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gila, do gaming w You Should Own Your Games

Everyone is better off without game pass (though MS have had the capability to do it for a long time before they launched it, and that infrastructure was largely just going to waste). IMO it doesn’t change that the millions that show up to buy CoD every year will be direct marketed game pass as a way to get it for $20 instead of $70 and that will be highly successful

gila, do gaming w You Should Own Your Games

Game pass numbers stalled out because Microsoft stalled out on adding blockbuster games since Starfield, which was poorly received. Check the numbers once the new CoD, S.T.A.L.K.E.R., ARK, Indiana Jones all get added towards the end of the year. CoD in particular will likely show the reports about them reaching full saturation to be false

gila, do gaming w How to get good at FPS with a controller, coming from a PC gamer?

It can become surprisingly complicated with axial deadzone settings, but that’s not really important to understand. The simple concept is it’s the zone in which the stick is moved but no change in movement is registered in-game. The complication that is added is mostly related to more precise calculation of where that zone is

gila, do gaming w Anyone know any good shooters for switch?

Metroid Prime series are more “action games” than FPS’ per se, but they are must-plays if you haven’t, & might scratch that itch. There’s a switch remaster of the first game, none yet for Prime 2 or 3 but it’s likely they’ll come out leading up to the release of the recently-announced Prime 4

gila, do gaming w How to get good at FPS with a controller, coming from a PC gamer?

Moving a joystick is fundamentally different to moving a mouse. With a joystick there is a spring constantly acting to center it - no equivalent force when using a mouse. So you need to get a feel for estimating that force and accurately counteracting it in various gameplay scenarios. That’s a completely different “muscle” to have a memory of vs. using a mouse I think

Also, modern controller joysticks generally are not great. Most have medium to large deadzones in the center by default. I’d recommend reducing them for more responsiveness. It comes with the tradeoff of being more susceptible to stick drift. But that isn’t something you should be afraid of. It’s a physical impossibility for their design to not wear over time. I’d recommend recalibrating and adjusting settings regularly. At the end of the day, replacing joystick modules only requires screws (no soldering) so it’s cheap and relatively easy.

If you’re really serious you could get some hall effect joystick modules. That way you wouldn’t need to recalibrate often and could keep a consistently small deadzone setting without encountering drift. i.e. default settings from like dualshock 2, when stick drift was just as apparent but people hadn’t gone crazy over it yet.

Minecraft would be fine for learning fps movement in a relaxed setting.

gila, do gaming w Many are worth checking out

I think they meant the original versions of 1&2, because they are fixed-perspective, which for most people is just inferior. Whether you have nostalgia for those stories or not, almost everyone playing them are playing the Kiwami versions (which is also one of the main arguments many people give for why Yakuza 3 doesn’t need the Kiwami treatment).

gila, do gaming w You want the one that's not compensating

Lol that one razer essential mouse with lights on it goes for under $20 sometimes and is genuinely as performant as a gaming mouse 5x the price tho. Probably the one component I’d most commonly recommend for someone planning a new build just due to insane value/$

gila, do gaming w Critically acclaimed Dragon's Dogma 2 hits "mostly negative" on Steam after players raze it for microtransactions

Are they playing on console? A lot of those times the problems just aren’t equally represented, like when Wild Hearts came out and ended up with Mixed reception although buying on console I simply didn’t have the performance problems and enjoyed the game as a unique take on MH gameplay

The fast pace certainly comes from console subscriptions and trying to eke out as much value from Game Pass or PS+ Extra, on both the consumer and publisher sides. If I’m regularly paying for it, I’m gonna keep looking for new value in it, and conversely MS and Sony will look to keep adding value to it at a consistent rate. It’s simply far too much income to not throw everything at the wall to prevent it stagnating

gila, (edited ) do games w Grand Theft Auto VI Trailer released early by rockstar after it was supposedly leaked

Of course, a delay is preferable to a rushed launch. Cyberpunk showed we can have both, though. I’m just pushing back on this new idea that in-engine footage is a substitute for gameplay. While we’re deducing stuff based on the lack of gameplay, the game not being feature complete would mean that whatever is possible in-engine is irrelevant anyway. The whole later step of scaling and optimising to the platforms they’re releasing on hasn’t happened yet


The launch window being so critical is the same reason why they should just say “coming soon”, or announce an announcement or something for a trailer like this, in my opinion. That way the first public release about the game doesn’t immediately set the tone that starts heaping pressure on the dev team. Keep in mind that tone was already set by leaks.

gila, do games w Grand Theft Auto VI Trailer released early by rockstar after it was supposedly leaked

I don’t mind the way the actual trailer was done, but I’d definitely have preferred to see actual gameplay given they gave a release window. It telegraphs a rushed release, because if it was feature-complete they’d show gameplay

gila, do games w Ubisoft just added Denuvo to Assassins Creed Mirage via a day-1 patch a few minutes ago. AFTER all the major reviews went online.

I think the primary method of PC sales for this game is on the Epic Game Store. Yeah I neglected to consider it’s also available from Ubisoft+ or whatever but also does anyone actually use that

Epic Game Store also doesn’t have any preloading, meaning they had all the opportunity to deploy Denuvo pre-launch but post-embargo without having preloads as a loose end.

gila, do games w Ubisoft just added Denuvo to Assassins Creed Mirage via a day-1 patch a few minutes ago. AFTER all the major reviews went online.

You’re right, according to Ubi the update on PC was ‘included in the 41.6 GB game files ahead of Oct 5’. It was a prerelease patch, not day 1.

Nice of Epic to start directly exploiting the lack of PC physical media around the same time people are talking about getting rid of disc drives on consoles.

gila, do games w Ubisoft just added Denuvo to Assassins Creed Mirage via a day-1 patch a few minutes ago. AFTER all the major reviews went online.

Eh, I only meant hyperbole in terms of antipiracy affecting the pirates that had to figure out how to crack it. As a broad gesture at the fact piracy (consumption) depends on piracy (effort) to work

gila, do games w Ubisoft just added Denuvo to Assassins Creed Mirage via a day-1 patch a few minutes ago. AFTER all the major reviews went online.

Wait, but they already launched it without Denuvo. So pirates can easily crack the launch version without it, and only paying customers need to deal with the antipiracy bullshit? Nice, they took a pro-piracy hyperbole and made it actually real.

gila, do games w Ubisoft just added Denuvo to Assassins Creed Mirage via a day-1 patch a few minutes ago. AFTER all the major reviews went online.

I’m sure some will, the result will still be as intended though: a higher Metacritic score

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