So unless you bought a physical copy of this game and kept it off the internet (not sure if anyone is collecting any data through FO3 itself), or got it gifted to you through GOG and you don’t have an account there, you’re in the same boat. Except you paid for the game with money in addition to data.
But it’s not a sale. It’s a game, and it’s provided for free, and as of right now there is no end date where your access to the game will expire. No money leaves your wallet.
I still don’t understand.
Is this some sort of coping mechanism by people who paid for the game 10 years ago?
… because unless you bought it from GOG over Steam (which is my preferred place to buy digital games, not Epic), you’re in the same boat: Haven’t bought a game, you’ve bought a license. Except with Epic, it’s $0.00 today.
If you’re on Windows, hit the Windows key (or open the start bar) and find the icon that looks like a circle with a vertical dash through to top of it. From there, you’re looking for “shut down”.
This will safely turn off your computer so that the lights will turn off.
I think lagging behind for OP items is less interesting than a skill-based race.
In a party environment, those OP items are great. Bullet Bills help the new player spice up the friendly environment. But if the pro is lagging behind specifically to get OP items, I think that makes it less fun and less interesting.
I meant sub-optimally in terms of actually racing. Optimal speed would be getting the lowest time in the race. Bagging would be aiming to not get the fastest lap each time. I probably could’ve chosen a better word, my bad.
I’m not upset about anything. But isn’t this post about Nintendo removing/reducing bagging? So maybe some others are upset about that change. But it seems like a good thing to me.