Komentarze

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

silverchase, do games w Random Screenshots of my Games #57 - Aperture Desk Job
@silverchase@sh.itjust.works avatar

I’m sure someone at Valve also had fond memories of that toilet.

Amazingly, I played this game when it came out and discovered it has Steam Controller binds out of the box!

At this point, the fact that Portal is in the Half-Life universe is just a fluke. The plots of Portal 2 singleplayer, co-op, and PTI are very “distant” from anything happening with Half-Life. The two series are tonally very mismatched. Their strongest connection is that Aperture bumbled their way into possessing Half-Life plot-critical stuff and then losing the boat that contained it.

silverchase, do games w Clips from what I'm playing 🦉🏹 Gunfire Reborn, the looter shooter distilled
@silverchase@sh.itjust.works avatar

The maps aren’t generated inch-by-inch, if that’s what you were hoping for. Each stage has a bucket of unique rooms it stitches together to create the level geometry. The devs did a clever thing and made rooms with multiple doorways, with two chosen at random to be part of the path, so you can traverse through the same room in a slightly different way each run. At this point, I’ve seen all the possible rooms, but the combination of character upgrades, surprise challenges the game springs on you, weapons, and enemies keeps it fresh. There’s a lot of replayability in just character builds alone, since you can find multiple ways to make each character effective, depending on what perks you got first and what risks you take.

The co-op works well. Gunfire Reborn is a lot easier in co-op because friends can revive each other with unlimited tries, whereas in singleplayer, you get only one revive by sacrificing the character-upgrading resource. Recently, they’ve added a Left 4 Dead-style bot co-op mode so you can have that experience instead of the pure solo one. I’ve actually ground myself into a weird corner where I’m way better than everyone else I play with and can carry a whole team, dealing like 80% of the entire team’s damage across the whole run. I’ve not actually tried public matchmaking, just playing solo or with friends.

In terms of DLCs, each comes with two new characters and a handful of weapons. Each DLC character has a different mechanical focus in case you’re getting bored of the characters you already have. The base game is just fine to start with. I have the first two packs, but the latest one, the third, I skipped during the Steam winter sale to buy more games. The character I was playing here, Zi Xiao, comes from the second pack, Artisan and Magician. His counterpart in that pack is Nona, who is pretty much the red panda version of Gaige from Borderlands 2 (no anarchy stacks, though), summoning and commanding a combat robot. The first pack, Spirit Realm, has a monkey who aggressively upgrades his guns and a fox who, with the right build, can just stop using guns and drop fireballs on enemies instead.

Okay, here’s my final pitch. The game is on sale as part of the launch of the new season. It’s not the all-time low, but it’s pretty close.

silverchase, do games w Clips from what I'm playing 🦉🏹 Gunfire Reborn, the looter shooter distilled
@silverchase@sh.itjust.works avatar

By the way, my main is Qing Yan, the other bird boy.

silverchase, do games w Rhythm Doggo Announcement Trailer - By Nifflas, creator of Knytt and Within a Deep Forest
@silverchase@sh.itjust.works avatar

The WADF soundtrack sticks with me

silverchase, do games w Of course Atari’s new handheld includes a trackball, spinner, and numpad
@silverchase@sh.itjust.works avatar

Valve tried trackballs with the Steam Controller but ditched them for trackpads that emulate trackball physics. They found small ones felt bad but big ones were too bulky and heavy. Clearly they like that idea, since every controller-like thing they’ve designed since includes pads.

silverchase, do games w Playing Tunic first time
@silverchase@sh.itjust.works avatar

If you haven’t done so already, I suggest you start taking notes while playing the game. You’ll need to keep track of what you have to come back to a place for.

silverchase, do games w They're waiting for you Pioneer. In the test, chamber.
@silverchase@sh.itjust.works avatar

It’s actually spelled “chamberrr”

silverchase, do games w Clips from what I'm playing 🟥⚔️🟦 Beat Saber [CW: Flashing lights, VR perspective]
@silverchase@sh.itjust.works avatar

I recommend you avoid games with continuous movement early on. Moving with joystick feels very bad until you get your VR legs. Also get the Lab, Valve’s free VR minigame collection.

silverchase, do games w Clips from what I'm playing 🟥⚔️🟦 Beat Saber [CW: Flashing lights, VR perspective]
@silverchase@sh.itjust.works avatar

I don’t think it has ever gone on sale.

silverchase, do games w Day 161 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
@silverchase@sh.itjust.works avatar

This game is timeless. It was released in a time when the arena FPS was on its way out and server browsers were still the norm for PC online multiplayer, yet it has hardly aged.

silverchase, do games w What games have you sunk the most time into?
@silverchase@sh.itjust.works avatar

Still alive, are we?

silverchase, do games w Clips from what I'm playing | rRootage: pure, abstract bullet hell
@silverchase@sh.itjust.works avatar

His pandemic project in 2021 was making 139 games!

silverchase, do games w Godot Engine – 2024 Showreel
@silverchase@sh.itjust.works avatar

I wishlisted PVKK. I’m also aware that Buckshot Roulette is well-received but haven’t played it myself.

silverchase, do games w Day 146 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
@silverchase@sh.itjust.works avatar

With hindsight, I view this generation of the Pokémon series as an awkward transition to 3D. It’s pretty apparent in the graphics and UI that Diamond/Pearl/Platinum are essentially upgraded GBA games. 3D effects occur only sparingly, and I remember the backpack UI bizarrely having an iPod-style scroll wheel on the touchscreen.

The following generation got more adventurous with the 3D and started using the DS touchscreen more effectively. The “sprite puppet” effect in Black/White looked janky as heck but I honestly loved it anyway. The character sprites in Cassette Beasts worked similarly, which I guess is another reason I liked that game.

Also, man, the pacing of battle animations and UI is so slow in this generation.

silverchase, do games w Day 144 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
@silverchase@sh.itjust.works avatar

We are always allowed to admire oddly hi-fi graphics. I love shaking the vodka bottles in Half-Life Alyx. The liquid inside waves and bubbles and if you hold it up to a light source, the light glows through!

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • rowery
  • test1
  • esport
  • NomadOffgrid
  • Technologia
  • FromSilesiaToPolesia
  • niusy
  • muzyka
  • informasi
  • Cyfryzacja
  • krakow
  • Spoleczenstwo
  • lieratura
  • Blogi
  • tech
  • ERP
  • slask
  • kino
  • fediversum
  • giereczkowo
  • nauka
  • motoryzacja
  • Pozytywnie
  • sport
  • retro
  • Gaming
  • shophiajons
  • warnersteve
  • Wszystkie magazyny