Honestly I didn’t look very closely at the screenshots and assumed it was a color filter like most games these days, but just changing the HUD is actually probably perfect, so kudos to CDPR. I haven’t played enough Cyberpunk to know if color comes up in any other gameplay elements or anything, but other than the HUD, something being color coded in some way is usually the only time it’s an issue, and having something like a shape tied to whatever you’re labeling like you described is good enough.
I think just the standard “item glow” or whatever you want to call it is good enough for highlighting objects, there might be someone out there who might struggle with the color you pick against some backgrounds, but even having 3 distinct colors would cover anyone I would think.
The problem with the filter some games have implemented is it’s fixing the few elements that could be difficult for colorblind players by trying to fix their colorblindness instead of just fixing those few things. You and I might look at an object and see a different hue but it’s still what both of us are used to seeing and trying to shift the entire color palette is going to make everything look way off, even if now I can tell the friendly and enemy healthbars apart easier.
As someone who is very colorblind, the colorblind color filter options for games have to be the most useless accessibility option of all time. I’ve never heard of anyone actually using them, and it just seems like an option companies keep throwing in without actually ever consulting anyone who is colorblind.
I’m not the person you replied to, but I also finished the remake recently after having tried and failed to finish the original a few times over the years (I love SS2) and I would absolutely recommend it. I do think the original has a better final boss/ending but neither really has much to it. I’m pretty sure Nightdive said they’re planning on reworking the ending again, maybe before the console releases.
So you bought the game on release and never played it because it turned out to be a broken unfinished mess, and now, without having played it again, you’re asking if you should dump even more money into it?
I’m sure there are people out there with Switch as their only means to play games that would like to be able to play Mortal Kombat now and are happy it’s available. The people complaining have unrealistic expectations, either for what the Switch’s hardware can render, the amount of work that was and is required to make a game like it work on the Switch in the first place, or both. If you don’t want to play an inferior version of the game don’t buy it, but you clearly aren’t the target audience for the game.