Yes, I know, Fortnite bad, but this is a big deal. The way we got here is often embarrassing, but this is a major step toward tearing down walled garden ecosystems.
Yes, we want to tear it down. This is a company that was taking a revenue share of any purchase made on their device, whether or not they incurred a cost in facilitating it. It’s universally bad for consumers. It’s why game prices on consoles don’t have competition like they do on PC, and it’s responsible for consumers feeling lock-in to an ecosystem, feeling as though they can’t respond to a bad product by moving to the competitor.
That’s where I am with the Xbox. I’m pretty happy with it and don’t want to switch over, but the massive digital catalogue I’ve accrued would make me really hesitant if they start shitting it up.
It helps that it’s trending towards being a pre-built PC more and more, and I do think that will help in some regard. If the PC and Xbox versions are able to be the same, then dev costs go down, and you get a pretty solid idea of what a good lower-to-mid tier spec PC can do and optimize for that. It also would hopefully mean that more and more catalog becomes playable on PC, but who knows how far back that would go. Maybe Microsoft would make an emulator that you log-in to for access to 360-onward games? May be extreme wishful thinking there tho lol
But look at the typical apple user. Do you think they’re going to be happy without the apple experience?
The Apple experience = locked down devices? If people (and Apple) stopped fearmongering about “security” or whatever, yeah they would, or at worst they wouldn’t care. I’d certainly welcome being able to publish apps on my terms, and being able to install what I want.
Some things are for you, other things are NOT for you. Letting both exist is an option.
That’s exactly the point. You don’t have to use the parts of a theoretical more open ecosystem if you don’t want to, you can keep using exclusively the official Apple stuff. But it creates more choice for the user if it exists.
No, Epic just recently won the court case against Apple. The Epic submitted this game to the App Store after winning, but Apple didn’t approve or reject it.
Epic then brought another court case against Apple for not approving their app and now, without going to court, the app is back on the App Store.
Yeah as much as I dislike the business model of microtransactions in modern games, and fortnite is the most popular and blatant example, they’re also pretty much the gold standard in how it should be done.
I’m pretty emotionally ambivalent towards it. I both dislike and respect it at the same time.
appleinsider.com
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