Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

sugar_in_your_tea, do games w The curse of ‘Disco Elysium’, the greatest RPG ever made

Yeah, I intentionally picked a diverse set of examples. My point here is that “best RPG” doesn’t make much sense without qualifiers, like a year or sub-genre.

sugar_in_your_tea, do games w What game sequel ruined a beloved franchise or character for you?

I replay it every couple years because it has so much nostagia for me, and it runs perfectly on Steam on Linux (and I assume GOG). They even fixed the incredibly annoying mouse issue that I dealt with for years where it wouldn’t scroll down or to the right.

sugar_in_your_tea, do games w Outer Worlds 2 cut to $70 after backlash

Of course it’s inflation. Currency is worth less, so prices need to go up to get the same value.

sugar_in_your_tea, do games w Outer Worlds 2 cut to $70 after backlash

The closest for me is about 5% off at Costco for a Nintendo new release that I was looking forward to. Nintendo games don’t drop much, so that was probably the best deal on new I’d probably get until the next console release.

I don’t remember the time before that, since it has probably been a decade or more.

sugar_in_your_tea, do games w Outer Worlds 2 cut to $70 after backlash

I’m in the same camp. Paying more feels bad, but it’s justified by currencies being less valuable.

sugar_in_your_tea, do games w The curse of ‘Disco Elysium’, the greatest RPG ever made

Sure, but being different doesn’t automatically win you “best RPG.”

sugar_in_your_tea, do games w What game sequel ruined a beloved franchise or character for you?

Lords of the Realm III

1 was great, though the economy was overly complicated. 2 fixed all the issues of 1 and made combat more fun. 3 removed everything I liked and replaced it w/ a weird realtime RTS system.

sugar_in_your_tea, do games w What game sequel ruined a beloved franchise or character for you?

Man, GTA IV is my favorite, and GTA V is my least favorite, and largely for the same reason: the main characters.

In IV, I really liked Niko and wanted him to succeed. I really didn’t like Roman, but I could relate since everyone has that annoying cousin. I just really wanted Niko to succeed at having a second chance in LC.

In V, I hated Michael, Trevor felt shallow (more backstory could’ve helped), and Franklin was a disappointment (what happened to his dream of owning a business?). Maybe they’re fleshed out more in GTA Online, but I never played it. Honestly, I was fine with them all dying since they all seemed like a waste of space, yet I had to play as them. Franklin was the least disappointing, but I really wanted him to have some interesting side content instead of an attempt of a story w/ his friend that ultimately went nowhere.

GTA SA is mu favorite because CJ’s arc is just so good.

sugar_in_your_tea, do games w The curse of ‘Disco Elysium’, the greatest RPG ever made

Not OP, but:

  • Chrono Trigger
  • Morrowind (or maybe Skyrim)
  • Final Fantasy (esp. 6 and 7)
  • Baldur’s Gate (esp. 3)
  • Pillars of Eternity
  • Fallout (esp. New Vegas)
  • The Witcher (esp. 3)
  • World of Warcraft (not my jam, but it’s insanely popular)

There are a ton more, especially if you broaden the definition to sub-genres to include Diablo 2, TLoZ games (esp. Ocarina of Time and Breath of the Wild), and Dark Souls.

There are just so many bangers.

sugar_in_your_tea, do games w The curse of ‘Disco Elysium’, the greatest RPG ever made

But “best RPG” though? There are tons of RPGs that won “Game of the Year”, and when people talk about iconic RPGs, Disco Elysium is rarely the one mentioned. Most people will claim Chrono Trigger, Morrowind (or Skyrim I guess), or one of the Final Fantasies (usually 6, 7, or 8). Look up any list of top RPGs and it probably won’t crack the top 10.

That doesn’t mean it’s a bad game, but “best RPG” is a pretty crowded field that rarely includes Disco Elysium.

sugar_in_your_tea, do games w Epic Games just won its antitrust lawsuit against Google again

How can it not be 100% their decision if it’s their decision?

It’s very hard to break a contract like that. So an exclusivity contract is strictly worse for consumers than a dev choosing to only list with one platform since it removes the possibility of listing elsewhere.

Not if it’s done by an underdog

Anticompetitiveness is bad regardless of market position. They may not get hit with antitrust until they get a dominant position, but it’s not great for consumers.

