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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

sugar_in_your_tea, do games w I finally decided to go full piracy against big companies

I just don’t buy games that have features I don’t like. I don’t pirate them, I just don’t play them.

Most of my money goes to indies because they don’t pull this BS. I’ll play the occasional AAA game if it’s worth it, but not many.

sugar_in_your_tea, do games w New Steam study alleges that Valve's store is home to extreme right-wing "wars"

At the end of the day, it is Valve’s house. If there is a room full of nazis then clearly they are okay with it. End of story.

Would you rather Valve, with their dominant market position, be opinionated about what games and speech they allow? Or would you rather they act more like a public market, where publishers decide what is allowed in their corner of the market? Does this preference change depending on whether they align with you?

If a publisher wants to attract Nazis, let 'em. If they want to attract leftist extremists, let 'em. If a publisher wants to discourage all forms of extremism according to their own opinion of what “acceptable” means, let 'em. But the choice should be for the publisher to make, not the platform, especially if that platform has a dominant position.

sugar_in_your_tea, do games w New Steam study alleges that Valve's store is home to extreme right-wing "wars"

Okay, so unwritten rule that you can’t sell games about murdering actual human beings.

I assume those would be illegal, which seems to be the metric Valve uses when deciding whether to ban something. That means you could have different bans based on region, so China will have different bans than the UK, which will have different bans than Russia.

Which is what the steam forums ARE.

Which is why publishers should be able to take over moderation if they don’t like how the community is acting. I don’t know if that’s the case, because the only time I go to the forums is from an internet search looking for a fix to a specific issue. I don’t see 99% of the nonsense here, nor do I know how moderation happens (or doesn’t happen).

Libertarianism isn’t about leaving things alone, it’s about protecting rights. Valve has every right to moderate, but if was a government, it would not, outside of speech likely to directly incite violence (e.g. planning an assassination or terrorist attack) due to the right to free speech. It seems GabeN is holding Valve to theore strict standard of a government than the looser standard of a private company.

If Valve sees the platform as similar to a government, it should see a game-specific forum as a private space controlled by the publisher. If the publisher doesn’t want to take that responsibility, they can leave it up to Valve’s standard.

I think the hands off position is correct, provided the publisher can take over moderation. Players can choose with their wallet and their engagement and decide whether to buy a game or engage with the forums based on its community moderation.

Steam has a lot of value to me partly because there’s a ton of stuff there I find distasteful, which makes me feel like there’s a better chance things I like that others don’t will be allowed on the store. If a game isn’t on the store, that’s because the publisher didn’t publish it there, not because Valve blocked it. Platforms like Steam shouldn’t be opinionated, they should be as inclusive as possible, and that includes criticism of public figures the platform may like.

sugar_in_your_tea, do games w New Steam study alleges that Valve's store is home to extreme right-wing "wars"

I have no idea how Steam’s forums work since I only go there if I can’t find a solution to an issue elsewhere, but for that use case it’s totally fine?

GabeN is a pretty established Libertarian Tech Bro and Valve only moderates to the bare minimum requirement.

Isn’t that kind of what you want from a distributor? Looking up “Gabe Newell political views,” the top results were about him refusing to ban games, partly to avoid the Streisand effect, but also because he doesn’t believe in censorship. If Valve banned things based on company views, they’d quickly be at risk of an antitrust lawsuit.

I personally agree that Valve shouldn’t be involved in the forums. But I do think the publisher should be able to take over moderation if they so choose. Maybe that’s a thing, idk, I don’t know very much about the forums.

I do a quick skim of the review scores and get it

I’m the same way. I skim the first ten or so reviews, skipping low effort (one sentence) and try-hard (massive checklists and essays) reviews, and try to find a negative review or two. I’m looking for what the game is good and bad at to see if it likely justifies the price.

sugar_in_your_tea, do games w Former BioWare lead writer reads the runes on EA-Saudi deal and speculates that 'guns and football' are in, 'gay stuff' is out, and the venerable RPG studio may be for the chop

Sell the IP.

sugar_in_your_tea, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

Sure. My point is that AAA studios have massive marketing budgets so it’s more likely you’ll consider them than an indie that you night like more. We need a better way for good indies to get noticed.

sugar_in_your_tea, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

How did you lose interest in Assassin’s Creed?

The story went nowhere.

