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prole, do gaming w What are your favourite controllers?

The D-pad on the Switch Pro Controller is hot garbage. Unless they changed it.

prole, do gaming w What are your favourite controllers?

Yeah if they like the PS4 controller, then they’ll 100% love the DualSense.

Just play Astro’s Playroom and you’ll get it.

prole, do gaming w What are your favourite controllers?

DualSense is the best right now IMO due to the features. If you don’t believe me, actually play Astro’s Playroom.

But I love the Steam Deck’s layout (so I guess I’d probably like the Steam Controller as well). A lot of that has to do with Steam Input being fucking awesome, but it’s also possible to get relatively good at using the touchpads as mouse, and the “touch right stick to enable gyro” is an awesome feature that has made FPS games playable on console for me.

prole, do gaming w Hidetaka Miyazaki 'knows for a fact' other FromSoftware devs want a Bloodborne PC port: 'If I say I want one, I'll get in trouble, but it's nothing I'm opposed to'

Oh great. Can’t wait for Sony or something to come in and completely ruin the IP with a movie or some shit.

prole, do gaming w Valve updates Steam store to bring PlayStation DualSense support

I wish more PlayStation games would allow use of motion controls. I’ve gotten used to enabling it with Steam Deck to actually make fps games playable for me on controller, then when I switch to ps5 and start tilting the controller for precise aiming and nothing happens…

Steam input, and their customization options for controllers on Steam Deck (or I guess in Steam in general) are incredible, and something I don’t see mentioned nearly enough.

prole, do gaming w Valve updates Steam store to bring PlayStation DualSense support

Adaptive triggers begin as a hardware feature. Steam Deck can’t emulate that without changing the triggers out completely (if it’s possible at all).

I imagine the internal motors for the crazy precise haptic feedback is also hardware level.

prole, do gaming w Risk of Rain Returns Released!

Ahhh ok, right. So it has nothing to do with being a 2D sidescroller. Why lie?

prole, do gaming w Risk of Rain Returns Released!

I like the idea of this game (and series) a lot. I really have NO interest in a 2D side-scroller, though.

They were telling you that Risk of Rain 2 is almost identical to the first game, but it is a 3rd person shooter in full 3D, and not a 2D sidescroller. So the one issue you mentioned is no longer an issue.

At least that’s what I thought they meant.

prole, do gaming w Risk of Rain Returns Released!

RoR soundtrack is incredible…

But I might have to go with Hotline Miami as the best. Or at least in the top 3 for me.

prole, do gaming w Risk of Rain Returns Released!

I think i may have forgotten to mention that I started out trying it with GE-Proton as I’ve had better luck in the past with brand new “unsupported” (per Steam) games, and it worked with GE-Proton.

prole, (edited ) do gaming w Risk of Rain Returns Released!

Yup, works just fine on my Steam Deck if anyone was wondering. Been years since I’ve played the game… The second one never pulled me in like the first.

Edit: Quick note if anyone is having issues, I switched ti GE-Proton before even starting it up for the first time and it worked so I never changed it.

prole, do gaming w The Escapist staff resign following termination of editor-in-chief Nick Calandra

Prima games… I always knew Brady Games had the better strategy guides!

prole, do gaming w Factorio Friday Facts #381 - Space Platforms

Same. Every time I’ve tried I just can’t get past the tutorial. Maybe if I take the other person’s advice and turn off enemies at first…

prole, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

You should look into Steam Input (if you have a Steam Deck, you may have already messed with it), but it allows a mind-blowing amount of control customization for any game you’re launching through Steam. Most games will also have community presets you can easily use.

Inverting view or turning on gyro controls is trivial. It goes shockingly deep. You can create radial menus if you want, it’s wild.

prole, do gaming w What is something (feature, modes, settings...) you would like to see become a standard in video games?

Maybe not everywhere, because then it wouldn’t be nearly as special, but I absolutely adored the “asynchronous multiplayer” aspects of Death Stranding.

Viewing the “strand contracts” tab and looking at how many other actual humans used and “liked” the infrastructure you created, or helped to create. Creating contracts with players who seem to appreciate your work, so that you see more of their structures, and they see more of yours. Only a couple examples. Trying to find the most optimal place for a bridge, or watchtower so that other players will appreciate it and give you “likes.” That nice feeling of warmth you get when you finish building a road that others had started…

Just the whole freaking thing fits so well into the “we’re all in this together, even if we’re (forcibly) isolated” message the game is conveying. Working together with real people that you will never directly see or speak to, in order to make an incredibly arduous journey a bit easier for all. Amazing.

At least I think that was one of the messages, Kojima can be cryptic at times lol.

Again, I wouldn’t want it to become the next “climb the tower to reveal part of the map” mechanic, and get ruined. You can’t just shoe-horn it in, it has to make sense in context.

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