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masterspace, (edited ) do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

I honestly cannot fathom how gamers don’t see how much Valve has fleeced them. Like you said, it’s literally just 400 tech workers who would have had $150-200k salaries get to win the lottery and get $300k-500k salaries, at the expense of every single other gamer who just wanted to play a game at the end of their shift.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

Lmao, says the guy defending a multi billion dollar megacorp’s monopoly.

I prefer competition in all markets, if you prefer monopolies that take 18% more of every single sale, I have bad news for you about your level of grown up ness.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

You shouldn’t.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

Naive to think epic is offering a lower cut for altruistic reasons as opposed to it being the only method they could think of to try to convince devs to sell there.

This is literal the entire basis of our economy. A company being able to offer a service more efficiently charges less and gets more customers to come to them. It is the literal only mechanism in capitalist that keeps it running at all efficiently.

And that they wouldn’t jack up the rate once they corned the market given how their how strategy has been more reminiscent of Walmart approach of pricing lowering to gain market share. Biggest sign is that the store isn’t even profitable much like how lot of services these days aren’t profitable and burn money then jack up prices and offer less once they corner the market. Hell even Microsoft Store has offered low rates of 12% because few want to use it. Going to argue Microsoft is nice too now? Not falling for it Tim.

How would they corner the market? Steam still exists. As you pointed out, the Microsoft store still exists. If they ever jack up their prices devs can go elsewhere.

No one is accusing Epic or Microsoft of altruism, they offer 12% because that’s closer to what it actually costs them to run the store. Steam charges 30% because gamers refuse to buy games from anywhere else so they can just tack on an extra 18% more money that they’ll take.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

How fucking naive are you? There’s no difference between the two because the later turns into the former every time. You’re just defending your favored party using shit tactics, which is why you can’t defend the opposite.

Lol no. It’s called competition. It’s the literal entire basis of how our economic system is supposed to work and remain balanced, and having two competitors inherently creates more competition than just one where their inherently is no competition.

If you have to use violence constantly to survive and thrive, violence is your only tool. Once the bully is defeated, the victim will begin bullying, continuing the cycle of violence. This is no different.

Now who’s naiive, you really think that every time someone has stood up for themselves that they’ve gone on to become a bully?

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

The store taking a smaller cut of the pie either means that developers get more money to spend on the game or consumers spend less for games. Full stop.

Publishers have revenue sharing percentages with the developers, if a game sells more and makes more money per sale the developer gets more money.

There is no way that Valve is the good guy or even neutral for taking more of the pie then they need to.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

Steam doesn’t have monopoly on anything, they just have superior service that people prefer

Those aren’t mutually exclusive.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

A creative work which you made yourself, which you can sell wherever you want.

Should you sell it everywhere so as many people can play it as possible? Sure. Do you have to? No.

We’re not talking about what you currently have to do, we’re talking about anti- competitive behaviour and what you should do.

If you set up your own shop to avoid paying a middle man for something you can do yourself fine. If you set up your own shop and then use your exclusive games to grow your shop into something bigger, then that’s anti-competitive tying. Your shop is not competing on its merits as a shop.

Let’s reverse the roles for a second: EGS is the big player and Steam is just getting started. EGS suddenly starts paying all publishers to only publish on their platform. Does that sound like competition to you? You don’t break a monopoly by using tools used by monopolies.

There is a fundamental difference between using anti-competitive behaviour to break a monopoly, and using it to entrench a monopoly. That’s like arguing that a bully using violence and someone standing up to a bully using violence is the same thing.

They don’t even need 21 years of infrastructure for most of these, they just need to fund development of it. Which they seem to be unwilling to do so.

Where do you think the funding for Valve’s system came from? 21 years of taking 30% of virtually every single PC game sale.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

Valve pay their employees what they’re worth and share their success with them rather than devaluing them and extracting value from them. That’s pretty good going. And given how much they do with so few, it says a lot about their culture and ethic.

