects some of the people to actutally play it. I understand it’s a small complaint but it can really change how a game is for me.

    Neato,
    @Neato@kbin.social avatar

    Yeah. That seems to be a trend in recent years. UX is extremely utilitarian and does not mesh with other game aesthetics. Even when those UX elements are on the screen all the time. It's very jarring to see a colorful game with a distinct palatte of textures being overlayed with grey, modern boxes and white arial text without any background textures to it.

    It makes it feel like I'm playing a bad emulator or fan remake.

    caseofthematts,

    Thanks for the insight. I’ll stick with the original, then.

    Feathercrown,

    I think he meant in general, not specifically this remake

    penquin, do gaming w Bought my first Steam Deck after seeing the deep discounts on refurbs...what should i know as a first time Steam Deck/PC gamer?

    Install all the emulators you can. Learn how to emulate. It’s so much fun to play older games that you might’ve missed out on in the past.

    Evolone,
    @Evolone@beehaw.org avatar

    Any recommendations? I never owned a Gamecube and am looking forward to a bunch of those games; as well as replaying a bunch of old PS2 and PS3 games!

    penquin,

    Use dolphin for gamecube. PCSX2 for PS2 games and RPCS3 for PS3 games. And for games, check out “nopaystation” it’s the best for PSX games. There are other amazing sites. Just search it.

    Mambert, do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.

    I just don’t use my impact drill on them and I’ve never had an issue.

    Canadian_Cabinet,

    You’re clearly doing it wrong then. You need to torque those screws more than you do your lugnuts

    Mambert,

    I just sonic welded my steam deck, with extra rivets through the screen and fan to be sure.

    Sharpiemarker,

    But how do you know if the screws are tight when you’re not counting ugga duggas?

    conciselyverbose,

    The fact that it's usually fine is probably why they didn't feel like they had to do this to start.

    The failure rate probably isn't that high, but it's extra wear over time that can be prevented.

    averyminya, do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.

    People ITT: it’s called ranting and raving!

    averyminya, do gaming w Bought my first Steam Deck after seeing the deep discounts on refurbs...what should i know as a first time Steam Deck/PC gamer?

    Good recommendations so I’ll just add some specifics.

    For whatever emulation route you choose, I recommend using a separate SD card just for emulation. Makes it really easy to just get it set up on an SD card, the games appear and they are ready. No SD card, no emulation finagling. Keeps your ROMs off main deck storage which even 512gb fills up fast.

    I like emudeck, some don’t, ymmv.

    I don’t think I saw SSH recommended. I use FileZilla to transfer files between my PC and steam deck - handy for emulation files, small-medium sized games. It makes the process of transferring and setup so much easier. I like FZ cause once it’s set up there’s a quick connect so you don’t have to remember the details.

    Hardware accessory: I highly recommend the Deckmate, it’s basically a VESA mount for the Deck. I attached a battery pack, mini dock, and have mounted the Deck to VESA stands. Seriously, it’s worth it.

    klangcola,

    +1 for SSH and FileZilla (or WinSCP)

    Evolone,
    @Evolone@beehaw.org avatar

    The suggestion on keeping a separate SD card just for emulation is great! I have an extra SD card, ready to do this. Do I just need to install EmuDeck (on the SD card itself) and then add ROMs to it and it’s that easy?

    Also, as a follow-up question: do you know if using FileZilla/SSH is possible to transfer files between a Macbook and Steam Deck? I have a PC, but it is admin-locked via my work. But I’m trying to figure out the best way to use my personal Macbook to do file management with Steam Deck.

    averyminya,

    Indeed it’s that easy! Pop in the blank SD card, run emudeck setup and just make sure you select the SD card and not internal storage (it has a clear popup, hard to miss).

    I believe FileZilla does have a Mac client, so it should work just fine for you! I just remembered though, don’t get confused with FileZilla Server, I think that’s unrelated for our needs.

    FWIW, regular old SSH can to FTP/SFTP (internet file transfer, I just like having a good GUI.

