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stillwater, do games w Cities Skylines II is an absolutely beautiful game

People really hate that you didn’t pay full price for this game they all are shitting on, huh?

stillwater, do games w 'This is only the beginning': Metal Gear Solid fans lose their minds as David Hayter returns to voice Solid Snake in a new teaser

No, that was just the first time he actually paid attention to the English VA. Kojima never paid much attention to the English VA in the MGS games. The Japanese VA had some interesting tricks like having the Solid Snake VA also voice Solidus and then having his father voice Old Snake for MGS4 (while the original did the mo-cap).

Rumour is that Kojima never really liked Hayter as Snake. And Hayter’s VA quality kept getting worse and worse. Compare his Peace Walker performance to MGS2, it’s like night and day.

stillwater, do games w Looks like someone figured out a workaround for Tony Hawk's Pro Skater 1+2 offline mode on Windows

It’s just an environment variable?? If that’s all it takes, there’s no reason this can’t have been implemented across the board.

stillwater, do games w More than Skyrim or Fallout, Todd Howard says Starfield was "intentionally made to be played for a long time" and Bethesda's looking 5+ years ahead

Tons of people put dozens of hours into Skyrim in its launch month. It wasn’t a “buggy disaster”.

stillwater, do games w Counter-Strike 2 - Launch Trailer

What are you on about? It’s exactly like it was in CSGO. What specifically is this “feel” you think is so different that it’s gone to shit now?

The only tangible difference is that the netcode is different so the peeking or response of processing hits can be off when up against someone with a different latency but that’s minor in the grand scheme of gameplay, and not enough to make it not “feel” like CS anymore.

stillwater, do gaming w Counter-Strike 2 is officially released

Everything is generally more colorful now and there are less shadows and dark areas.

stillwater, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

That’s an extremely loose idea of “promotion”, to the point of manufacturing upset. A storefront does not inherently promote something merely by offering it, that’s like saying a convenience store promotes Pepsi and Coca-Cola because they sell both even though both those companies have extremely strict promotional initiatives that ensure no crossover.

stillwater, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

Retail stores get a 30% cut from a game sale. Console manufacturers get a further $10 in licensing fees from that sale price, on top of the retail fee. That license cost is what goes to closing that loss leading pricing of the consoles. The retail fee they can charge through their digital storefronts is new to them but only helps them pay down their gap quicker, but they are also still taking that further $10 of licensing on top of the 30%.

That’s why some PC games are $10 cheaper than their console versions.

stillwater, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

Because that’s not at all how a monopoly is defined and you ignored the concept of retail exclusivity deals to make this statement lol.

stillwater, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

You’re the one that needs to provide a source since this was your original claim to refute someone else’s cited source. Don’t sealion and constantly ask someone else for more and more and more sources when they’ve already provided one and you’ve provided none.

stillwater, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

They have their own unethical business practice they’re getting sued for (preventing sales at a lower price on competing platforms)

Who’s suing them for something so boilerplate? This isn’t that stupid frivolous lawsuit from Wolfire you’re referring to, is it?

stillwater, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

What’s your metric for “well earned” here? What are some ways it could be earned? What do you think is the right amount?

stillwater, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

You may want to read up on Ma Bell or Microsoft’s legal issues with Internet Explorer in the 90s to see what specifically was so bad about monopolies like those, and then revisit this idea.

stillwater, do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

Look up the concept of loss leading. Do you think Epic are really just doing this for the benefit of developers or are they after something more insidious?

stillwater, (edited ) do games w Dusk: Unpopular opinion: I'd rather pay Valve 30% and put up with their de facto monopoly than help Epic work towards their own (very obviously desired) monopoly

I didn’t ignore it, you just didn’t think it through.

You’re complaining about having more options as if it’s some kind of moral stand. But the only reason to be mad about those things is if you were forced to buy them. Steam doesn’t only have to sell games that you specifically approve of and it’s not some kind of moral failing to sell games that are low quality.

This isn’t even getting into how you’re ignoring history to make the claim that they did it all for their bottom line and not the huge amount of user demand for them to open up the store. This also isn’t getting into how any money coming in from asset flips specifically is negligible, and not at all like some kind of NFT scam level of dubious behaviour like you’re referring to it.

The only reason to be this mad about more games being sold on Steam is if you feel a need to buy it all.

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