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saigot, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

If you have access to the server code you can reverse engineer it to look for vulnerability, and you can test it without having to worry about anticheat catching you.

saigot, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

I think companies are more hesitant about ugc these days because of all the extra moderation required.

For instance someone made a sexual assault simulator as a custom overwatch map, and it made headlines, which is extra harmful for a company that is trying to recover from all the SA accusations.

saigot, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

Steams controller rebinding tools are a real killer feature.

saigot, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

Also much harder to build cheats

saigot, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

And always have a way to pause cutscenes.

saigot, do gaming w It's official, Microsoft now owns ABK

Is there anything to back up the idea that call of duty is the behemoth it once was? Fortnite seems to be far more culturally relavent than war zone and seems to be both more profitable and have a larger player base. Don’t get me wrong cod is still a big game, I just have my doubts it’s making or breaking the whole industry.

saigot, (edited ) do gaming w Valve Says Counter-Strike 2 for macOS Not Happening Because There Aren't Enough Players on Mac to Justify It

Apple has been working on a proton like compatibility layer for Mac, hopefully this will enable cs2 soon.

saigot, do gaming w Capcom President Says ‘Game Prices Are Too Low’

For real, I think it’s rather telling that there are people who exclusively play some triple a games for the mini games.

It’s also interesting seeing indie take larger and larger chunks from the triple a market. Remember when harvest moon and simcity were big corporate endeavors, now it’s indie titles like city skylines and stardew Valley.

I would like to see some smaller projects from triple a studios targeting genres other than open world action-rpg.

saigot, do gaming w ‘Call of Duty’ Doesn’t Just Depict Bad History—It’s Pro-War Propaganda

I know people who thought the infamous “no russian” mission was based on a real thing.

saigot, do gaming w Unity introducing new fee attached to game installs

For those on Unity Personal or Unity Plus licenses, the fee will kick in after a project crosses both $200,000 in revenue over 12 months and 200,000 total installs.

It has to cross both the revenue and installs not just not 1.

saigot, do gaming w Starfield remake created in two days actually lets you fly seamlessly from space to the surface

IIRC landing on planets is part of a 45 dollar expansion

saigot, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose

I haven’t played it yet (A second play through of BG3 sounds more appealing right now), but in general for an singleplayer RPG I would prefer a small full setting to an empty large one. If the environment has almost nothing of interest in it, then I’m going to just be glued to the objective marker, which while not a deal breaker, definitely hurts the experience. In a more curated environment I would ignore the objective marker and go off in a random direction. This means my experience is more unique and gives a proper sense of exploration which can make the game feel bigger even though it is technically smaller.

saigot, do gaming w Survey finds more than half of game developers experience crunch

the other half are lying

saigot, (edited ) do gaming w Starfield review controversy traces game journalism's orbital decay

I don’t understand the purpose of big company reviewers (for subjective stuff like media at least). If I’m watching a smaller reviewer my goal is figure out their tastes so I can ignore the criticisms that I know don’t bother me, and pay very close attention to where their tastes align with mine. Like if dunky calls a game buggy or slow paced, that’s probably more a positive than a negative, but if he says the controls are clunky, I’ll probably agree. ACG tends to like games that are less mechanically adventious and easy compared to what I like, and we have evry different tastes in storylines, but he’s a really good barometer for sound and graphics.

If kotaku or whatever releases a review it’s really hard for me to understand whose voice I’m getting, so the review is pretty useless, how do I know if the guy calling the game a challenge is that infamous cuphead reviewer or a guy that has been beating dark souls since he was 4.

saigot, do gaming w Starfield will serve as the "starting gun" for additional first-party releases, Xbox says

Gamepass revenue

Gamepass market share.

In the past the advantage to consoles from a business perspective was ecosystem locking people so they could milk profits. That’s why you saw consoles be really cheap but have their games cost more than their pc counterparts and why there were so many more console exclusives than now. The market has changed and that’s no longer viable.

So instead they offer subscription style gaming at a huge loss, make it a no Brainer to get until people are locked in and competitors have lost relavency. Then they’ll jack the prices sky high. Just like with TV streaming.

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