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tal, do games w BALATRO WIP for the C64 (aka 8-bit Balatro)
@tal@lemmy.today avatar

So, to expand on that, at least in US law (and I’d assume elsewhere), if you let people use your trademark for other products and don’t legally challenge it, the trademark can become genericized, which means that you lose the exclusive right to use it.

en.wikipedia.org/wiki/Generic_trademark

I don’t know if that was the concern here, but generally, it’s true that there’s an obligation on trademark holders to actively defend their trademarks or lose them.

tal, do games w BALATRO WIP for the C64 (aka 8-bit Balatro)
@tal@lemmy.today avatar

Hey everyone,

Unfortunately, I have to take down this project. The team at Playstack reached out to me in a very polite and professional manner, requesting its removal, and I fully respect their wishes.

tal, do gaming w need retro game recommendations
@tal@lemmy.today avatar

Those are all mature systems, and I’d say that rankings for games on old systems are reasonably consensus at this point. You can just search for “best system whatever games” and get lists, look for games in genres you like; I’ve had luck doing that in the past, as that avoids a lot of the chaff.

I personally probably have gone back and played Super Metroid the most on the SNES, but depends on what one likes. If you like RPGs from that era, different set of games.

For this ranking of SNES games, as an example:

www.ign.com/lists/top-100-snes-games/92

  1. The Legend of Zelda: A Link to the Past
  2. Chrono Trigger
  3. Super Metroid
  4. Final Fantasy VI
  5. Super Mario World

I’d say that probably those games are going to cluster near the top of any list of SNES games.

tal, do gaming w need retro game recommendations
@tal@lemmy.today avatar

If he means “4th gen and GBA”, that’d work.

en.wikipedia.org/…/Fourth_generation_of_video_gam…

That has it as Genesis and SNES era.

tal, do games w Xbox Sales Hit Rock Bottom After Historic 2024 Decline
@tal@lemmy.today avatar

I didn’t hate it, but it just wasn’t Fallout: New Vegas, and I walked away a little disappointed after hoping for a new Fallout-like game.

Some of the major elements from Fallout just weren’t there:

  • Fallout provided neat perks/traits that substantially-impacted how one played; that’s a signature part of the series. The great bulk of the perks in The Outer Worlds were things like small percentage increases. They didn’t have a significant impact on how the game played out.
  • The weapons didn’t “feel” very different other than across classes, with the exception of the “science weapons”, so there wasn’t a lot of variety in gunplay over the course of a game.
  • While the world was open in that one could technically always backtrack, there wasn’t much reason to do so.
  • Most of the content was in “cities”. Yeah, sure, there was wilderness, and maybe that added a sense of scale, but it was mostly just filler between cities. If you’re wandering around in Fallout: New Vegas or Fallout 4, there was interesting content all over to just stumble into. One only really got that in cities.
  • Not a lot by way of meaningful, world-affecting decisions. Okay, you can also criticize Fallout 4 on these grounds, but if you were hoping for a Fallout: New Vegas

There were some things that I did like. In particular:

  • It was pretty stable and bug-free. The Fallout series has had entrants from a number of teams, but one consistent element has been a lot of bugs at release.
tal, (edited ) do gaming w The Sims re-release shows what’s wrong with big publishers and single-player games
@tal@lemmy.today avatar

Yeah, I was going to say, of all the things one might complain about…a lack of cloud saves and achievements?

I get “needs more testing before re-release”, but come on.

tal, do games w What are your favorite board games? I'm looking for games that are satisfying and lead to a sense of accomplishment or fulfillment or connection.
@tal@lemmy.today avatar

I really don’t like Monopoly. It’s very widespread in the US, I’d guess one of the top three games, but it has a lot of technical failings as a board game.

I think that it’s actually a really good example of why popular American board games are not that fantastic. Europe has a stronger board game tradition, stuff like Settlers of Catan. I really didn’t appreciate how bad things were until I spent a while poking at European games.

