Such a thin line, but that’s exactly what I’m saying. That on top of stop charging full new game price for something that I played 10+ years ago that’s only a remaster.
My comment isn’t just about Rockstar, although they did also do some milking with GTA3 as well. Recently there was TES IV, plus all the Skyrim editions, from Bethesda. Now Gears of War is getting a remaster. In recent years, remakes and remasters from AAAs seem to have increased. Last of Us is another example.
And to be clear, I’m not necessarily against the remakes/maintaining the classics to be playable on modern hardware. Really, it’s the price tags.
The original will probably run better, too. I bet this is another TES IV situation where they stitched UE5 on top of the original game engine. The release pattern of being completely quiet, then random leak, then it drops is eerily similar.
I guess AAA studios are hollywood now. Unable to create something new, put a new coat of paint on something from the attic. Milk the audience with nostalgia.
I don’t think it’s about having extra functionality to no one else has.
SteamOS is more restrictive than other distros out of the box. A user with no experience whatsoever would have a harder time messing things up because rootfs is RO and gets wiped on every update. Kinda forces the average user into using flatpak/Discover to mimic Windows and Apple app stores. In other words, it’s all about the psychology, not the distro itself.
Not to mention there is an actual company with an incentive to maintain the distro, with a massive focus on gaming. They have a ton of testing resources that a lot of distro maintainers do not have in that regard.
Having said all that, installing a distro other SteamOS on my Steam Deck was one of the best decisions I’ve ever made. I’ve been using Linux for 32 years, I do not like SteamOS because they are trying to make it dumb for general consumption. Similar reasons why I despise Windows, besides the whole being owned by Microsoft thing.
I was going to try and do some hunting for potential RPG Maker gems, but then I searched the tag on Itch 😅 I’ll probably stick to the Multiverse mod for FTL…
Just so you have more reference. Original link is in OP’s link, but I think they had too many tracking arguments in the URL so wayback didn’t work. Always test before going live!
Some games do, some games don’t. It’s a design choice.
Also, Oblivion was released originally in 2007, and Morrowind in 2002. The consoles, game logic, and gfx were a fraction of what modern games can do, a lot of games (most, in fact) back then didn’t have the fancy animations for all directions. There were likely other backend/engine limitations at the time that don’t exist today, because CPU/GPU power.
ETA: as someone who has coded a 3rd person camera and animations in 3D to work in all directions, it really fucking sucks to do in a well-known engine with online search available from others that have done it before. Now imagine having to code everything like that from scratch into a custom game engine, being one of the firsts to figure it out. I’m also gonna guess other bugs were far more important than which direction the character is walking in TPV, being a Bethesda game and all.