    Enjoy!

    theangriestbird, do gaming w Super Mario Bros. Wonder Review Thread

    A new Mario game blew the critics away? Who could have predicted this?

    sarcasm aside, i’ve been sort of skeptical of scores on reviews of Mario games ever since the New Super Mario Bros series. Critics seem to be physically incapable of giving a Mario game a low score, as best immortalized by this videogamedunkey video.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    It's the Nintendo curve.

    theangriestbird,

    eeeeexactly. I’m not gonna say they haven’t earned that respect, but it’s still frustrating when you just want good, honest reviews.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    It's not that the reviews are dishonest. It's just that natural biases are more likely to show up that push those scores higher.

    theangriestbird,

    totally. I’m sure that if you’re a reviewer reviewing the 3rd New Super Mario Bros game, and you come out of it feeling like the game was pretty mid, it can feel scary to post a review with the lowest score. It’s easy with something like an Ubisoft game, where the quality of their games has been in question for years now. But with a Mario game? We all know the internet is full of assholes that will tear you apart for giving a bad score to bad game from a beloved franchise.

    I swear i watch more videos than just dunkey, but this recent vid of his actually captured this other side of the coin pretty well.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Not even that, but just that you're more likely to put someone on the review who is more likely to enjoy the game.

    Jinxyface,

    It's not even a Nintendo Curve (They might have a stronger curve), but the vast majority of the time these large review sites are all in the pockets of publishers (event invites, interviews, exclusive first looks, review copies etc) and in order to keep that gravy train going so their review company doesn't fold means to not bite the hand that feeds too much, even if you have to lie.

    Poopfeast420, (edited )

    Eh, I don’t (Edit: corrected) think the big review sites can survive if they get blacklisted by one or a few publishers. It has happened in the past already. There are so many games getting released, that missing one game or even a whole publisher probably doesn’t really affect them. Same for the publishers, they get more eyes on the game, for pretty cheap probably, so it’s also advantageous to them as well.

    From what I’ve heard over the years, the marketing departments on both sides know this as well, so most don’t take a bad review personally.

    It’s the small, one or two-man channels that are probably more prone to lying about a game. If JohnNintendoFan69 on Youtube manages to get some early copies for upcoming games (or a sponsorship, whatever), they want to ride that wave for as long as possible, if their livelihoods depend on these things.

    Jinxyface,

    Eh, I don’t think the big review sites can survive if they get blacklisted by one or a few publishers.

    Then those review sites shouldn't exist. It directly conflicts with their entire business model of "reviewing products objectively" when they can't review products objectively without fear of the hand that feeds getting mad at them for saying the truth

    A review site that lies isn't a review site. It's advertising

    Poopfeast420,

    Don’t know if you can see my edit, but I removed the “don’t.” The big review sites can easily survive getting blacklisted by a publisher or two.

    Also, reviews are never objective.

    Jinxyface,

    Also, reviews are never objective.

    I agree, which is why I think creating companies around subjective reviews by boiling things down to a score that people are expected to take objectively as a measure of a product's worth is entirely asinine and silly. ESPECIALLY when the general triat of capitalism allows these review companies to have their bias and subjections swayed by not wanting to bite the hand that feeds their comapny's existence

    Review scores and review sites are dumb

    Poopfeast420,

    ESPECIALLY when the general triat of capitalism allows these review companies to have their bias and subjections swayed by not wanting to bite the hand that feeds their comapny’s existence

    And my argument is, that a site like IGN, Gamespot, whatever, doesn’t care if they don’t get the latest Ubisoft game prior to release anymore. There are so many games coming out, that they are picking and choosing anyway. One less game on the pile, big whoop.

    I mean, Kotaku apparently has been blacklisted by Sony, Bethesda, Ubisoft, and Nintendo at some points (not all at the same time), and they still exist.

    Also, with how many freelancers run reviews for all of them, you’d have heard something credible over the years, that scores get artificially inflated to keep the publishers happy, but the only thing I remember is the Kane & Lynch thing at Gamespot, which lead to Jeff Gerstmann getting fired, because he didn’t change his score.

    Review scores and review sites are dumb

    You could argue that scores are outdated, because too many people just look at the number and don’t read the review and how this rating came to be. However, sites dedicated to reviewing games, still have a place out there.

    Jinxyface,

    For me I just don't get how anyone can realistically extrapolate a game's score to anything about the game itself. Reviews are fine, and people providng their own experience and interpretations of and pros/cons is fine, but then boiling that perosnal subjective into an interpretive score that somehow is supposed to convey they same information just makes no sense.