  • Monopoly has a hard-to-predict game time. One thing that a lot of European games that I’ve looked at do is to have a fairly-predictable amount of time a game will last. That makes it much easier to plan fitting a game into a schedule.
  • Monopoly eliminates some players from the game early. They then have nothing to do while the rest of the players continue to play.
  • Monopoly tends to wind up in a situation where a losing player will know well in advance that they’re going to lose. Yeah, they can concede, but it’s not a lot of fun to play the thing out.
  • There’s a limited amount by way of strategy and it’s not very sophisticated. There aren’t a lot of variable paths that one weighs against each other. When it’s not your turn, there’s not much you can be planning or doing, just watching the person whose turn it is play. This gets more annoying the more players are in the game.
  • It has a high RNG dependence.
  • Most of the actual tasks you spend time doing aren’t very interesting. Linley Henzell, who wrote the roguelike Crawl, has a famous quote, something like “everything you do in a game should be an interesting decision, and if it isn’t interesting, it should be removed from the game”. I think that that is a very true element of game design. The banker counting out money to players or players paying rent or whatever is just drudge work – they aren’t making interesting decisions.

The game was originally designed by a Georgist as an educational game to argue for a land value tax. It wasn’t principally to entertain.

I really wish that a new, better game would replace Monopoly in the US as the big non-ancient (checkers, chess) board game.

tal, (edited ) do games w Dwarf Fortress - Adventure Mode is Out Now!
@tal@lemmy.today avatar

Ironvest.com (nee blur.com, nee abine.com) also provides a “masked card” service (which can be independently useful, as it can have a bogus name and address, useful if you don’t want someone harvesting that). Used to be with cash payments that vendors couldn’t build that kind of database. That being said, they charge an annual fee for their service, and your bank may provide free temporary numbers. And not every vendor will accept their masked cards (or those prepaid cards from stores), I assume because those vendors want to link them to your identity. There are legit reasons for vendors to want to do that, like to reduce fraud, but if you don’t want your name in vendor databases, it’s a way to avoid it.

tal, do games w Dwarf Fortress - Adventure Mode is Out Now!
@tal@lemmy.today avatar

Is your concern that Steam might be compromised? If you’re willing to trust PayPal, they’ll use them as a payment processor.

tal, (edited ) do games w Got any must-play games for strategy fans?
@tal@lemmy.today avatar

For some reason, Warno didn’t grab me and Steel Division 2 did. That being said, I may not have given it a fair chance – I bailed out on it after a short period of time, probably because SD2 was also available at about the same time. It is true that it’s one of the few options out there with a late Cold War setting, like Wargame, so if you like that setting over WW2 – which is refreshing – it’s certainly worth looking into.

IIRC, one thing that was a little disappointing was that the unit database was a lot smaller than in Wargame: Red Dragon – I’d kind of taken that, which had been built up across multiple Wargame games, for granted.

tal, (edited ) do games w Got any must-play games for strategy fans?
@tal@lemmy.today avatar

Hmm. “Strategy” is pretty broad. Most of the new stuff you have is turn-based, but you’ve got tactics stuff like X-COM and strategy stuff. If we’re including both real-time and turn-based, and both strategy and tactics…What do I enjoy? I tend to lean more towards the milsim side of strategy…

