I’m guessing that once we get to 5% excluding console-like systems like Steam Deck, we’ll see it start to explode. That didn’t happen for macOS, probably because of the cost of the hardware, whereas Linux can be installed on whatever you have.
If you’ve played one, you want to play another. There’s not a ton of gameplay differences between them, but that’s not what I play them for, I like the silly take on the story, the puzzles can be fun and satisfying, and the collectibles are fun to find.
LEGO games are the comfort food of games IMO, you know exactly what you’re getting and it’s satisfying.
If you’ve played one, you want to play another. There’s not a ton of gameplay differences between them, but that’s not what I play them for, I like the silly take on the story, the puzzles can be fun and satisfying, and the collectibles are fun to find.
Hit and miss since those tend to not have actual standards and generally do their own thing. If it’s popular, there’s a decent chance someone has reverse engineered it and there’s at least partial support (mostly applies to simpler things like steering wheels), but there will be concessions to make until device manufacturers officially support Linux.
If you’re willing to replace equipment, there’s something that works for most of those categories, if not all.
What you need is a system where everyone is required by law to behave in a way that benefits the society.
That’s not feasible, but it’s probably feasible to require everyone to act in a way that doesn’t hurt society, and make restitution when they do hurt society.
For example, I’m okay with gambling in games being legal, but there needs to be rules:
no kids
pay into a fund to help those with addiction
odds of winning are clearly posted in a way that’s accessible and understandable, and the odds are verified independently
there should be a way to buy something instead of gambling for it
must have a way to set spending limits to protect drunk gamblers
I was about to rebut the “visit the US” thing, but people really should wait until immigration no longer looks at peoples’ phones or social media. I think I can still refuse as a citizen on 4th amendment grounds, but until that’s extended to visitors, I recommend holding off.
Exactly. And once people sign a petition and see it actually get implemented increases the chance that they’ll get involved next time.
This petition is great because it’s:
actionable - it’s easy to see what the expectation out of a suggested policy is
non-specific - there are a bunch of laws around this, and having a specific petition that happens to be illegal is a great way to get it killed
broadly relevant - almost everyone who plays games cares, and gamers tend to complain more than act, so this is a baby step to get those people invested in action; even people who don’t care about games could care, such as right to repair people, since this lays a framework to get similar policies enacted
Something like homeless doesn’t have as clear of direction on solutions. Likewise ads, since that runs afoul of how tons of businesses make money, but this could be leveraged to reduce/eliminate ads in games that you pay for.
If this petition actually goes somewhere, I sincerely believe we’ll see more petitions from people who otherwise wouldn’t speak out. Ross was one of those people, and if he sees success, he’ll inspire a bunch of other people like him to act. I think it’s fantastic.
It would be nice if multiple people reviewed each game, and then they discuss before publishing a review. That’s one thing I really like about Digital Foundry, though they focus way more on technical details than overall gaming experience, but it’s very fun to see what each reviewer has to say about a given title.
I’m not talking about my personal preference on rating, I’m talking about broad community reviews.
For example, Cyberpunk 2077 is a notorious example. It got generally favorable reviews from reviewers, and the public release was a completely broken pile of trash on console. Reviews didn’t even get the console release, yet still gave it a positive review because the experience on PC was decent. How can we trust reviewers if they don’t actually try the game? The terms of the review embargo alone should have pushed reviewers to give it net negative reviews since they’re not able to actually try the game.
For strict review differences, look at Starfield, which got 85% by Metacritic, and Steam reviews are more like 55-60%, and it got hit hard by independent reviewers shortly after launch. That’s a pretty big mismatch.
GTA V was pretty close to a perfect score, but actual reception was a bit lower (80% or so on Steam right now). That’s not a huge difference, and it could be due to frustration about not having a sequel for over a decade, but it does seem that some studios get more favorable reviews/more of a pass than others.
That said, a lot of the time reviews are pretty close to the eventual community response. It just seems that reviewers overhype certain games. I haven’t really seen much evidence where critics review a game much below where the community reception is, but I have seen cases where reviewer scores are quite a bit higher than the eventual community response.
Maybe there’s nothing suspicious going on, it just sometimes feels that way.