    I do agree that most people just see a score and don't bother to look further past that, it's very annoying to see comment sections just talk about the score itself and how it might be "right" or "wrong".

    That's the part I don't get, when people think that someone giving CoD a 6/10 is "wrong" because another reviewer gave it a 9/10. Like, seriously, who cares what the score is. I don't play games because the score is high, I play games because they sound interesting to me. I don't care that some website gave Death Stranding a 4/10 because they didn't "get it". I still liked the game and their review doesn't tranish that in any way, neither of us is right or wrong because not every game is made for everyone and people's own subjective tastes and stuff will obviously affect the kinds of games they like.

    I just overall think people care WAY too much about some arbitary scores that ultimately don't mean shit. IGN giving a game I didn't like a high score doesn't mean I was "wrong" about the game, but too many people want to just use scores to argue with other people. Like bro, just go play the games that interest you, stop caring about scores

    Poopfeast420,

    Scores are just too engrained in this whole review thing at this point, not even just in video games. There was a small movement a few years ago to get away from scores, but not enough big publications joined in, so it didn’t catch on.

    just go play the games that interest you, stop caring about scores

    Sometimes it’s not that easy, mainly if you can’t just afford every game that catches your eye.

    Jinxyface,

    Sometimes it’s not that easy, mainly if you can’t just afford every game that catches your eye.

    I'm not sure how a review score will change that. The entire point of my discussion is that anyone who extrapolates a subjective review score as some objective quality measure is just wasting money.

    It's better to play a game that interests you than play a game because it's scored high. "Scoring high" isn't a metric of what makes a game fun.

    Poopfeast420,

    What I mean is even if a game looks interesting, but then I see it’s mixed on Steam or has a bunch of 5/10 reviews, I’d probably give that a pass. There might be a chance it’s some hidden gem or totally up my alley, but why risk it? I’d rather play it safe, and give the 9/10 game a chance, even if the premise isn’t that compelling.

    Once you are able to just not care about the money, this can definitely shift. If it turns out that interesting game sucks to play, doesn’t matter, just buy something else.

    Jinxyface, (edited )

    What I mean is even if a game looks interesting, but then I see it’s mixed on Steam or has a bunch of 5/10 reviews, I’d probably give that a pass.

    I don't see how letting other people's opinions on something you think looks interesting should matter. I play games for me, so I don't care if someone thinks something is a 1/10. If it seems interesting to me I'm going to play it, because that's what matters. Some of my absolutel favorite games are panned by reviewers and critics alike, and most of the games I can't stand are highly reviewed yearly rehashes. Scores meaning nothing.

    There might be a chance it’s some hidden gem or totally up my alley, but why risk it? I’d rather play it safe, and give the 9/10 game a chance, even if the premise isn’t that compelling.

    Because you're risking it with either purchase regardless, so why not pick the one that actually sounds interesting to you? Letting review scores bias your decision making on an entirely subjective medium of art expression completely takes the point out of art.

    Poopfeast420,

    Once a generation you might get a Death Stranding 2 or something, and really enjoy it, but other times you’re stuck with the original Lords of the Fallen, because you like Souls-likes, and that’s your only game this month or quarter.

    And yes, of course, just because a game is rated highly doesn’t mean you’ll enjoy it. Still, unless you have really specific tastes, the chance that you’re going to enjoy a highly rated game, compared to a mediocre one, is much higher, in my opinion, doesn’t matter if something looks interesting.

    I’m also talking about a hypothetical, mainstream consumer here, because those are the ones that a review score is for.

    Jinxyface,

    A hypothetical mainstream consumer is the least educated person on the topic and is exactly the kind of person that gets swindled constantly by review scores. They're the ones that need to hear more than ever that following review scores as some objective truth is stupid.

    Once a generation you might get a Death Stranding 2 or something, and really enjoy it, but other times you’re stuck with the original Lords of the Fallen, because you like Souls-likes, and that’s your only game this month or quarter.

    And sometimes the original Lords of the Fallen is exactly what you want to play, even if everyone else says it's bad. That's entirely my point. General consensus of "good" and "bad" means nothing. Equating popularity and quality is dumb

    Poopfeast420,

    Since I don’t agree with your initial premise, that review scores are faked or kept high to please the publishers, I also don’t agree that people are being lied to or swindled by them.