Gabe Newell is a literal billionaire. Valve executive are not taking a hit to pay them fairly, Steam just prints so much money that they can pay them more than they have to. Rather than lowering prices for the rest of consumers they decided to pay their staff exorbitant salaries in addition to themselves. It’s better than just paying themselves, but it’s not noble or good on a broad scale, it’s them taking more societal resources than they need to provide a service.

I don’t know about other gamers but I dislike EGS because it’s simply an inferior product and I vote with my wallet. If they offer me more value than a competitor, I’ll gladly use them. I use GOG, itch.io, and Xbox GamePass so it’s not like I’m averse to other platforms. I just don’t see why, if a game is on EGS and Steam (and not on GamePass), what value is there to me as a consumer with going with EGS?

Again, not saying anyone should prefer EGS, but this thread started off because someone said Epic was a bad publisher, which is just based of their hate for EGS, not based on anything to do with their merits as a publishing partner.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

Yeah, but think about how much money Valve has taken, 30% of virtually every single PC game sale over the past 21 years.

I do understand that there’s more value provided, but that’s the thing with monopolies, they can still provide more value than upstarts because an upstart has to build everything they did, while having none of the market share that they had to do it with.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

But it does, paying third parties to not publish on your competitors platform is the oldest anti-competitive behaviour in the book.

It would have been completely fine if they started out with actually funding development of new games and only releasing them on their store.

I would argue that even restricting sales to your own store is anti-competitive tying. You’re avoiding competing on the merits of a store using exclusive licensing of a creative work.

Again, not a fan of the tactic, but they are trying to break an entrenched monopoly with a ton of network effects which is near impossible.

Instead we are here, almost 6 years later. Their launcher is still trash,

Their launcher is perfectly fine.

their exclusive deals were a complete money sink,

Not really. They weren’t as effective as they wanted them to be but they did ultimately gain a significant chunk of market share.

EGS is still not profitable,

No, they needed to gain more market share to break even.

they burned all bridges to Valve and are not one step closer to their claim that 30% is too much and they can do it with 8% 12%.

But they are. They’re not losing that much money, even with a tiny portion of market share. Valve having far more market share means they should be able to do it for an even smaller percentage than what epic is using, especially since Valve has 21 years of infrastructure to lean on.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

I mean, I’ll give full Kudos to Valve for investing in Linux gaming, it wasn’t exactly a selfless maneuver, but it is still valuable and makes the world a better place.

And I’ll give them Kudos for contributing to VR, but they neither popularized it, nor make the best headsets, both of those titles go to Oculus. They do have the hands down best VR game ever made, but even that is not what popularized VR, Beat Saber is.

Ultimately, Valve has made billions and billions in profits on top of all that investment, and on top of paying all their employees $300k+ salaries + stock. I like a lot of what Steam offers, but it’s also objectively unquestionable that they could have offered all of what they offer for far less money, but their de facto monopoly means that everyone will buy from them no matter what.

Because, let’s be real, gamers aren’tt hating Epic for having to download mods through a third party mod site, they’re hating them for having to use a second launcher / store.

masterspace, (edited ) do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

Not really I don’t think … Anna Purna already publishes a lot of games and has published a lot of notable films in the past few years.

I feel like if anything it’s most notable because Anna Purna has deeper pockets than Remedy, more experience in film and television, and produce notably high quality creative and narrative work, meaning that they’re unlikely to screw up Remedy’s writing chops and can legitimately help them expand their mixed media ambitions.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

I’m not saying you should, I’m saying it doesn’t make them villains or a bad company.

They made a mistake in their approach to the EGS, which they’ve pretty candidly talked about and admitted. But the end goal of EGS wasn’t just to make them more money, they offer every developer more money when they publish there. The underlying motivation for creating EGS in the first place was the recognition that Valve does not need to be taking a 30% cut of every game sale to provide the services they provide.

I’m happy that Remedy can afford to self publish and that Anna Purna is willing to finance the project without publishing it, but I don’t think Epic is a particularly bad publishing partner.

masterspace, do games w Remedy and Annapurna announce a strategic cooperation agreement on Control 2

Exciting announcement. Two of the best creative and narrative focused companies in gaming.

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