For sure, the roleplay thing I’m still into. Thinking about it since I posted, I would probably aim to roleplay as a Peon from Warcraft II. Playing as a peon servant to someone else’s character might fit in perfectly with my concern of being too familiar with the story progression. Yesh, me’lord!
edit: lmao, I had the opposite effect when I just tested my current speeds (although I am currently on a VPN)
I’ve wanted to do this, too, but some times it’s difficult because I’m really into the tactics of the game. I generally blow past a lot of the story these days because I’ve played and seen so much of it all, but there’s always new ways to do combat and some strategies I haven’t tried with particular battles. Having said that, if you are into the story, I suppose I could run around and loot all the hidden things while someone else is in a dialogue.
I’d want to do a decent handful of mods and I know not everyone is down with these (all from ingame mod manager):
Tactician Enhanced
Party Limit Begone (so we could do up to 4 person coop, each of us gets 1 companion if we want it)
Extra Encounters + More Enemies in Regular Encounters
Random Loot (so the gear we find is different locations than vanilla)
Full set of class-specific loot (there’s 12 of them, but we could do without this if too much)
Also disclaimer: my internet is kinda shit, I get ~100/Mbps on average. May or may not be an issue, I’m not entirely sure. I never really had issues playing Helldivers 2, so maybe not an issue with BG3.
If there’s a group that’s cool with all that, then I’m interested. Again, though, I know not all players are into it this way.
ETA: I’d be playing on Steam, but I’m fairly certain all the mods I mentioned are available on console, too.
I’ll add Factorio to the list of games that deserve the $80 tag. $40 for base, $40 for Space Age expansion. Or don’t get Space Age and go with the mod that spawned Space Age (although not exactly the same).
I get it’s a bit of a niche genre, though. The factory thing the way Factorio does it isn’t for everybody.
I have also worked on many engineering teams, both as management and engineering. Still, the execs are the ones that get left behind. The juniors at least have knowledge and ability to continue honing their craft. If they’re passionate about it, they will push through and make it work.
The execs just extract money, even in the scenarios you presented, and without any developers they can’t accomplish shit.
Having said that, I get what you’re saying, but again that is something that exists without this idea of “deprofessionalization.” Juniors get the shit end of the stick in a lot of industries, even outside development and engineering. On the flipside, so do seniors when the execs aren’t willing to pay what they’re worth, so they hire green juniors instead.