    And sometimes the original Lords of the Fallen is exactly what you want to play, even if everyone else says it’s bad. That’s entirely my point. General consensus of “good” and “bad” means nothing. Equating popularity and quality is dumb

    In a perfect world, where everyone has infinite time and money, sure, just do whatever. However, this world doesn’t exist, so most people probably want to avoid wasting their time or money. That’s why reviews exist.

    I also think, most of the time you can equate popularity and quality to some extent. Not that the most popular are the best, but they’re usually at a decently high level. There are always going to be exceptions, of course, and not everyone will like everything.

    Skadabucci,

    I have heard (and I forget the source) that it is advantageous for reviewers to give a new game a good score, otherwise they might not be invited to review early-access games in the future. With that in mind, the best reviews might come after launch.

    theangriestbird,

    yeah this is an unfortunate part of the modern game review landscape. Probably the reason why many people just watch their favorite influencers for game opinions instead.

    SuperPillowFishRoe,

    Pretty sure this happens a lot with the Madden franchise and their competitors. All of them are terrible American football simulation games, but if you want a free and early copy for your channel, better be nice to them, I guess.

    SteposVenzny,

    I actually totally sympathize with that critic from your clip and don’t think there’s anything dishonest or otherwise cognitively dissonant about that review. There’s nothing I can spend more time complaining about than something I really enjoy because I naturally fixate on things that stand out about a given experience and the flaws are what stands out in something that’s overall very good.

    I would never in a million years rate that particular game a 9.1/10 but that’s just me and the critic valuing different aspects of design different amounts.

    theangriestbird,

    thank you for your take! you make a valid point. Also dunkey clearly edited that down to every critical thing he said about the game and none of the positive things. The point stands that I have trouble trusting review scores on Mario games, and this is me speaking as someone that loves Mario games and is hyped for Wonder.

    K0W4LSK1, (edited ) do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.
    @K0W4LSK1@lemmy.dbzer0.com avatar

    I saw rant and got raved

    RandomStickman,
    @RandomStickman@kbin.social avatar

    Got me in the first word, not gonna lie.

    WarmSoda, do gaming w Super Mario RPG (2023) Review Thread

    Cool. Figured it would be received well. The trailers looked exactly like how the game seemed to look back in the day.

    How much are they selling it for though? It’s still a ten hour game.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    It's $60, but you say ten hour game like that's a negative. It's trivial to make a game longer without making it better.

    WarmSoda,

    I mean, it’s a rpg. A SNES RPG that’s 1/5 the length of other SNES RPGs.

    I absolutely say $60 is too much for it.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Chrono Trigger isn't much longer. Whatever; I'm not going to say this game in particular is worth $60, but 10 hour games are like an oasis in the modern games market.

    TowardsTheFuture,

    Lol what. Chrono Trigger A is definitely longer at like 24ish hours for a playthrough, B has what 12 endings? Which adds replay value way past a single playthrough adding a lot more hours to it. C is selling for $10 on iOS, with updated content to extend the play time even more than the original including now a 13th ending.

    Ah, $15 on steam.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    HowLongToBeat has a median playthrough for Super Mario RPG at 17 hours and 24 hours for Chrono Trigger (rushed comes in at 12 and 16, respectively). Completionist times are coming in at about 25 to Chrono Trigger's 43. That's not 1/5th the length any way you slice it.

    TowardsTheFuture,

    I didn’t say 1/5? I just said definitely longer. But I’ll say it doesn’t need to be 5x the price of Chrono trigger. I’m happy it looks nice and is a good remake but it should be like half that price at most.

    Also, idk reviews saying 10 hours so idk if it’s easier and shorter with the remake or if they’ve already played it this time is shorter, or they’re exaggerating but 14 to 24 (which almost doubles if you want to play all the endings, and then idk how much the added content adds but it’s more than 0 hours.)

    ampersandrew,
    @ampersandrew@kbin.social avatar

    The person above you in this comment chain said 1/5. 24 hours to 17 hours isn't that huge of a difference, and you responded with "lol what" as though I indicated Viewfinder was comparable in length to Baldur's Gate 3.

    Zorque,

    They made a comment about general SNES RPGS, not Chrono Trigger specifically. Unless they edited it, I don't know if the fediverse has edit warnings for some instances.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Even against the average SNES RPG, it's not coming in close to that disparity in length.

