I’ll grant that a looot of valve’s revenue is from marketplace & steam store, and sure they sell other products but it’s a drop in the bucket vs gaming. It’s effectively a service for gamers. It’s probably not considered gaming revenue for accounting/internal politics reasons.
I would wager that if it were possible to, you’d be able to link a vast majority of valve’s revenue to the purpose of gaming. Reality vs financial reality?
Remember that these were estimates from more than three years ago and before Microsoft completed its acquisition of ZeniMax in March 2021, so there’s always the chance that some of these plans have changed dramatically or been scrapped entirely. But they may provide an early look at some of the games we can look forward to...
For me, I don’t mind that they re-release tesv on whatever potato they can fit it on, it’s that they keep doing this for over 10 years, but where tesvi? Maybe they got grrm writing it.
I tried two demos of machine learning AI NPCs, and they didn't convince me AI will lead to anything that immersive sims like Deus Ex haven't already done better (www.pcgamer.com) angielski
Microsoft estimated Valve’s revenue in 2021 at $6.5bn Interesting to see another view on the scale of Valve’s business (i.imgur.com) angielski
cross-posted from: lemmy.fmhy.net/post/898584...
Microsoft documents leak new Bethesda games, including an Oblivion remaster (www.theverge.com) angielski
Remember that these were estimates from more than three years ago and before Microsoft completed its acquisition of ZeniMax in March 2021, so there’s always the chance that some of these plans have changed dramatically or been scrapped entirely. But they may provide an early look at some of the games we can look forward to...
Devs on Unity Runtime Fee: "The trust is gone forever" (www.gamesindustry.biz) angielski