the starforce driver sometimes prevented some exotic cd drives from working or caused bsods while playing audio cds, but the cases were relatively rare
nvm i didn’t realize they were talking about a different kind of drm
well the gpu doesn’t care if it’s 2d or 3d, but you are rendering a whole bunch of textured triangles… (separated into tiles for fast partial or multithreaded re-rendering), and also just-in-time rasterizing fonts, running a complex constraint solver to lay out the ui, parsing 3 completely separate languages, communicating using multiple complex network protocols, doing a whole bunch interprocess communication in order to sandbox stuff
note: this is just a patent
patents usually don’t mean shit, sony (?iirc) has a patent for an ad system that requires users to say the name of the brand to continue, but we’re not seeing it around yet eh?
I’m talking about features available to server software, not addons.
bedrock servers can use custom 3d models natively, build fully custom native uis (instead of relying on chests) and reconnect players to other servers without resorting to terrible hacks like on the java edition
also bedrock server software itself is objectively much more efficient, there’s no point of even comparing it to the java server software, even unofficial servers like papermc.
It’s the main reason why cubecraft’s CTF mode is severely limited on the java edition, they basically crippled it just to allow the server to keep up
yes, the marketplace sucks ass but my point still stands.
actually bedrock servers are way more capable, bedrock has proper reconnect packets, custom ui frameworks (i.e. servers can do proper themed guis that look fucking awesome instead of relying on chests) and custom 3d models.
you don’t need to sign in, you can just sideload the appx package (it’s likely to fail due to license verification, there are ways around it tho, like stopping the licensing service)