i mean, i don’t like pirating. i get a shitton of “free” (okay, minimal cost tax-subsidized if you want to pedant. probably a dollar a month that I’m gladly paying anyways) games from the library. i buy maybe one game a year.
You didn’t even mention Epic’s giveaways or the games that come with a month of Amazon Prime. If you needed a gaming library in a hurry, there are great games given away for free or cheap on PC all the time.
I was going to buy my wife the latest Lara Croft trilogy for Christmas a few years ago and then epic gave it to me for free so I had to actually think about her gift
Which is a bit ironic, considering all of these are in two compilation packs.
They’re probably going to have a new compilation pack that costs about the same price and has a few additional games…but they didn’t want to just sell DLC/standalone games for the Collections that already exist.
And actually, a lot of these games that are getting delisted can be purchased separately. And maybe even have ROMs that are easily extracted. So maybe they just want to lock things down into an all-or-nothing ROMs-hidden collection or 10.
Exactly, they announced earlier this year that they were working on reviving a bunch of licences, including Crazy Taxi, Jet Set Radio, Shinobi, Golden Axe, Streets of Rage, and hinting at a longer list. We don’t know yet eactly how many titles that includes, and which of them will get remakes, remasters, or brand new games, but it was hinting brand new. Early dev footage was leaked at some point for Crazy Taxi and Shinobi.
They already did this with the classic Sonic games (Sonic Origins) and removed them from any new Steam copies of the Genesis/Mega Drive Classics collection. I doubt they’re working on all the games in their library, but it may be enough of them that they just decided to pull the whole collection rather than leave it so gutted out. Sucks, but yeah, that’s the way it goes. That said, Shining Force remaster please? That would be awesome.
I wonder if it's a licensing thing. I know a few of these games had heavy use of licensed music, like Jet Set Radio and Crazy Taxy. At least, the original versions did, I'm not sure if that's the case for the Steam ports.
I would like to see them all turned on at once so I can see the circuit breaker explode.
A bit more serious though, why have them all hooked up to one TV at once? There’s no way all that works right automatically. There’s gonna be some manual invervention to get the console showing on the TV.
I just watched the video and he does have like this really complex video splitter I guess and he show this like giant spreadsheet he has so when he wants to play PlayStation one he looks on the spreadsheet and knows which switch settings to use and then his power he did show some of them and it looks like someone will automatically turn on though
The keywords here are “copycat,” “clones,” and “shovelware.”
Just like how there’s a million versions of the same shit phone games that are just trash clones of something from the app stores or even old flash games like we’re on pre-sellout Kongregate and Armor Games.
Hate to see any digital stores go but there isn’t much left that can’t be found on other consoles or the One/SeriesSX Microsoft store. Had a lot of fun panic buying when the Wii U eShop closed- enjoyed the community discussion and the thrill of finding all the hidden gems. It just seems most of the good stuff on the 360 store has been delisted for years. :/
Yeah, at least Microsoft is invested heavily in backwards compatibility, is still allowing people to download purchases they’ve made, and are continuing to offer backwards compatible Xbox games for Series X.
I mentioned this in another thread, but this is less Nintendo closing down a store full of games that cannot be found anywhere else, and more like Steam dropping support for Windows 7.
Well put! I also wonder if backwards compatible purchases made after the shutdown will retroactively work on 360. I bought stuff for 360 through the new Microsoft store often and it showed up fine.
Dishonored is one of the few games that I’ve turned right around and played through again after I beat it. The gameplay is just so free. It’s not really the biggest map ever, but it is so dense and easy to navigate. I also haven’t experienced a lot of titles that just ooze atmosphere the way that Dishonored does. The art direction is off the charts, and I think it’s aged pretty impeccably. It’s always a good idea to do stylized over realistic, at least if you want your game to stand the test of time.
It absolutely was, but thats in spite of choosing to launch it on an immature architecture with no developer tooling, not because of it. Imagine what it could have been if it wasn’t so hard to use!
We don’t even need to imagine, necessarily! The quality of games released towards the tail-end of its life cycle speaks volumes: Uncharted 2&3, The Last of Us, God of War 3, Metal Gear Solid 4 etc.
I don’t think there was anything actually wrong with the architecture per se, but rather just the lack of proper documentation and tools set potential developers back significantly.
It was definitely hubris on Sony’s part, thinking that they could do whatever they wanted given the prior success of both the PlayStation and PS2 consoles prior.
Those PS3 launch stumbles definitely were a wake-up call, however I do believe that because it was largely the US/Western arm of SCEI that lead the ‘rescue’ - they ended up wrestling control away from the JP arm, ultimately causing the PS4/5 to end up so risk adverse and largely unremarkable as a result.
arstechnica.com
Ważne