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echo64, do games w Quake II (Remaster) Review Thread | (90/100 OpenCritic)

Man 10/10s for quake 2 of all things is crazy to see. We didn’t even think that back in the day, and it was quickly overshadowed by just the hype for half life.

It’s far from the best quake game, especially a few episodes in. But maybe it just being so old school is attracting some of these number, just from being refreshing.

But then there are so many modern boomer shooters that are quake2-era like, that are probably worth more of your time.

All that being said, I do have a lot of fond memories with the game

echo64, do games w Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins

wow they should hire you, you know what’s going on my man

echo64, do games w Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins

They could turn the Xboxss into a streaming console, some games aren’t available on it but you can stream those games if you want for a cost of course.

It’s a big middle finger to people who bought the xboxss, but they are gonna need to get their cloud streaming numbers up to justify the expense at some point, and people are too addicted to the ms office subsidized gamepass service to switch to anything else, as long as it stays cheap.

echo64, do games w Microsoft’s Xbox Series S Parity Demands Are Now Handing Sony Free Wins

Split screen open world games effectively have to be able to run two copies of the game at the same time. This isn’t a traditional split screen coop where two players are always within one “level” together, and thus all the game code can run just once for that “level”. All the physics, ai, memory, textures, all thr subsystems are running just once.

If two people can be on oppsite ends of a world, that’s two totally different sets of physics, ai, memory, textures. Everything has to happen, twice.

Basically, believe the smart person who made the game instead of dreaming up reasons you think they are wrong when they literally made the game and told you the problem.

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