    Zorque,

    Which is fair, most people tend to exaggerate on the internet. But the average does seem to be around double (or more) of SMRPG, and while that's not a metric you seem to care about, it is one that others care about.

    Can you at least agree that it's short for it's genre/platform? Even if it's not by the hyperbolic degree one person has thus far stated?

    WarmSoda,

    How dense are you. One fifth was an off the cuff number. I already said that. I’m not writing a dissertation on it lol

    jaspersgroove,

    The newest versions of chrono trigger also have additional maps, dialog, items, and side quests that weren’t in the original game. It doesn’t add a ton of play time, but it was nice to have some new things to do in one of my favorite games of all time that I’ve probably played through 15 or 20 times already.

    WarmSoda,

    Chrono Trigger is definitely longer than Mario RPG and twice that because of all the multiple endings.
    Harvest Moon is 25 hours.
    Earthbound is 30-35.
    Dragon Quest 5 is 30 hours.
    Final Fantasy 5 is 30+.
    The list goes on.

    The reviews for this game are saying it’s 10 hours.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Replaying large swaths of the game over again in order to get each permutation of how the ending can be different isn't adding as much value as you're letting on. That's not to say that Chrono Trigger did something wrong, but it doesn't turn a 20 hour game into 40 hours of value just because replaying the previous 20 hours can have a different ending. That's exactly the way that it's easy to make games "longer" and why I don't think a ten hour game should be some kind of pejorative, and we're still a long ways off from a 1:5 ratio in game length.

    WarmSoda,

    I’m sorry you somehow think I sat down and calculated the 1:5 example.

    This is still a ten hour RPG for $60

    Telorand,

    I think you alluded to this earlier, but I think we can agree that $6/hr is an insane amount to pay for a short game that’s just a remake, not a novel experience.

    Imagine if Xenogears had a modern remake and sold for that amount. The original was about 50 hours to finish, so if we’re generous and say they streamline the experience down to 40 hours, that would be a $240 game if $6/hr is treated as an acceptable price.

    Nintendo knows their fans will pay the nostalgia tax, though.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    I think I'd say, in a world where games that used to be 10-15 hours are now 30-60 hours and much worse off for it, that dollars per hour is just not a metric I'm interested in using or setting thresholds for. So no, I don't think $6/hour is an insane amount to pay. I paid that for Resident Evil 2, and it was very good.

    Telorand,

    Then we will agree to disagree on what we find an acceptable value.

    jaspersgroove,

    Chrono Trigger is at least double the play time If you go after all the endings and get all the secrets and do all the side quests, to say nothing of the opportunity for grinding to level your characters that you just don’t get with SMRPG since you max out at level 32 iirc. You can do everything there is to do in SMRPG in a day. A long-ish day, but a day nonetheless.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    To each their own, but if you see an arbitrary grind to max level as offering more value, it's exactly why people like me find more value in games that don't have one, as that's the way that games can be arbitrarily made to be "longer" that I was talking about. I've played Metal Gear Solid so many times that I've easily gotten over 100 hours out of it, but that doesn't make it a 100 hour game. It's just a quality short game.

    jaspersgroove,

    I’ve never actually made it to max level, I just grind until I can solo Lavos with Crono, which I can usually consistently achieve by around level 70. It’s not an arbitrary grind, I have a specific goal in mind.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    But that's no different than me just replaying Metal Gear Solid or setting an arbitrary goal for myself in any other game. That's just you enjoying that game and wanting to replay it in some different way, which is fine. You can replay Super Mario RPG as many times as you like too. The arbitrary grind is more of a modern thing that developers derived from systems like Chrono Trigger's that have been around for decades that they weren't thinking of in Chrono Trigger, but they didn't add tons of content to Chrono Trigger by having a high level cap. You just chose to power level against the same content over and over again.

    jaspersgroove, (edited )

    Right but there is in-game content that gives you an incentive to do so. If you want to get all the endings, you have to solo Lavos with Crono. And in my opinion it’s the best ending of the game, because you get to talk to sprites of the devs and it’s a really cool kinda 4th-wall breaking way to tie everything up at the end. Is it repetive? Sure, but so are 95% of the games that are coming out today.

    tombuben,

    Most snes RPGs arguably aren’t better for their length.

    guyrocket, do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.
    @guyrocket@kbin.social avatar

    Made by hardware hackers for hardware hackers.

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