  • https://store.steampowered.com/app/281990/Stellaris/. Lot of stuff to do here – follows the Paradox model of a ton of DLCs with content and lots of iteration on the game. Not cheap, though. Turn-based, 4x.
  • https://store.steampowered.com/app/394360/Hearts_of_Iron_IV/. Another Paradox game. I think unless someone is specifically into World War II grand strategy, I’d recommend Stellaris first, which I’d call a lot more approachable. Real time, grand strategy. I haven’t found myself playing this recently – the sheer scope can be kind of overwhelming, and unlike 4X games like Stellaris, it doesn’t “start out small” – well, not if you’re playing the US, at any rate.
  • https://store.steampowered.com/app/1489630/Carrier_Command_2/. Feels a little unfinished, but it keeps pulling me back. Really intended to be played multiplayer, but you can play single-player if you can handle the load of playing all of the roles concurrently. Real-time tactics.
  • https://store.steampowered.com/app/2008100/Rule_the_Waves_3/. Lot of ship design here, fun if you’re into gun-era naval combat. Turn-based strategy (light strategy), with real-time tactics combat. Not beautiful. There is a niche of people who are super-into this.
  • I agree with the other user who recommended Steel Division 2. If you’ve played Wargame: Red Dragon or earlier Eugen games, which are really designed to be played multiplayer, you know that the AI is abysmal. I generally don’t like playing multiplayer games, and persisted in playing it single-player. Steel Division 2’s AI is actually fun to play against single-player. Real-time tactics, leaning towards the MOBA genre but without heroes and themed with relatively-real-world military hardware.
  • XCOM-alikes. I didn’t like XCOM 2 – it felt way too glizy for me to tolerate, too much time looking at animations, but I may have just not given it a fair chance, as I bailed out after spending only a little time with the game. I have enjoyed turn-based tactics games in the X-COM series and the genre in the past – squad-based, real-time tactics games. Problem is that I don’t know if I can recommend any of them in 2024 – all the games in that genre I’ve played are pretty long in the tooth now. https://store.steampowered.com/app/1620/Jagged_Alliance_2_Gold/ is fun, but very old. https://store.steampowered.com/app/254960/Silent_Storm_Gold_Edition/ is almost as old, has destructable terrain, but feels low-budget and unpolished. There were a number of attempts to restart the Jagged Alliance series after 2 and a long delay that were not very successful; I understand that https://store.steampowered.com/app/1084160/Jagged_Alliance_3/ is supposed to be better, but I don’t think I’ve played through it yet. https://store.steampowered.com/app/240760/Wasteland_2_Directors_Cut/ and https://store.steampowered.com/app/719040/Wasteland_3/ aren’t really in the same genre, are more like Fallout 1 and Fallout 2, CRPGs with turn-based tactics combat. But if you enjoy turn-based-tactics, you might also enjoy them, and Wasteland 3 isn’t that old.
  • If you like real-time tactics, you might give the Close Combat series a look. I really liked the (now ancient) https://store.steampowered.com/app/2916170/Close_Combat_2_A_Bridge_Too_Far/. The balance for that game was terrible – it heavily rewarded use of keeping heavy tanks on hills – but it was an extremely popular game, and I loved playing it. There are (many) newer games in the series but they started including a strategic layer and a round timer after Close Combat 3. These improved things in the game (and if you like a strategy aspect, you might prefer that), but I just wanted to play the tactics side, and don’t feel like the later games every quite had the appeal of the earlier ones. Still, they’ve certainly had enough to make me come back and replay them.
tal, (edited ) do games w Got any must-play games for strategy fans?
@tal@lemmy.today avatar

For old school RTS, Total Annihilation

If you don’t care about the campaign, probably the much-newer games based on Total Annihilation that run on the Spring engine.

EDIT: Yeah, another user already recommended https://store.steampowered.com/app/334920/ZeroK/.

tal, do games w Got any must-play games for strategy fans?
@tal@lemmy.today avatar

I mean, it’s not beautiful, but for strategy games and other high-replayability games, I don’t find that eye candy buys that much. Like, I feel like a good strategy game is one that you should spend a lot of time playing as you master the mechanics, and no matter how pretty the graphics, when you’ve seen them a ton of times…shrugs I think that eye candy works better for genres where you only see something once, like adventure games, so that the novelty is fresh. But what you like is what you like.

If it’s too complicated – and the game does have a lot of mechanics going on, even by strategy game standards – Illwinter also has another series, Conquest of Elysium, which is considerably simpler, albeit more RNG-dependent. I personally prefer the latter, even though I know Dominions. Dominions turns into a micromanagement slogfest when you have a zillion armies moving around later in the game. Especially if you have one of the nations that can induce freespawn, like MA Ermor. Huge amounts of time handling troop movement.

It might be more tolerable if you play against other humans – I mean, if you’re playing one turn a day or something, I imagine that it’s more tolerable to look at what’s going on. But if you’re playing against the computer, which is what I do, it has more micromanagement than I’d like.

Trying to optimize your build is neat, though. There are a lot of mutually-exclusive or semi-compatible strategies to use, lots of levers to play with, which I think is a big part of making a strategy game interesting.

I think that Dwarf Fortress has a higher learning curve, but if you’re wanting a strategy game that has a gentle learning curve, I agree, Dominions probably isn’t the best choice. It also doesn’t have a tutorial/introduction system – it’s got an old-school, nice hefty manual.

tal, do games w Got any must-play games for strategy fans?
@tal@lemmy.today avatar

Unciv is a free, open-source reimplementation of Civilization V. It doesn’t have all the eye candy and music and such that the series is famous for but as a result of not having it runs responsively on a phone.

tal, do games w Doom is playable on PDFs (at least in Chromium-based browsers)
@tal@lemmy.today avatar

I can see it now: “New worm infects PDFs, causes users viewing them to mine Bitcoin.”

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