The reason the Epic store was created

No, it was created so they could keep all the money from Fortnite. It’s the same reason they sued Apple and Google. They don’t seem interested in actually having a competitive platform, they just want people to buy their MTX.

still keeps their software open

Yet their store still doesn’t support Linux, and Fortnite doesn’t work on Linux either, despite their anti-cheat technically being compatible.

So don’t tell me they’re doing open, they merely want their game engine and anti-cheat to sell.

sugar_in_your_tea, do games w Epic Games just won its antitrust lawsuit against Google again

Yes, I’m not implying Epic is forcing game devs into anything, I’m saying it’s explicitly anticompetitive. Whether a business partner wants to be exclusive should be 100% their decision and not involve a legally binding contract or coercion, because that’s textbook anti-competitiveness.

Epic isn’t iffy about others not using their launcher, so there’s an official GOG Galaxy plugin for Epic endorsed by Sweeney.

Would they retain that policy if they or GOG became #1? I highly doubt it, this is merely a ploy to try to dethrone Steam, and you can be assured the policy will change once someone else gets on top.

sugar_in_your_tea, do games w Epic Games just won its antitrust lawsuit against Google again

To be clear, this is a different system than stores listing non steam key games.

That depends. For GOG and EGS, yeah, those stores don’t want to sell Steam keys, they want to sell keys for their own platform. But other stores like Fanatical sell Steam keys, and I’m not exactly sure how those work.

My point is that devs can sell keys on their own and take 100% profit if they want, they just can’t undercut Steam. And that’s pretty common in retail, if you see a product in store, it’ll be a very similar price to buy direct. It turns out, retail stores don’t like providing marketing just to get undercut on your website or a competitor store.

Valve doesn’t get a free pass just cause they have a better platform

Neither does EGS just because they take a lower cut and give away free games.

AFAIK, Steam isn’t doing anything differently than other retail stores. If EGS were in Valve’s position, you can bet they’d be way worse.

sugar_in_your_tea, do games w Epic Games just won its antitrust lawsuit against Google again

That’s a choice those devs made, not an exclusivity deal.

As for Borderlands 2, it looks like it was available on most consoles as well. It was released in 2012, which was before Steam even came to Linux, before the original GOG Galaxy, and way before EGS. Interestingly, according to Wikipedia, The Witcher 1&2 were “exclusive” to Steam until ~2012 when GOG relaunched their website, so CD Project Red didn’t even bother selling their own games on their website. If they don’t, why would other devs?

I get it, I’m sad we don’t have good alternatives to Steam, but it’s not because of anything nefarious Valve is doing, it’s because their platform and policies are just better. I didn’t even have a Steam account until 2012 or so when they came to Linux, it just wasn’t necessary because everything I wanted to play was available elsewhere (e.g. direct from devs). These days I use Steam almost exclusively because they make playing on Linux so easy, not because I don’t have other options (I also play EGS and GOG games through Heroic, a community solution to support those stores on Linux because the stores themselves haven’t bothered).

sugar_in_your_tea, do games w Epic Games just won its antitrust lawsuit against Google again

The only exclusives AFAIK are Valve games (understandable) and games that don’t bother listing elsewhere. I also think Valve’s “no undercutting” policy is reasonable. They give you free keys to sell elsewhere if you choose, and you can have sales happen elsewhwre at a different time (or the same) vs Steam, the only requirement is that you don’t undercut Steam.

That’s very far from monopolistic behavior. Adding to that, Valve also invests heavily in their own platform, providing features like Steam Input, Proton/Steam OS, etc.

Epic, on the other hand, bribes users to come via free games, bribes devs via paid exclusivity, and hasn’t meaningfully invested in their platform, they’re still lightyears away from Steam, and even GOG is way better from a features standpoint.

Which is showing more monopolistic behavior? Epic, and it’s not even close. The only “monopolistic” behavior from Valve is being really popular, and I think they’ve earned that.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • FromSilesiaToPolesia
  • fediversum
  • esport
  • rowery
  • tech
  • test1
  • krakow
  • muzyka
  • turystyka
  • NomadOffgrid
  • Technologia
  • Psychologia
  • ERP
  • healthcare
  • Gaming
  • Cyfryzacja
  • Blogi
  • shophiajons
  • informasi
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • slask
  • nauka
  • sport
  • warnersteve
  • Radiant
  • Wszystkie magazyny