Wishlist

That format looks like exactly what I’m looking for! Thanks!

I didn’t like Yahtzee tries as much, probably because it was like a Let’s Play with banter instead of an actual review.

sugar_in_your_tea, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

only game every year is Assassin’s Creed,

How did they settle on AC? Is that the only game that would ever appeal to them, or did one of their friends introduce them and they got hooked? How many of them played Balatro or Among Us and other “viral” games?

The way to market to these people is to get that one person in a friend group to try something new and sell their friends on it. I used to only play a handful of games too, and back then it was mostly StarCraft and Halo. Then a friend introduced me to FTL, Factorio, and Minecraft (back when the last two launched, not what they are today), and I fell in love with indie games. All it takes sometimes is a single experience to show people what they’re missing.

Second Wind

I took a quick look, and it seems to be a mixed bag of content, from first time experiences with games to meta discussions on what makes parts of games great and interesting. Looking at last dozen or so videos, it’s mostly bigger games like Borderlands, Hollow Knight, and Subnautica. If you play any indie games, you’ll hear about those (and Borderlands isn’t even indie).

I think what I’m looking for is something that goes over the top new games from the last month or something, with deeper dives between those videos.

I’ve found niche games to scratch a certain itch I’ve had just by going to the Steam search and filtering by tags

I’ve done the same, and it’s way more miss than hit. When I finally find a hit, it’s usually a few years old, and is going for a fraction of the launch price.

For any given game, I can usually find a decent review by some random fan on YouTube, but going the other direction is a lot harder.

sugar_in_your_tea, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

You’re not going to convince the Madden/FIFA/etc group because community is more important than the game itself. The same is true for the big competitive games, since again, community is more important than the game itself.

The rest of the market is massive though, and even the people who only play a handful of games still pick up the occasional game to play on their own.

The solution here, IMO, is a high profile reviewer that focuses on indie games. In fact, we don’t really need reviewers going over AAA games because their marketing departments are already handling it. I want professional reviewers who try hundreds of indie games every year and promote the top 10-20 or so. Indie games are some of my favorite, but finding them is incredibly time consuming.

sugar_in_your_tea, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

I disagree. The PC gaming market is about $76.67B. That’s ~$4M for each of the 18,626 games, most of which are asset flip crap. Many of the remainder are by indie devs (generally <30 people). The article mentions about ~10% of those games receive 500 or more Steam reviews, so we’re probably looking at $40M on average person game w/ 500+ reviews (i.e. probably not asset flip crap).

There are only about 20-30 AAA games released every year. The indie game market size is about $5B, and that’s across platforms. Even if that was only for PC games, that’s still 85% going to AAA studios, as in those 20-30 games that get media attention.

We don’t have too many games, we have a problem where too few people buy indie games. The average successful indie studio isn’t making $40M per game, it’s likely much less than that.

sugar_in_your_tea, do games w The Video-Game Industry Has a Problem: There Are Too Many Games

Can confirm, my neighbor makes indie films, and I don’t live in Hollywood or anything, just a random town in Utah. There are more than you and I expect.

sugar_in_your_tea, do games w EA Close To Sale That Would Take The Company Private

Really? They had some bangers in the 90s, such as Road Rash and Need for Speed, as well as a ton of great games they published, like Sim City. Even their sports games were generally great.

It wasn’t really until the 2000s and 2010s that their games became money grabs.

sugar_in_your_tea, do games w 9 months after its 1.0 launch flopped, an indie dev just learned that Steam never emailed the 130,000 people who wishlisted its game

You probably opted out years ago. Check your Steam notifications settings.

sugar_in_your_tea, do games w 9 months after its 1.0 launch flopped, an indie dev just learned that Steam never emailed the 130,000 people who wishlisted its game

Your friends buy you stuff?

Mine exists so I can avoid the front page. I have it filtered to show only discounted games, so when I need a game, there’s almost always something I’m interested in that’s on sale since I have over 100 games on that list.

sugar_in_your_tea, do games w 9 months after its 1.0 launch flopped, an indie dev just learned that Steam never emailed the 130,000 people who wishlisted its game

Really?

I just open the Steam app on my phone periodically. I have over 100 games there, so there’s usually a few on sale on any given day. I have my wishlist set to “discount” so only games on sale are shown, and I check it periodically and buy when a game gets to an interesting price.

I never look at Steam emails.

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