Seems like all the way on the other end of the spectrum of Kingdom Come deliverance 2. Might pick this up after I’m done with Kingdom Come.
the lack of stealth is a bit of a turn off for me personally, but the hand placed events and mobs seems like a big plus.
Does anyone know if the game is viable without any companions? The reviews I have seen seem to complain about them a lot and I already dislike AI teammates.
My switch 1 is gathering dust, mostly because of the awful controllers. Looks like they made the controllers bigger, and the magnetic slide looks much better than the switch1. I hope they significantly reduced the stick drift problem. I hope they allow 3rd party controllers to turn on the device.
Not to be overly negative, but what are fans playing for these days? I only played the original 2 games and the (first?) North American one.
It seems people hate the modern stories, the gameplay is shallow at best and it’s parkour has been far surpassed by many other games by now. The games are very often used as examples of modern AAA studios having no creativity and just churning out the same game over and over. The games look beautiful and I’ve heard the educational versions are pretty useful, but what are the primary draw these days?
Again I don’t want to be a hater, that’s just what I’ve picked up from other people talking about it.
I believe that while steam has public APIs for most stuff but there’s no way for a 3rd party client to provide DRM authentication, so the majority of games will not launch unless you also have the official steam client installed (note that steam does have a cli client)., rendering any 3rd party apps either simple wrappers for steam or severely limited.
Outer wilds felt really good to play, optimistic nihilism and a happy lonliness. One moment that really stood out to me was when I followed a certain object out of the solar system, spent pretty much 20minutes drifting in space listening to the other astronauts play together planets apart and watching the stars
spoilerWatching the stars slowly blink out and realizing that I won’t be able to save the sun, that it’s the whole universe going away. Givining in to the inevitability of it all ending and just watching everything end.
It’s one of the most peaceful times I’ve had with a game, and playing it in the middle of covid I cried happy tears. Go in as blind as you can.
That’s a lot of work on twitches side to keep it hushed which makes this weirder.
I don’t think that’s weird, twitch really doesn’t want the pr of being wrong or having a pedo on their platform, its a lose-lose and I would expect them to try and cover it up regardless.
Helldivers with friends have been fun, don’t think I’ll ever play with randos tho.
I picked “the swindle” back up with the intent of 100%, just got to win in 1 life, which is challenging but easier than I expected since you start making huge amounts of cash as your win streak increases. Highly recommend this game it’s got a lot of replability for what is a fairly simple game.
I also started “chronoark” it’s a deck builder roguelike. Story seems a little too verbose at times and I think I may have to ramp the difficulty a bit (I got a fun meta cut scene for winning my first run and breaking the story) which might be why I feel like I’m spending more time in story than playing. Still having fun so far.
The thing with the 3 new countries seems to be a fix by valve, you might notice that there were several invalid country codes in the previous restricted list.
I prefer Dpad for platforming and top down as being able to move precisely diagonal is more important than speed control, plus the analogue stick wears out quicker and dpad allows switching directions faster. Analogue for driving and therpy gamess
They use the chest trick because saves reworking the inventory and container system. That would take time and left the game almost the same, so they don’t.
And if they used a new engine they would have to rework the inventory and container system, and if they did that perhaps they would innovate on that system in some way since they are making big changes anyway.
AAA is a title that is applied to studios not games. Larian is an independent studio, a big independent studio but still no where near the big giant companies. Compare them to insomniac, who is behind spiderman 2. Their budget was 3x larians, they are also part of a much larger conglomerate (sony), and they usually are creating several games with the scope of spiderman at once, leading to a release schedule every 1-2 years. Larian is releasing on a much longer schedule closer to 3-6yrs, they are less able to multitask. Larian studios have only produced 9 games across 2 franchises (baulders gate and divinity) while insomniac has ~40 games across 4+ franchises. BG3 was also a much riskier project than spiderman2, it was larian really betting the farm on something big compared to a pretty typical cash in from insomniac. They also don’t waste money on stuff like buying a kpop group (like blizzard, epic or riot), running cons etc etc.
I think larian fits in with CD project red and other AA studios than with AAA studios like activision and insomniac. At the end of the day it’s a fuzzy term though without a strict definition.
And to be clear this is not at all a knock on larian studios, or BG3.