More like, if you purchased an electric clipper, and it wirelessly sent a message to the company every time you used it, to let them know how long and where you’re using it.
They already have purchase info, they don’t need usage info. At least not for free with out the consent or knowledge of the customer.
I mean, it’s a common trope in story telling to use an outsider protagonist (from the perspective of the people in the story) to allow world building and immersion in the world/culture your story is set within.
So, the “guy with amnesia”, “orphan kid”, “dude in a foreign land”, “time traveler”, “new person in the organization”, “certain types of isekai” tropes all exist to tell a story where the reader/viewer get to learn as they go.
Fairly popular in historical fiction, fantasy, and many other genera.
It makes “Shogun”, “The Last Samurai”, “Marco Polo”, “Big Trouble in Little China”, and others like them more accessible to “Western” aka “white guy” demographics.
I don’t really see an issue with it, when done well.
It’s the only game that really does what it does, but it has a learning curve like a brick wall, and a combo of UI & certain mechanics that make it harder than it needs to be. I still keep playing it…
If you yearn for complex space logistics with some first person space combat sprinkled on top, and can tolerate obtuse mechanics and some bugs, it’s quite fun.
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