Adding shit to a game with a patch, post purchase, doesn’t require you to partake. While I hate MTX as much as anyone, you aren’t required to buy anything. Sure, this is enshittification, but you can avoid that buy buying games that aren’t “always online”.
That it works is one thing. That it always works as expected is another. Apple doesn’t want to take responsibility for that, and neither does Valve, when there’s not enough paying customers on that platform. It is what it is. Now the Proton layer is one thing, because Valve is selling Steam Decks. They will want that to become a big thing. They’ll go back to selling Steam Boxes (the living room console thing).
They don’t remove it just because it would sell more later on, they remove it because it’s a big licensing cost that will stop being profitable once most sales have happened.
My point is; if the publisher used Denovo, just don’t be buy the game ever.
Don’t kid yourself: data centers are easier to have closer to many locations, but ones with hardware that works for cloud gaming, less so. And even in a best case scenario, it’s still too big a delay to comfortably play anything apart from casual games.
Even streaming a game from your PC to living room box, such as Nvidia Shield, even wired, makes it nigh impossible to play racing games well, or anything that requires aiming. It’s not far, almost playable when streaming in LAN, but any WAN in the mix and it’s just not feasible.
Networking has a long way to go before streamed reactive games are even close.
I did not mean that in a hostile way. I asked because you kept replying to my comments, but disregarding their content while telling me to stop talking.
Based on the vote ratio, other people got the point just fine and didn’t feel like they needed to tell me to be silent or scroll back up.
Since Microsoft’s parity issues, I decided to buy Divinity Original Sin 2 to support Larian. I like the stand they made (as opposed to how CDPR did with Cyberpunk), and figured they deserve the cash.
While the graphics could be better, and that it’s at times difficult to focus on such a dialogue heavy game, I noticed that I’ve already spent 20 hours with it and have barely escaped what could be called the tutorial area (fort joy).
I love it. I’m playing 4 custom characters, all necromancers, two melee oriented, two ranged, and it’s a total crap fest of a party, but I’m making it work real well.
Are you really not comprehending what I said? To re-iterate: the cost-to-returns ratio to spend man hours for certain features is not feasible because of how much time would need to be spent. This, at worst means some titles will simply not have feature X, and at average means the “worst first” development method means some games will just be worse, than they could have been, if it were merely X, PS5 and PC to consider.
I think we agree that MS bungled their approach and overestimated that cloud powered gaming would take off. But the reality of it is that S has become a thing that holds down game development, and like with BG3, gives sony pseudo exclusivity on consoles. It’s also likely what caused 343 to never ship couch-coop on Halo. It worked to some extent, but simply wasn’t worth the hours to finish for S.
Sooner or later MS has to tackle the issue somehow, and if I had to guess, they’ll rather push for a 0.5 gen jump instead of just screwing with people who bought S.
It’s easier to say a game is “newest gen optimized” than to backtrack on their promise.
If you are talking about something completely different, then no worries, carry on. This was merely my 2 cents on the topic.