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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

thingsiplay, do gaming w Space sim Squadron 42 is "feature-complete" and gunning for Starfield's lunch with massive new video
@thingsiplay@kbin.social avatar

But there is a big difference to all those games: Star Citizen (and therefore Squadron 42) is backed and payed by customers already.

thingsiplay, do gaming w Epic Launches Program to Pay Devs to Bring Old Games to Epic Games Store - IGN
@thingsiplay@kbin.social avatar

In the past I have used Lutris for itch.io and Humble Bundle (and GOG), plus the additional games provided through Lutris scripts itself. So I would use Lutris over Heroic, as it supports itch.io and Humble and for the familiarity I already have with the software.

thingsiplay, do gaming w Epic Launches Program to Pay Devs to Bring Old Games to Epic Games Store - IGN
@thingsiplay@kbin.social avatar

I know about Heroic, but I refuse to support a company that is so much against Linux. They purchased Rocket League and took away the perfectly functioning Linux version back then (and made it unplayable for a while for me). Why would I pay Epic Games money, if they don't support Linux, while Valve actively pays developers to program and help the Linux world of sides?

I'm not interested into Heroic Game Launcher. It does not address the problems I have with Epic and does not support everything Steam has, when I purchase it on Epic Games.

thingsiplay, do gaming w Cities: Skylines II - Updates on Modding - Steam News
@thingsiplay@kbin.social avatar

while our team has worked tirelessly to deliver the best experience possible, we have not achieved the benchmark we targeted.

In light of this, we still think for the long-term of the project, releasing now is the best way forward.

At least they admit the game is not finished yet. But sad another company pushes an unfinished game.

thingsiplay, do gaming w Epic Launches Program to Pay Devs to Bring Old Games to Epic Games Store - IGN
@thingsiplay@kbin.social avatar

And yet the games on EGS are not cheaper, even if they are exclusive, taking the exclusivity deal and have less to pay to Epic Games. They still cost as much as on other platforms. So no, publishers would not sell the games for less, even if they could, even if it's a viable option. So exclusives does not solve this issue with pricing at all. The thing people "hate" is, that Epic forces exclusivity, taking the option to buy on their favorite platform/store, without giving the player anything in return. It's the same price. These deals incentives the publisher, not the player to sell/buy the games on the Epic Games store.

In example Epic does not even support Linux. Why would I pay money on their store then? On the other hand Valve actively developed and improves gaming on Linux; improving the situation against he Windows gaming monopoly. I would have supported Epic Games to build an alternative, but if the alternative they provide is like this, then I am not interested into it. I want to buy and play on Steam, because it is better. From my perspective, another game goes exclusive to Epic and I have to wait. If the game does not come to Steam, well, there is plenty other to buy and play for me. My money and time is limited anyway.

thingsiplay, do gaming w Nintendo sold a single new Wii U in the US this year
@thingsiplay@kbin.social avatar

Amazing that they even write an entire article, because a Wii U was sold. I had to check the date if this is April Fool's day. It's a retro console and maybe they wanted save it. Or want to download roms to play for free on it (as the shop is not supported anymore) for authentic experience, instead emulating it. It was probably very cheap too.

thingsiplay, do gaming w Valve warns Counter-Strike 2 players: use AMD's Anti-Lag feature, get banned
@thingsiplay@kbin.social avatar

The Anti-Lag software from AMD seems to get flagged as some sort of cheating from the Anti Cheat software by Valve, as it tempers the Counter Strike code. In other words, its not compatible. AMD should have tested and worked together with Valve, before shipping the update. It's not to blame Valve, because the Anti Cheat software works as intended, but AMD, because they did not work with Valve before launching their software.

thingsiplay, do gaming w Shout out to that moment back in 2009 when Robin Walker of Valve once wrote that they started working on Team Fortress 2 back in 1987.
@thingsiplay@kbin.social avatar

I didn't consider this to be intentional. But given that part and context (Valve loves to make jokes), this could be it. Either it is a typo or an intentional joke, which is also likely.

thingsiplay, do gaming w Shout out to that moment back in 2009 when Robin Walker of Valve once wrote that they started working on Team Fortress 2 back in 1987.
@thingsiplay@kbin.social avatar

My first instinct was it might be a function on the server that calculcates the years passed dynamically from today. A quick look with Wayback Machine showed this number 22 is hardcored into the webpage. So the question is, what that means. Obviously it cannot be 22 years ago from the time of writing the article. Valve didn't exist in 1987. Quake came out in 1996 and then someone did the Team Fortress mod for that game. Which Valve created the standalone game Team Fortress Classic a few years later. And Team Fortress 2 came out 2007 (it wasn't Free to Play back then).

Or do he refer to some ideas written on paper, but was not able to create a game with it back in the 80s? Or it's just a typo and I over analyze this. I need help. Medic!

thingsiplay, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
@thingsiplay@kbin.social avatar

Maybe FIFA organization for their official FIFA game? I mean has "experience" with it.

thingsiplay, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy
@thingsiplay@kbin.social avatar

He almost destroyed EA. Switched to Unity and almost destroyed Unity. Now what project does he join next?

thingsiplay, do gaming w Two games free on Epic Games - Model Builder and Soulstice
@thingsiplay@kbin.social avatar

An individual review does not matter too much (unless it has good text), but an overall score can give a hint. In example if a game gets a lot of flag from the users of recent reviews, than something is going on. It's always good to have a way of user reviews alongside the media outlets. You can even see if the game got for free (on paid games) and how long the guy played it at the time of writing the review. And it should incentivize developers to work on the game. Better than having nothing, like on Epic Games. User/Player opinions are not welcome there at all.

thingsiplay, do gaming w Two games free on Epic Games - Model Builder and Soulstice
@thingsiplay@kbin.social avatar

Free games on Epic Games store. Meanwhile at Epic: laying off over 800 employees, because company spending more money than they earn.

thingsiplay, do gaming w Epic Games Is Cutting About 900 Jobs, or 16% of Staff
@thingsiplay@kbin.social avatar

Company was ‘spending way more than we earn,’ CEO said in memo

It needs a genius to see that. All those contracts for timed exclusivity, all those games given for free. Most people just play free to play games on the platform and get the games for free. I thought the idea was to eat the cost and spend more money than to earn, so they can build a loyal customer base. If that wasn't the entire goal, what was it then? Why punish the staff (holy cow its 870 employees!) by cutting them off the company now? The store and launcher of Epic games already struggle to get better.

Unfortunately I can't read the article on Bloomberg, as it requires an account.

thingsiplay, do gaming w Oldest Unity game developer group breaks up over lack of trust in the company
@thingsiplay@kbin.social avatar

Companies need to learn that you can rollback policies, but you cannot rollback loss of goodwill.

So true!

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