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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

missingno, (edited ) do games w The industry filed false claims against the "Stop Killing Games" initiative | Accursed Farms
@missingno@fedia.io avatar

You didn't actually answer my question.

Whining that you don't like video and therefore no one else should use the format is just not productive. Do you want SKG to reach the audience it needs in order to succeed, or do you just want to be mad that other people like to watch videos?

missingno, do games w Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA
@missingno@fedia.io avatar

Don't put words in my mouth. If you can't engage in good faith, there's no further discussion to be had.

missingno, do games w The industry filed false claims against the "Stop Killing Games" initiative | Accursed Farms
@missingno@fedia.io avatar

It's much more important that this news reaches audiences now than whether Youtube lasts years into the future. By then, we would hope this video is obsolete anyway. This is something that is able to be ephemeral, long-term preservation is ultimately not a priority here.

Where would you suggest that Ross publish text content that could achieve the 394k views this video got in the span of just 13 hours? Where else can he get that kind of audience?

missingno, do games w The industry filed false claims against the "Stop Killing Games" initiative | Accursed Farms
@missingno@fedia.io avatar

I'd say a large part of why this format is so successful is because there's a large audience of people who just want something to listen to while they're doing other activities. Text asks for the reader's undivided attention, which honestly does make it harder to get that attention.

There's also just the fact that, like, there isn't a good platform for text content to reach viewers the way that Youtube does. Ross has 413k Youtube subscribers, and not only does that mean it's reaching those 413k users, after those subscribers click it the algorithm will continue to push it even further into the feeds of people who aren't already subscribed. A lot of people are first learning about SKG through seeing these Youtube videos pop up on their feed. Where could Ross even try to publish text content that would get anywhere close to that kind of reach? Nothing remotely like that exists for text, and probably never would.

You can be grumpy and shake your cane at a sign of changing times, but remember what the purpose of this is. Ross needs to reach as wide of an audience as he can if he wants SKG to succeed. Putting it in a format that is more digestible, on a platform where people actively seek this type of content, will reach more viewers. Which will in turn lead to more support for SKG.

Do you want the movement to succeed, or do you want to sit here and hate on video content?

missingno, do games w The industry filed false claims against the "Stop Killing Games" initiative | Accursed Farms
@missingno@fedia.io avatar

I think it's a running bit at this point, but it is one that will haunt my nightmares.

missingno, do games w The industry filed false claims against the "Stop Killing Games" initiative | Accursed Farms
@missingno@fedia.io avatar

If you want to yap about something long, you will have much more success getting people to click on a Youtube video than text content published elsewhere. Especially if you already have a large subscriber base in the first place, Youtube is where his audience is, and once his audience clicks it the algorithm will keep spreading it even further.

A couple years ago I wrote a very long text essay about some controversy surrounding a niche game I play. It got a small handful of clicks within the community for that game, but that was it. A few years later, some more news developed, and I decided to do a half-remake half-followup in video format. It was very minimally edited because I don't actually know shit about video editing, in fact I literally did most of it in Google Slides. But I knew that putting it on Youtube would result in significantly more exposure no matter how amateurish it was. Ended up taking off really well, 29k views, which is about 27k more than the text version got.

And I was a nobody publishing my first video. Ross has 413k Youtube subscribers, and in the 9 hours since this video went up, it's at 337k views. Seems like this Youtube thing is working out well for him.

missingno, do games w Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA
@missingno@fedia.io avatar

Some games might not be playable. But other games still are. Calling the system a paperweight is not accurate.

missingno, do games w Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA
@missingno@fedia.io avatar

That is a ban from online services. The word 'brick' has a specific meaning, this isn't a brick.

missingno, do games w Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA
@missingno@fedia.io avatar

I'm talking about what has actually happened, you're talking about what hasn't happened.

Please review the top comments that started this conversation.

missingno, do games w Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA
@missingno@fedia.io avatar

OP said it should just be online bans, I said that it is, and you're umackshuallying over what hasn't actually happened.

If it ever happens, we can resume this conversation, but until then?

missingno, do games w Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA
@missingno@fedia.io avatar

The fact that they are doing online bans instead is how we know.

But like I said, tell you what, if it happens then we can talk.

missingno, do games w Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA
@missingno@fedia.io avatar

You're fixating on legalese boilerplate, I'm talking about what they're actually doing.

Go back to the start of this conversation. OP said it should just be online bans, I said that it is, and you're umackshuallying over what hasn't actually happened.

missingno, do games w Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA
@missingno@fedia.io avatar

Because regardless of what some boilerplate legalese says, they are instead doing online bans.

Let me rewind to the start of this conversation.

prevent access to online services...that's all they should be allowed to do. I don't think I'd be able hold back on any company that decided what I do with MY hardware.

That is what they do. It's an online ban, you can still use a banned console offline.

missingno, do games w Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA
@missingno@fedia.io avatar

Because regardless of what some boilerplate legalese says, they are instead doing online bans. Fixating on a hypothetical when it's the opposite of what's actually happening borders on misinformation.

Scroll back up, this conversation started with the top comment saying it should just be online bans, I said that it is, and then y'all come at me saying it's actually bricks. It's online bans.

missingno, do games w Nintendo can disable your Switch 2 for piracy in the U.S., but not in Europe, as confirmed by its EULA
@missingno@fedia.io avatar

No one has had their console remotely bricked. If it happens, we can talk, but until then you're just getting mad at imagined hypotheticals.

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