Here’s a really small and easy to fix pet peeve of mine: graphics options that cycle through the levels of fidelity with inconsistent scales. I like to set my graphics to max, try it out, and then adjust down where needed. It’s very annoying if a game doesn’t stop where the max option is, so if it’s currently at “High” I have no idea if the next option to the right is going to be “Very High” or “Low” again. So I often end up overshooting the highest setting and having to go back one, or purposefully going to the lowest setting and then one further.